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nstdlib-nightly

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Node.js standard library converted to runtime-agnostic ES modules.

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// Source: https://github.com/nodejs/node/blob/65eff1eb/lib/zlib.js import { codes as __codes__, genericNodeError, hideStackFrames, } from "nstdlib/lib/internal/errors"; import { Transform, finished } from "nstdlib/lib/stream"; import { deprecate } from "nstdlib/lib/internal/util"; import { isArrayBufferView, isAnyArrayBuffer, isUint8Array, } from "nstdlib/lib/internal/util/types"; import * as binding from "nstdlib/stub/binding/zlib"; import * as assert from "nstdlib/lib/internal/assert"; import { Buffer, kMaxLength } from "nstdlib/lib/buffer"; import { symbols as __symbols__ } from "nstdlib/lib/internal/async_hooks"; import { validateFunction, validateNumber, validateUint32, } from "nstdlib/lib/internal/validators"; import { zlib as constants } from "nstdlib/stub/binding/constants"; let _module_exports_ = {}; export { _module_exports_ as default }; // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. const { ERR_BROTLI_INVALID_PARAM, ERR_BUFFER_TOO_LARGE, ERR_INVALID_ARG_TYPE, ERR_OUT_OF_RANGE, ERR_ZLIB_INITIALIZATION_FAILED, } = __codes__; const { crc32: crc32Native } = binding; const { owner_symbol } = __symbols__; const kFlushFlag = Symbol("kFlushFlag"); const kError = Symbol("kError"); const { // Zlib flush levels Z_NO_FLUSH, Z_BLOCK, Z_PARTIAL_FLUSH, Z_SYNC_FLUSH, Z_FULL_FLUSH, Z_FINISH, // Zlib option values Z_MIN_CHUNK, Z_MIN_WINDOWBITS, Z_MAX_WINDOWBITS, Z_MIN_LEVEL, Z_MAX_LEVEL, Z_MIN_MEMLEVEL, Z_MAX_MEMLEVEL, Z_DEFAULT_CHUNK, Z_DEFAULT_COMPRESSION, Z_DEFAULT_STRATEGY, Z_DEFAULT_WINDOWBITS, Z_DEFAULT_MEMLEVEL, Z_FIXED, // Node's compression stream modes (node_zlib_mode) DEFLATE, DEFLATERAW, INFLATE, INFLATERAW, GZIP, GUNZIP, UNZIP, BROTLI_DECODE, BROTLI_ENCODE, // Brotli operations (~flush levels) BROTLI_OPERATION_PROCESS, BROTLI_OPERATION_FLUSH, BROTLI_OPERATION_FINISH, BROTLI_OPERATION_EMIT_METADATA, } = constants; // Translation table for return codes. const codes = { Z_OK: constants.Z_OK, Z_STREAM_END: constants.Z_STREAM_END, Z_NEED_DICT: constants.Z_NEED_DICT, Z_ERRNO: constants.Z_ERRNO, Z_STREAM_ERROR: constants.Z_STREAM_ERROR, Z_DATA_ERROR: constants.Z_DATA_ERROR, Z_MEM_ERROR: constants.Z_MEM_ERROR, Z_BUF_ERROR: constants.Z_BUF_ERROR, Z_VERSION_ERROR: constants.Z_VERSION_ERROR, }; for (const ckey of Object.keys(codes)) { codes[codes[ckey]] = ckey; } function zlibBuffer(engine, buffer, callback) { validateFunction(callback, "callback"); // Streams do not support non-Uint8Array ArrayBufferViews yet. Convert it to a // Buffer without copying. if (isArrayBufferView(buffer) && !isUint8Array(buffer)) { buffer = Buffer.from(buffer.buffer, buffer.byteOffset, buffer.byteLength); } else if (isAnyArrayBuffer(buffer)) { buffer = Buffer.from(buffer); } engine.buffers = null; engine.nread = 0; engine.cb = callback; engine.on("data", zlibBufferOnData); engine.on("error", zlibBufferOnError); engine.on("end", zlibBufferOnEnd); engine.end(buffer); } function zlibBufferOnData(chunk) { if (!this.buffers) this.buffers = [chunk]; else Array.prototype.push.call(this.buffers, chunk); this.nread += chunk.length; if (this.nread > this._maxOutputLength) { this.close(); this.removeAllListeners("end"); this.cb(new ERR_BUFFER_TOO_LARGE(this._maxOutputLength)); } } function zlibBufferOnError(err) { this.removeAllListeners("end"); this.cb(err); } function zlibBufferOnEnd() { let buf; if (this.nread === 0) { buf = Buffer.alloc(0); } else { const bufs = this.buffers; buf = bufs.length === 1 ? bufs[0] : Buffer.concat(bufs, this.nread); } this.close(); if (this._info) this.cb(null, { buffer: buf, engine: this }); else this.cb(null, buf); } function zlibBufferSync(engine, buffer) { if (typeof buffer === "string") { buffer = Buffer.from(buffer); } else if (!isArrayBufferView(buffer)) { if (isAnyArrayBuffer(buffer)) { buffer = Buffer.from(buffer); } else { throw new ERR_INVALID_ARG_TYPE( "buffer", ["string", "Buffer", "TypedArray", "DataView", "ArrayBuffer"], buffer, ); } } buffer = processChunkSync(engine, buffer, engine._finishFlushFlag); if (engine._info) return { buffer, engine }; return buffer; } function zlibOnError(message, errno, code) { const self = this[owner_symbol]; // There is no way to cleanly recover. // Continuing only obscures problems. const error = genericNodeError(message, { errno, code }); error.errno = errno; error.code = code; self.destroy(error); self[kError] = error; } // 1. Returns false for undefined and NaN // 2. Returns true for finite numbers // 3. Throws ERR_INVALID_ARG_TYPE for non-numbers // 4. Throws ERR_OUT_OF_RANGE for infinite numbers const checkFiniteNumber = hideStackFrames((number, name) => { // Common case if (number === undefined) { return false; } if (Number.isFinite(number)) { return true; // Is a valid number } if (Number.isNaN(number)) { return false; } validateNumber.withoutStackTrace(number, name); // Infinite numbers throw new ERR_OUT_OF_RANGE.HideStackFramesError( name, "a finite number", number, ); }); // 1. Returns def for number when it's undefined or NaN // 2. Returns number for finite numbers >= lower and <= upper // 3. Throws ERR_INVALID_ARG_TYPE for non-numbers // 4. Throws ERR_OUT_OF_RANGE for infinite numbers or numbers > upper or < lower const checkRangesOrGetDefault = hideStackFrames( (number, name, lower, upper, def) => { if (!checkFiniteNumber.withoutStackTrace(number, name)) { return def; } if (number < lower || number > upper) { throw new ERR_OUT_OF_RANGE.HideStackFramesError( name, `>= ${lower} and <= ${upper}`, number, ); } return number; }, ); const FLUSH_BOUND = [ [Z_NO_FLUSH, Z_BLOCK], [BROTLI_OPERATION_PROCESS, BROTLI_OPERATION_EMIT_METADATA], ]; const FLUSH_BOUND_IDX_NORMAL = 0; const FLUSH_BOUND_IDX_BROTLI = 1; // The base class for all Zlib-style streams. function ZlibBase(opts, mode, handle, { flush, finishFlush, fullFlush }) { let chunkSize = Z_DEFAULT_CHUNK; let maxOutputLength = kMaxLength; // The ZlibBase class is not exported to user land, the mode should only be // passed in by us. assert(typeof mode === "number"); assert(mode >= DEFLATE && mode <= BROTLI_ENCODE); let flushBoundIdx; if (mode !== BROTLI_ENCODE && mode !== BROTLI_DECODE) { flushBoundIdx = FLUSH_BOUND_IDX_NORMAL; } else { flushBoundIdx = FLUSH_BOUND_IDX_BROTLI; } if (opts) { chunkSize = opts.chunkSize; if (!checkFiniteNumber(chunkSize, "options.chunkSize")) { chunkSize = Z_DEFAULT_CHUNK; } else if (chunkSize < Z_MIN_CHUNK) { throw new ERR_OUT_OF_RANGE( "options.chunkSize", `>= ${Z_MIN_CHUNK}`, chunkSize, ); } flush = checkRangesOrGetDefault( opts.flush, "options.flush", FLUSH_BOUND[flushBoundIdx][0], FLUSH_BOUND[flushBoundIdx][1], flush, ); finishFlush = checkRangesOrGetDefault( opts.finishFlush, "options.finishFlush", FLUSH_BOUND[flushBoundIdx][0], FLUSH_BOUND[flushBoundIdx][1], finishFlush, ); maxOutputLength = checkRangesOrGetDefault( opts.maxOutputLength, "options.maxOutputLength", 1, kMaxLength, kMaxLength, ); if (opts.encoding || opts.objectMode || opts.writableObjectMode) { opts = { ...opts }; opts.encoding = null; opts.objectMode = false; opts.writableObjectMode = false; } } ReflectApply(Transform, this, [{ autoDestroy: true, ...opts }]); this[kError] = null; this.bytesWritten = 0; this._handle = handle; handle[owner_symbol] = this; // Used by processCallback() and zlibOnError() handle.onerror = zlibOnError; this._outBuffer = Buffer.allocUnsafe(chunkSize); this._outOffset = 0; this._chunkSize = chunkSize; this._defaultFlushFlag = flush; this._finishFlushFlag = finishFlush; this._defaultFullFlushFlag = fullFlush; this._info = opts && opts.info; this._maxOutputLength = maxOutputLength; } Object.setPrototypeOf(ZlibBase.prototype, Transform.prototype); Object.setPrototypeOf(ZlibBase, Transform); Object.defineProperty(ZlibBase.prototype, "_closed", { __proto__: null, configurable: true, enumerable: true, get() { return !this._handle; }, }); // `bytesRead` made sense as a name when looking from the zlib engine's // perspective, but it is inconsistent with all other streams exposed by Node.js // that have this concept, where it stands for the number of bytes read // *from* the stream (that is, net.Socket/tls.Socket & file system streams). Object.defineProperty(ZlibBase.prototype, "bytesRead", { __proto__: null, configurable: true, enumerable: true, get: deprecate( function () { return this.bytesWritten; }, "zlib.bytesRead is deprecated and will change its meaning in the " + "future. Use zlib.bytesWritten instead.", "DEP0108", ), set: deprecate( function (value) { this.bytesWritten = value; }, "Setting zlib.bytesRead is deprecated. " + "This feature will be removed in the future.", "DEP0108", ), }); ZlibBase.prototype.reset = function () { if (!this._handle) assert(false, "zlib binding closed"); return this._handle.reset(); }; // This is the _flush function called by the transform class, // internally, when the last chunk has been written. ZlibBase.prototype._flush = function (callback) { this._transform(Buffer.alloc(0), "", callback); }; // Force Transform compat behavior. ZlibBase.prototype._final = function (callback) { callback(); }; // If a flush is scheduled while another flush is still pending, a way to figure // out which one is the "stronger" flush is needed. // This is currently only used to figure out which flush flag to use for the // last chunk. // Roughly, the following holds: // Z_NO_FLUSH (< Z_TREES) < Z_BLOCK < Z_PARTIAL_FLUSH < // Z_SYNC_FLUSH < Z_FULL_FLUSH < Z_FINISH const flushiness = []; const kFlushFlagList = [ Z_NO_FLUSH, Z_BLOCK, Z_PARTIAL_FLUSH, Z_SYNC_FLUSH, Z_FULL_FLUSH, Z_FINISH, ]; for (let i = 0; i < kFlushFlagList.length; i++) { flushiness[kFlushFlagList[i]] = i; } function maxFlush(a, b) { return flushiness[a] > flushiness[b] ? a : b; } // Set up a list of 'special' buffers that can be written using .write() // from the .flush() code as a way of introducing flushing operations into the // write sequence. const kFlushBuffers = []; { const dummyArrayBuffer = new ArrayBuffer(); for (const flushFlag of kFlushFlagList) { kFlushBuffers[flushFlag] = Buffer.from(dummyArrayBuffer); kFlushBuffers[flushFlag][kFlushFlag] = flushFlag; } } ZlibBase.prototype.flush = function (kind, callback) { if (typeof kind === "function" || (kind === undefined && !callback)) { callback = kind; kind = this._defaultFullFlushFlag; } if (this.writableFinished) { if (callback) process.nextTick(callback); } else if (this.writableEnded) { if (callback) this.once("end", callback); } else { this.write(kFlushBuffers[kind], "", callback); } }; ZlibBase.prototype.close = function (callback) { if (callback) finished(this, callback); this.destroy(); }; ZlibBase.prototype._destroy = function (err, callback) { _close(this); callback(err); }; ZlibBase.prototype._transform = function (chunk, encoding, cb) { let flushFlag = this._defaultFlushFlag; // We use a 'fake' zero-length chunk to carry information about flushes from // the public API to the actual stream implementation. if (typeof chunk[kFlushFlag] === "number") { flushFlag = chunk[kFlushFlag]; } // For the last chunk, also apply `_finishFlushFlag`. if (this.writableEnded && this.writableLength === chunk.byteLength) { flushFlag = maxFlush(flushFlag, this._finishFlushFlag); } processChunk(this, chunk, flushFlag, cb); }; ZlibBase.prototype._processChunk = function (chunk, flushFlag, cb) { // _processChunk() is left for backwards compatibility if (typeof cb === "function") processChunk(this, chunk, flushFlag, cb); else return processChunkSync(this, chunk, flushFlag); }; function processChunkSync(self, chunk, flushFlag) { let availInBefore = chunk.byteLength; let availOutBefore = self._chunkSize - self._outOffset; let inOff = 0; let availOutAfter; let availInAfter; let buffers = null; let nread = 0; let inputRead = 0; const state = self._writeState; const handle = self._handle; let buffer = self._outBuffer; let offset = self._outOffset; const chunkSize = self._chunkSize; let error; self.on("error", function onError(er) { error = er; }); while (true) { handle.writeSync( flushFlag, chunk, // in inOff, // in_off availInBefore, // in_len buffer, // out offset, // out_off availOutBefore, ); // out_len if (error) throw error; else if (self[kError]) throw self[kError]; availOutAfter = state[0]; availInAfter = state[1]; const inDelta = availInBefore - availInAfter; inputRead += inDelta; const have = availOutBefore - availOutAfter; if (have > 0) { const out = buffer.slice(offset, offset + have); offset += have; if (!buffers) buffers = [out]; else Array.prototype.push.call(buffers, out); nread += out.byteLength; if (nread > self._maxOutputLength) { _close(self); throw new ERR_BUFFER_TOO_LARGE(self._maxOutputLength); } } else { assert(have === 0, "have should not go down"); } // Exhausted the output buffer, or used all the input create a new one. if (availOutAfter === 0 || offset >= chunkSize) { availOutBefore = chunkSize; offset = 0; buffer = Buffer.allocUnsafe(chunkSize); } if (availOutAfter === 0) { // Not actually done. Need to reprocess. // Also, update the availInBefore to the availInAfter value, // so that if we have to hit it a third (fourth, etc.) time, // it'll have the correct byte counts. inOff += inDelta; availInBefore = availInAfter; } else { break; } } self.bytesWritten = inputRead; _close(self); if (nread === 0) return Buffer.alloc(0); return buffers.length === 1 ? buffers[0] : Buffer.concat(buffers, nread); } function processChunk(self, chunk, flushFlag, cb) { const handle = self._handle; if (!handle) return process.nextTick(cb); handle.buffer = chunk; handle.cb = cb; handle.availOutBefore = self._chunkSize - self._outOffset; handle.availInBefore = chunk.byteLength; handle.inOff = 0; handle.flushFlag = flushFlag; handle.write( flushFlag, chunk, // in 0, // in_off handle.availInBefore, // in_len self._outBuffer, // out self._outOffset, // out_off handle.availOutBefore, ); // out_len } function processCallback() { // This callback's context (`this`) is the `_handle` (ZCtx) object. It is // important to null out the values once they are no longer needed since // `_handle` can stay in memory long after the buffer is needed. const handle = this; const self = this[owner_symbol]; const state = self._writeState; if (self.destroyed) { this.buffer = null; this.cb(); return; } const availOutAfter = state[0]; const availInAfter = state[1]; const inDelta = handle.availInBefore - availInAfter; self.bytesWritten += inDelta; const have = handle.availOutBefore - availOutAfter; let streamBufferIsFull = false; if (have > 0) { const out = self._outBuffer.slice(self._outOffset, self._outOffset + have); self._outOffset += have; streamBufferIsFull = !self.push(out); } else { assert(have === 0, "have should not go down"); } if (self.destroyed) { this.cb(); return; } // Exhausted the output buffer, or used all the input create a new one. if (availOutAfter === 0 || self._outOffset >= self._chunkSize) { handle.availOutBefore = self._chunkSize; self._outOffset = 0; self._outBuffer = Buffer.allocUnsafe(self._chunkSize); } if (availOutAfter === 0) { // Not actually done. Need to reprocess. // Also, update the availInBefore to the availInAfter value, // so that if we have to hit it a third (fourth, etc.) time, // it'll have the correct byte counts. handle.inOff += inDelta; handle.availInBefore = availInAfter; if (!streamBufferIsFull) { this.write( handle.flushFlag, this.buffer, // in handle.inOff, // in_off handle.availInBefore, // in_len self._outBuffer, // out self._outOffset, // out_off self._chunkSize, ); // out_len } else { const oldRead = self._read; self._read = (n) => { self._read = oldRead; this.write( handle.flushFlag, this.buffer, // in handle.inOff, // in_off handle.availInBefore, // in_len self._outBuffer, // out self._outOffset, // out_off self._chunkSize, ); // out_len self._read(n); }; } return; } if (availInAfter > 0) { // If we have more input that should be written, but we also have output // space available, that means that the compression library was not // interested in receiving more data, and in particular that the input // stream has ended early. // This applies to streams where we don't check data past the end of // what was consumed; that is, everything except Gunzip/Unzip. self.push(null); } // Finished with the chunk. this.buffer = null; this.cb(); } function _close(engine) { // Caller may invoke .close after a zlib error (which will null _handle). if (!engine._handle) return; engine._handle.close(); engine._handle = null; } const zlibDefaultOpts = { flush: Z_NO_FLUSH, finishFlush: Z_FINISH, fullFlush: Z_FULL_FLUSH, }; // Base class for all streams actually backed by zlib and using zlib-specific // parameters. function Zlib(opts, mode) { let windowBits = Z_DEFAULT_WINDOWBITS; let level = Z_DEFAULT_COMPRESSION; let memLevel = Z_DEFAULT_MEMLEVEL; let strategy = Z_DEFAULT_STRATEGY; let dictionary; if (opts) { // windowBits is special. On the compression side, 0 is an invalid value. // But on the decompression side, a value of 0 for windowBits tells zlib // to use the window size in the zlib header of the compressed stream. if ( (opts.windowBits == null || opts.windowBits === 0) && (mode === INFLATE || mode === GUNZIP || mode === UNZIP) ) { windowBits = 0; } else { // `{ windowBits: 8 }` is valid for deflate but not gzip. const min = Z_MIN_WINDOWBITS + (mode === GZIP ? 1 : 0); windowBits = checkRangesOrGetDefault( opts.windowBits, "options.windowBits", min, Z_MAX_WINDOWBITS, Z_DEFAULT_WINDOWBITS, ); } level = checkRangesOrGetDefault( opts.level, "options.level", Z_MIN_LEVEL, Z_MAX_LEVEL, Z_DEFAULT_COMPRESSION, ); memLevel = checkRangesOrGetDefault( opts.memLevel, "options.memLevel", Z_MIN_MEMLEVEL, Z_MAX_MEMLEVEL, Z_DEFAULT_MEMLEVEL, ); strategy = checkRangesOrGetDefault( opts.strategy, "options.strategy", Z_DEFAULT_STRATEGY, Z_FIXED, Z_DEFAULT_STRATEGY, ); dictionary = opts.dictionary; if (dictionary !