observermc
Version:
A Node.js wrapper and API for multiple Minecraft Servers
10 lines (9 loc) • 414 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.MinecraftServerType = void 0;
var MinecraftServerType;
(function (MinecraftServerType) {
MinecraftServerType["Paper"] = "paper";
MinecraftServerType["Spigot"] = "spigot";
MinecraftServerType["Vanilla"] = "vanilla";
})(MinecraftServerType = exports.MinecraftServerType || (exports.MinecraftServerType = {}));