nstdlib-nightly
Version:
Node.js standard library converted to runtime-agnostic ES modules.
2,652 lines • 67.5 kB
JavaScript
// Source: https://github.com/nodejs/node/blob/65eff1eb/lib/net.js
import * as __hoisted_dns__ from "nstdlib/lib/dns";
import * as __hoisted_cluster__ from "nstdlib/lib/cluster";
import * as __hoisted_internal_blocklist__ from "nstdlib/lib/internal/blocklist";
import * as __hoisted_internal_socketaddress__ from "nstdlib/lib/internal/socketaddress";
import * as EventEmitter from "nstdlib/lib/events";
import { addAbortListener } from "nstdlib/lib/internal/events/abort_listener";
import * as stream from "nstdlib/lib/stream";
import {
kReinitializeHandle,
isIP,
isIPv4,
isIPv6,
normalizedArgsSymbol,
makeSyncWrite,
} from "nstdlib/lib/internal/net";
import * as assert from "nstdlib/lib/internal/assert";
import {
UV_EADDRINUSE,
UV_EINVAL,
UV_ENOTCONN,
UV_ECANCELED,
UV_ETIMEDOUT,
} from "nstdlib/stub/binding/uv";
import { Buffer } from "nstdlib/lib/buffer";
import { ShutdownWrap } from "nstdlib/stub/binding/stream_wrap";
import {
TCP,
TCPConnectWrap,
constants as TCPConstants,
} from "nstdlib/stub/binding/tcp_wrap";
import {
Pipe,
PipeConnectWrap,
constants as PipeConstants,
} from "nstdlib/stub/binding/pipe_wrap";
import {
newAsyncId,
defaultTriggerAsyncIdScope,
symbols as __symbols__,
} from "nstdlib/lib/internal/async_hooks";
import {
writevGeneric,
writeGeneric,
onStreamRead,
kAfterAsyncWrite,
kHandle,
kUpdateTimer,
setStreamTimeout,
kBuffer,
kBufferCb,
kBufferGen,
} from "nstdlib/lib/internal/stream_base_commons";
import {
ErrnoException,
ExceptionWithHostPort,
NodeAggregateError,
UVExceptionWithHostPort,
codes as __codes__,
genericNodeError,
} from "nstdlib/lib/internal/errors";
import { isUint8Array } from "nstdlib/lib/internal/util/types";
import { queueMicrotask } from "nstdlib/lib/internal/process/task_queues";
import {
kEmptyObject,
guessHandleType,
promisify,
isWindows,
} from "nstdlib/lib/internal/util";
import {
validateAbortSignal,
validateBoolean,
validateFunction,
validateInt32,
validateNumber,
validatePort,
validateString,
} from "nstdlib/lib/internal/validators";
import { getOptionValue } from "nstdlib/lib/internal/options";
import { clearTimeout, setTimeout } from "nstdlib/lib/timers";
import { kTimeout } from "nstdlib/lib/internal/timers";
import * as dc from "nstdlib/lib/diagnostics_channel";
import {
hasObserver,
startPerf,
stopPerf,
} from "nstdlib/lib/internal/perf/observe";
import { getDefaultHighWaterMark } from "nstdlib/lib/internal/streams/state";
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
const { async_id_symbol, owner_symbol } = __symbols__;
const {
ERR_INVALID_ADDRESS_FAMILY,
ERR_INVALID_ARG_TYPE,
ERR_INVALID_ARG_VALUE,
ERR_INVALID_FD_TYPE,
ERR_INVALID_HANDLE_TYPE,
ERR_INVALID_IP_ADDRESS,
ERR_MISSING_ARGS,
ERR_SERVER_ALREADY_LISTEN,
ERR_SERVER_NOT_RUNNING,
ERR_SOCKET_CLOSED,
ERR_SOCKET_CLOSED_BEFORE_CONNECTION,
ERR_SOCKET_CONNECTION_TIMEOUT,
} = __codes__;
const kLastWriteQueueSize = Symbol("lastWriteQueueSize");
// Lazy loaded to improve startup performance.
