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obelisk.js

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JavaScript Library for Building Pixel Isometric Element with HTML5 Canvas

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/*jslint node: true*/ /*global window:true*/ 'use strict'; /** * @namespace obelisk **/ var obelisk = {}; obelisk.Cube = require('./primitives/Cube'); obelisk.Brick = require('./primitives/Brick'); obelisk.Pyramid = require('./primitives/Pyramid'); obelisk.LineX = require('./primitives/LineX'); obelisk.LineY = require('./primitives/LineY'); obelisk.LineZ = require('./primitives/LineZ'); obelisk.SideX = require('./primitives/SideX'); obelisk.SideY = require('./primitives/SideY'); obelisk.SlopeEast = require('./primitives/SlopeEast'); obelisk.SlopeNorth = require('./primitives/SlopeNorth'); obelisk.SlopeSouth = require('./primitives/SlopeSouth'); obelisk.SlopeWest = require('./primitives/SlopeWest'); obelisk.ColorPattern = require('./utils/ColorPattern'); obelisk.ColorGeom = require('./utils/ColorGeom'); obelisk.CanvasManager = require('./utils/CanvasManager'); obelisk.CanvasTool = require('./utils/CanvasTool'); obelisk.Matrix = require('./geom/Matrix'); obelisk.Point = require('./geom/Point'); obelisk.Point3D = require('./geom/Point3D'); obelisk.PixelView = require('./display/PixelView'); obelisk.PixelObject = require('./display/PixelObject'); obelisk.BitmapData = require('./display/BitmapData'); obelisk.BrickDimension = require('./dimensions/BrickDimension'); obelisk.CubeDimension = require('./dimensions/CubeDimension'); obelisk.PyramidDimension = require('./dimensions/PyramidDimension'); obelisk.LineXDimension = require('./dimensions/LineXDimension'); obelisk.LineYDimension = require('./dimensions/LineYDimension'); obelisk.LineZDimension = require('./dimensions/LineZDimension'); obelisk.SideXDimension = require('./dimensions/SideXDimension'); obelisk.SideYDimension = require('./dimensions/SideYDimension'); obelisk.SlopeDimension = require('./dimensions/SlopeDimension'); obelisk.LineColor = require('./colors/LineColor'); obelisk.CubeColor = require('./colors/CubeColor'); obelisk.PyramidColor = require('./colors/PyramidColor'); obelisk.SideColor = require('./colors/SideColor'); obelisk.SlopeColor = require('./colors/SlopeColor'); window.obelisk = obelisk; module.exports = obelisk;