== undefined && !isArrayBufferView(dictionary)) { if (isAnyArrayBuffer(dictionary)) { dictionary = Buffer.from(dictionary); } else { throw new ERR_INVALID_ARG_TYPE( "options.dictionary", ["Buffer", "TypedArray", "DataView", "ArrayBuffer"], dictionary, ); } } } const handle = new binding.Zlib(mode); // Ideally, we could let ZlibBase() set up _writeState. I haven't been able // to come up with a good solution that doesn't break our internal API, // and with it all supported npm versions at the time of writing. this._writeState = new Uint32Array(2); handle.init( windowBits, level, memLevel, strategy, this._writeState, processCallback, dictionary, ); ReflectApply(ZlibBase, this, [opts, mode, handle, zlibDefaultOpts]); this._level = level; this._strategy = strategy; } Object.setPrototypeOf(Zlib.prototype, ZlibBase.prototype); Object.setPrototypeOf(Zlib, ZlibBase); // This callback is used by `.params()` to wait until a full flush happened // before adjusting the parameters. In particular, the call to the native // `params()` function should not happen while a write is currently in progress // on the threadpool. function paramsAfterFlushCallback(level, strategy, callback) { assert(this._handle, "zlib binding closed"); this._handle.params(level, strategy); if (!this.destroyed) { this._level = level; this._strategy = strategy; if (callback) callback(); } } Zlib.prototype.params = function params(level, strategy, callback) { checkRangesOrGetDefault(level, "level", Z_MIN_LEVEL, Z_MAX_LEVEL); checkRangesOrGetDefault(strategy, "strategy", Z_DEFAULT_STRATEGY, Z_FIXED); if (this._level !== level || this._strategy !== strategy) { this.flush( Z_SYNC_FLUSH, Function.prototype.bind.call( paramsAfterFlushCallback, this, level, strategy, callback, ), ); } else { process.nextTick(callback); } }; // generic zlib // minimal 2-byte header function Deflate(opts) { if (!(this instanceof Deflate)) return new Deflate(opts); ReflectApply(Zlib, this, [opts, DEFLATE]); } Object.setPrototypeOf(Deflate.prototype, Zlib.prototype); Object.setPrototypeOf(Deflate, Zlib); function Inflate(opts) { if (!(this instanceof Inflate)) return new Inflate(opts); ReflectApply(Zlib, this, [opts, INFLATE]); } Object.setPrototypeOf(Inflate.prototype, Zlib.prototype); Object.setPrototypeOf(Inflate, Zlib); function Gzip(opts) { if (!(this instanceof Gzip)) return new Gzip(opts); ReflectApply(Zlib, this, [opts, GZIP]); } Object.setPrototypeOf(Gzip.prototype, Zlib.prototype); Object.setPrototypeOf(Gzip, Zlib); function Gunzip(opts) { if (!(this instanceof Gunzip)) return new Gunzip(opts); ReflectApply(Zlib, this, [opts, GUNZIP]); } Object.setPrototypeOf(Gunzip.prototype, Zlib.prototype); Object.setPrototypeOf(Gunzip, Zlib); function DeflateRaw(opts) { if (opts && opts.windowBits === 8) opts.windowBits = 9; if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts); ReflectApply(Zlib, this, [opts, DEFLATERAW]); } Object.setPrototypeOf(DeflateRaw.prototype, Zlib.prototype); Object.setPrototypeOf(DeflateRaw, Zlib); function InflateRaw(opts) { if (!(this instanceof InflateRaw)) return new InflateRaw(opts); ReflectApply(Zlib, this, [opts, INFLATERAW]); } Object.setPrototypeOf(InflateRaw.prototype, Zlib.prototype); Object.setPrototypeOf(InflateRaw, Zlib); function Unzip(opts) { if (!