let cluster;
let dns;
let BlockList;
let SocketAddress;
let autoSelectFamilyDefault = getOptionValue("--network-family-autoselection");
let autoSelectFamilyAttemptTimeoutDefault = getOptionValue(
"--network-family-autoselection-attempt-timeout",
);
const DEFAULT_IPV4_ADDR = "0.0.0.0";
const DEFAULT_IPV6_ADDR = "::";
const noop = () => {};
const kPerfHooksNetConnectContext = Symbol("kPerfHooksNetConnectContext");
const netClientSocketChannel = dc.channel("net.client.socket");
const netServerSocketChannel = dc.channel("net.server.socket");
const netServerListen = dc.tracingChannel("net.server.listen");
function getFlags(ipv6Only) {
return ipv6Only === true ? TCPConstants.UV_TCP_IPV6ONLY : 0;
}
function createHandle(fd, is_server) {
validateInt32(fd, "fd", 0);
const type = guessHandleType(fd);
if (type === "PIPE") {
return new Pipe(is_server ? PipeConstants.SERVER : PipeConstants.SOCKET);
}
if (type === "TCP") {
return new TCP(is_server ? TCPConstants.SERVER : TCPConstants.SOCKET);
}
throw new ERR_INVALID_FD_TYPE(type);
}
function getNewAsyncId(handle) {
return !handle || typeof handle.getAsyncId !== "function"
? newAsyncId()
: handle.getAsyncId();
}
function isPipeName(s) {
return typeof s === "string" && toNumber(s) === false;
}
/**
* Creates a new TCP or IPC server
* @param {{
* allowHalfOpen?: boolean;
* pauseOnConnect?: boolean;
* }} [options]
* @param {Function} [connectionListener]
* @returns {Server}
*/
function createServer(options, connectionListener) {
return new Server(options, connectionListener);
}
// Target API:
//
// let s = net.connect({port: 80, host: 'google.com'}, function() {
// ...
// });
//
// There are various forms:
//
// connect(options, [cb])
// connect(port, [host], [cb])
// connect(path, [cb]);
//
function connect(...args) {
const normalized = normalizeArgs(args);
const options = normalized[0];
{
/* debug */
}
const socket = new Socket(options);
if (netClientSocketChannel.hasSubscribers) {
netClientSocketChannel.publish({
socket,
});
}
if (options.timeout) {
socket.setTimeout(options.timeout);
}
return socket.connect(normalized);
}
function getDefaultAutoSelectFamily() {
return autoSelectFamilyDefault;
}
function setDefaultAutoSelectFamily(value) {
validateBoolean(value, "value");
autoSelectFamilyDefault = value;
}
function getDefaultAutoSelectFamilyAttemptTimeout() {
return autoSelectFamilyAttemptTimeoutDefault;
}
function setDefaultAutoSelectFamilyAttemptTimeout(value) {
validateInt32(value, "value", 1);
if (value < 10) {
value = 10;
}
autoSelectFamilyAttemptTimeoutDefault = value;
}
// Returns an array [options, cb], where options is an object,
// cb is either a function or null.
// Used to normalize arguments of Socket.prototype.connect() and
// Server.prototype.listen(). Possible combinations of parameters:
// (options[...][, cb])
// (path[...][, cb])
// ([port][, host][...][, cb])
// For Socket.prototype.connect(), the [...] part is ignored
// For Server.prototype.listen(), the [...] part is [, backlog]
// but will not be handled here (handled in listen())
function normalizeArgs(args) {
let arr;
if (args.length === 0) {
arr = [{}, null];
arr[normalizedArgsSymbol] = true;
return arr;
}
const arg0 = args[0];
let options = {};
if (typeof arg0 === "object" && arg0 !== null) {
// (options[...][, cb])
options = arg0;
} else if (isPipeName(arg0)) {
// (path[...][, cb])
options.path = arg0;
} else {
// ([port][, host][...][, cb])
options.port = arg0;
if (args.length > 1 && typeof args[1] === "string") {
options.host = args[1];
}
}
const cb = args[args.length - 1];
if (typeof cb !== "function") arr = [options, null];
else arr = [options, cb];
arr[normalizedArgsSymbol] = true;
return arr;
}
// Called when creating new Socket, or when re-using a closed Socket
function initSocketHandle(self) {
self._undestroy();
self._sockname = null;
// Handle creation may be deferred to bind() or connect() time.
