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nx

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The core Nx plugin contains the core functionality of Nx like the project graph, nx commands and task orchestration.

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import { SpawnOptions } from 'child_process'; import { AgentDefinition, DetectedInstalledAgent, HandoffOutcome, InvocationContext } from './types'; export interface RunAgenticArgs { detected: DetectedInstalledAgent; definition: AgentDefinition; invocationContext: InvocationContext; handoffFilePath: string; /** Override the handoff-file poll interval (test seam). */ handoffPollIntervalMs?: number; /** Override the SIGINT-to-SIGTERM grace period (test seam). */ gracefulExitMs?: number; /** Override the post-force-kill safety bound (test seam). */ forceKillWaitMs?: number; } /** * Spawns the selected agent with `stdio: 'inherit'`, swallows SIGINT while the * child is alive, waits for it to exit, and resolves the run's outcome from * the handoff file (or the user when the file is missing). */ export declare function runAgentic(args: RunAgenticArgs): Promise<HandoffOutcome>; /** * Node's `spawn` cannot directly execute `.cmd` / `.bat` shims on Windows; * `which` resolves to those when an agent was installed via npm. Wrap them in * a `cmd.exe /d /s /c` invocation with `windowsVerbatimArguments` so quoting * follows the cmd.exe convention rather than Node's default cooking. * * On non-Windows or for non-shim binaries this is a passthrough. */ export declare function adaptSpawnForWindowsShim(binary: string, args: readonly string[], options: SpawnOptions): { binary: string; args: string[]; options: SpawnOptions; };