obelisk.js
Version:
JavaScript Library for Building Pixel Isometric Element with HTML5 Canvas
36 lines (25 loc) • 744 B
JavaScript
/*jslint node: true*/
;
var AbstractDimension = require('./AbstractDimension');
var SideYDimension, p;
SideYDimension = function (yAxis, zAxis) {
this.initialize(yAxis, zAxis);
};
p = SideYDimension.prototype = new AbstractDimension();
// constructor
p.initialize = function (yAxis, zAxis) {
this.yAxis = yAxis || 30;
this.zAxis = zAxis || 30;
if (this.yAxis % 2 === 1) {
throw new Error('yAxis must be even number');
}
// yAxis || zAxis = 4 floodFill could not be applied
if (this.yAxis <= 4 || this.zAxis <= 2) {
throw new Error('dimension is too small');
}
return this;
};
p.toString = function () {
return '[SideYDimension]';
};
module.exports = SideYDimension;