if (self._handle) {
self._handle[owner_symbol] = self;
self._handle.onread = onStreamRead;
self[async_id_symbol] = getNewAsyncId(self._handle);
let userBuf = self[kBuffer];
if (userBuf) {
const bufGen = self[kBufferGen];
if (bufGen !== null) {
userBuf = bufGen();
if (!isUint8Array(userBuf)) return;
self[kBuffer] = userBuf;
}
self._handle.useUserBuffer(userBuf);
}
}
}
function closeSocketHandle(self, isException, isCleanupPending = false) {
if (self._handle) {
self._handle.close(() => {
{
/* debug */
}
self.emit("close", isException);
if (isCleanupPending) {
self._handle.onread = noop;
self._handle = null;
self._sockname = null;
}
});
}
}
const kBytesRead = Symbol("kBytesRead");
const kBytesWritten = Symbol("kBytesWritten");
const kSetNoDelay = Symbol("kSetNoDelay");
const kSetKeepAlive = Symbol("kSetKeepAlive");
const kSetKeepAliveInitialDelay = Symbol("kSetKeepAliveInitialDelay");
function Socket(options) {
if (!(this instanceof Socket)) return new Socket(options);
if (options?.objectMode) {
throw new ERR_INVALID_ARG_VALUE(
"options.objectMode",
options.objectMode,
"is not supported",
);
} else if (options?.readableObjectMode || options?.writableObjectMode) {
throw new ERR_INVALID_ARG_VALUE(
`options.${
options.readableObjectMode ? "readableObjectMode" : "writableObjectMode"
}`,
options.readableObjectMode || options.writableObjectMode,
"is not supported",
);
}
if (typeof options?.keepAliveInitialDelay !== "undefined") {
validateNumber(
options?.keepAliveInitialDelay,
"options.keepAliveInitialDelay",
);
if (options.keepAliveInitialDelay < 0) {
options.keepAliveInitialDelay = 0;
}
}
this.connecting = false;
// Problem with this is that users can supply their own handle, that may not
// have _handle.getAsyncId(). In this case an[async_id_symbol] should
// probably be supplied by async_hooks.
this[async_id_symbol] = -1;
this._hadError = false;
this[kHandle] = null;
this._parent = null;
this._host = null;
this[kLastWriteQueueSize] = 0;
this[kTimeout] = null;
this[kBuffer] = null;
this[kBufferCb] = null;
this[kBufferGen] = null;
this._closeAfterHandlingError = false;
if (typeof options === "number")
options = { fd: options }; // Legacy interface.
else options = { ...options };
// Default to *not* allowing half open sockets.
options.allowHalfOpen = Boolean(options.allowHalfOpen);
// For backwards compat do not emit close on destroy.
options.emitClose = false;
options.autoDestroy = true;
// Handle strings directly.
options.decodeStrings = false;
stream.Duplex.call(this, options);
if (options.handle) {
this._handle = options.handle; // private
this[async_id_symbol] = getNewAsyncId(this._handle);
} else if (options.fd !== undefined) {
const { fd } = options;
let err;
// createHandle will throw ERR_INVALID_FD_TYPE if `fd` is not
// a valid `PIPE` or `TCP` descriptor
this._handle = createHandle(fd, false);
err = this._handle.open(fd);
// While difficult to fabricate, in some architectures
// `open` may return an error code for valid file descriptors
// which cannot be opened. This is difficult to test as most
// un-openable fds will throw on `createHandle`
if (err) throw new ErrnoException(err, "open");
this[async_id_symbol] = this._handle.getAsyncId();
if ((fd === 1 || fd === 2) && this._handle instanceof Pipe && isWindows) {
// Make stdout and stderr blocking on Windows
err = this._handle.setBlocking(true);
if (err) throw new ErrnoException(err, "setBlocking");
this._writev = null;
this._write = makeSyncWrite(fd);
// makeSyncWrite adjusts this value like the original handle would, so
// we need to let it do that by turning it into a writable, own
// property.