(this instanceof Unzip)) return new Unzip(opts); ReflectApply(Zlib, this, [opts, UNZIP]); } Object.setPrototypeOf(Unzip.prototype, Zlib.prototype); Object.setPrototypeOf(Unzip, Zlib); function createConvenienceMethod(ctor, sync) { if (sync) { return function syncBufferWrapper(buffer, opts) { return zlibBufferSync(new ctor(opts), buffer); }; } return function asyncBufferWrapper(buffer, opts, callback) { if (typeof opts === "function") { callback = opts; opts = {}; } return zlibBuffer(new ctor(opts), buffer, callback); }; } const kMaxBrotliParam = MathMaxApply( Array.prototype.map.call(Object.keys(constants), (key) => String.prototype.startsWith.call(key, "BROTLI_PARAM_") ? constants[key] : 0, ), ); const brotliInitParamsArray = new Uint32Array(kMaxBrotliParam + 1); const brotliDefaultOpts = { flush: BROTLI_OPERATION_PROCESS, finishFlush: BROTLI_OPERATION_FINISH, fullFlush: BROTLI_OPERATION_FLUSH, }; function Brotli(opts, mode) { assert(mode === BROTLI_DECODE || mode === BROTLI_ENCODE); TypedArrayPrototypeFill(brotliInitParamsArray, -1); if (opts?.params) { Array.prototype.forEach.call(Object.keys(opts.params), (origKey) => { const key = +origKey; if ( Number.isNaN(key) || key < 0 || key > kMaxBrotliParam || (brotliInitParamsArray[key] | 0) !== -1 ) { throw new ERR_BROTLI_INVALID_PARAM(origKey); } const value = opts.params[origKey]; if (typeof value !== "number" && typeof value !== "boolean") { throw new ERR_INVALID_ARG_TYPE( "options.params[key]", "number", opts.params[origKey], ); } brotliInitParamsArray[key] = value; }); } const handle = mode === BROTLI_DECODE ? new binding.BrotliDecoder(mode) : new binding.BrotliEncoder(mode); this._writeState = new Uint32Array(2); // TODO(addaleax): Sometimes we generate better error codes in C++ land, // e.g. ERR_BROTLI_PARAM_SET_FAILED -- it's hard to access them with // the current bindings setup, though. if (!handle.init(brotliInitParamsArray, this._writeState, processCallback)) { throw new ERR_ZLIB_INITIALIZATION_FAILED(); } ReflectApply(ZlibBase, this, [opts, mode, handle, brotliDefaultOpts]); } Object.setPrototypeOf(Brotli.prototype, Zlib.prototype); Object.setPrototypeOf(Brotli, Zlib); function BrotliCompress(opts) { if (!(this instanceof BrotliCompress)) return new BrotliCompress(opts); ReflectApply(Brotli, this, [opts, BROTLI_ENCODE]); } Object.setPrototypeOf(BrotliCompress.prototype, Brotli.prototype); Object.setPrototypeOf(BrotliCompress, Brotli); function BrotliDecompress(opts) { if (!(this instanceof BrotliDecompress)) return new BrotliDecompress(opts); ReflectApply(Brotli, this, [opts, BROTLI_DECODE]); } Object.setPrototypeOf(BrotliDecompress.prototype, Brotli.prototype); Object.setPrototypeOf(BrotliDecompress, Brotli); function createProperty(ctor) { return { __proto__: null, configurable: true, enumerable: true, value: function (options) { return new ctor(options); }, }; } function crc32(data, value = 0) { if (typeof data !== "string" && !isArrayBufferView(data)) { throw new ERR_INVALID_ARG_TYPE( "data", ["Buffer", "TypedArray", "DataView", "string"], data, ); } validateUint32(value, "value"); return crc32Native(data, value); } // Legacy alias on the C++ wrapper object. This is not public API, so we may // want to runtime-deprecate it at some point. There's no hurry, though. Object.defineProperty(binding.Zlib.prototype, "jsref", { __proto__: null, get() { return this[owner_symbol]; }, set(v) { return (this[owner_symbol] = v); }, }); _module_exports_ = { crc32, Deflate, Inflate, Gzip, Gunzip, DeflateRaw, InflateRaw, Unzip, BrotliCompress, BrotliDecompress, // Convenience methods. // compress/decompress a string or buffer in one step. deflate: createConvenienceMethod(Deflate, false), deflateSync: createConvenienceMethod(Deflate, true), gzip: createConvenienceMethod(Gzip, false), gzipSync: createConvenienceMethod(Gzip, true), deflateRaw: createConvenienceMethod(DeflateRaw, false), deflateRawSync: createConvenienceMethod(DeflateRaw, true), unzip: createConvenienceMethod(Unzip, false), unzipSync: createConvenienceMethod(Unzip, true), inflate: createConvenienceMethod(Inflate, false), inflateSync: createConvenienceMethod(Inflate, true), gunzip: createConvenienceMethod(Gunzip, false), gunzipSync: createConvenienceMethod(Gunzip, true), inflateRaw: createConvenienceMethod(InflateRaw, false), inflateRawSync: createConvenienceMethod(InflateRaw, true), brotliCompress: createConvenienceMethod(BrotliCompress, false), brotliCompressSync: createConvenienceMethod(BrotliCompress, true), brotliDecompress: createConvenienceMethod(BrotliDecompress, false), brotliDecompressSync: createConvenienceMethod(BrotliDecompress, true), }; const __createDeflate_createInflate_cr__ = {}; Object.defineProperties(__createDeflate_createInflate_cr__, { createDeflate: createProperty(Deflate), createInflate: createProperty(Inflate), createDeflateRaw: createProperty(DeflateRaw), createInflateRaw: createProperty(InflateRaw), createGzip: createProperty(Gzip), createGunzip: createProperty(Gunzip), createUnzip: createProperty(Unzip), createBrotliCompress: createProperty(BrotliCompress), createBrotliDecompress: createProperty(BrotliDecompress), constants: { __proto__: null, configurable: false, enumerable: true, value: constants, }, codes: { __proto__: null, enumerable: true, writable: false, value: Object.freeze(codes), }, }); _module_exports_.createDeflate = __createDeflate_createInflate_cr__.createDeflate; _module_exports_.createInflate = __createDeflate_createInflate_cr__.createInflate; _module_exports_.createDeflateRaw = __createDeflate_createInflate_cr__.createDeflateRaw; _module_exports_.createInflateRaw = __createDeflate_createInflate_cr__.createInflateRaw; _module_exports_.createGzip = __createDeflate_createInflate_cr__.createGzip; _module_exports_.createGunzip = __createDeflate_createInflate_cr__.createGunzip; _module_exports_.createUnzip = __createDeflate_createInflate_cr__.createUnzip; _module_exports_.createBrotliCompress = __createDeflate_createInflate_cr__.createBrotliCompress; _module_exports_.createBrotliDecompress = __createDeflate_createInflate_cr__.createBrotliDecompress; _module_exports_.constants = __createDeflate_createInflate_cr__.constants; _module_exports_.codes = __createDeflate_createInflate_cr__.codes; // These should be considered deprecated // expose all the zlib constants for (const bkey of Object.keys(constants)) { if (String.prototype.startsWith.call(bkey, "BROTLI")) continue; Object.defineProperty(module.exports, bkey, { __proto__: null, enumerable: false, value: constants[bkey], writable: false, }); } export { crc32 }; export { Deflate }; export { Inflate }; export { Gzip }; export { Gunzip }; export { DeflateRaw }; export { InflateRaw }; export { Unzip }; export { BrotliCompress }; export { BrotliDecompress }; export const createDeflate = __createDeflate_createInflate_cr__.createDeflate; export const createInflate = __createDeflate_createInflate_cr__.createInflate; export const createDeflateRaw = __createDeflate_createInflate_cr__.createDeflateRaw; export const createInflateRaw = __createDeflate_createInflate_cr__.createInflateRaw; export const createGzip = __createDeflate_createInflate_cr__.createGzip; export const createGunzip = __createDeflate_createInflate_cr__.createGunzip; export const createUnzip = __createDeflate_createInflate_cr__.createUnzip; export const createBrotliCompress = __createDeflate_createInflate_cr__.createBrotliCompress; export const createBrotliDecompress = __createDeflate_createInflate_cr__.createBrotliDecompress; export { codes };