Object.defineProperty(this._handle, "bytesWritten", {
__proto__: null,
value: 0,
writable: true,
});
}
}
const onread = options.onread;
if (
onread !== null &&
typeof onread === "object" &&
(isUint8Array(onread.buffer) || typeof onread.buffer === "function") &&
typeof onread.callback === "function"
) {
if (typeof onread.buffer === "function") {
this[kBuffer] = true;
this[kBufferGen] = onread.buffer;
} else {
this[kBuffer] = onread.buffer;
}
this[kBufferCb] = onread.callback;
}
this[kSetNoDelay] = Boolean(options.noDelay);
this[kSetKeepAlive] = Boolean(options.keepAlive);
this[kSetKeepAliveInitialDelay] = ~~(options.keepAliveInitialDelay / 1000);
// Shut down the socket when we're finished with it.
this.on("end", onReadableStreamEnd);
initSocketHandle(this);
this._pendingData = null;
this._pendingEncoding = "";
// If we have a handle, then start the flow of data into the
// buffer. if not, then this will happen when we connect
if (this._handle && options.readable !== false) {
if (options.pauseOnCreate) {
// Stop the handle from reading and pause the stream
this._handle.reading = false;
this._handle.readStop();
this.readableFlowing = false;
} else if (!options.manualStart) {
this.read(0);
}
}
if (options.signal) {
addClientAbortSignalOption(this, options);
}
// Reserve properties
this.server = null;
this._server = null;
// Used after `.destroy()`
this[kBytesRead] = 0;
this[kBytesWritten] = 0;
}
Object.setPrototypeOf(Socket.prototype, stream.Duplex.prototype);
Object.setPrototypeOf(Socket, stream.Duplex);
// Refresh existing timeouts.
Socket.prototype._unrefTimer = function _unrefTimer() {
for (let s = this; s !== null; s = s._parent) {
if (s[kTimeout]) s[kTimeout].refresh();
}
};
// The user has called .end(), and all the bytes have been
// sent out to the other side.
Socket.prototype._final = function (cb) {
// If still connecting - defer handling `_final` until 'connect' will happen
if (this.connecting) {
{
/* debug */
}
return this.once("connect", () => this._final(cb));
}
if (!this._handle) return cb();
{
/* debug */
}
const req = new ShutdownWrap();
req.oncomplete = afterShutdown;
req.handle = this._handle;
req.callback = cb;
const err = this._handle.shutdown(req);
if (err === 1 || err === UV_ENOTCONN)
// synchronous finish
return cb();
else if (err !== 0) return cb(new ErrnoException(err, "shutdown"));
};
function afterShutdown() {
const self = this.handle[owner_symbol];
{
/* debug */
}
this.callback();
}
// Provide a better error message when we call end() as a result
// of the other side sending a FIN. The standard 'write after end'
// is overly vague, and makes it seem like the user's code is to blame.
function writeAfterFIN(chunk, encoding, cb) {
if (!this.writableEnded) {
return stream.Duplex.prototype.write.call(this, chunk, encoding, cb);
}
if (typeof encoding === "function") {
cb = encoding;
encoding = null;
}
const er = genericNodeError("This socket has been ended by the other party", {
code: "EPIPE",
});
if (typeof cb === "function") {
defaultTriggerAsyncIdScope(this[async_id_symbol], process.nextTick, cb, er);
}
this.destroy(er);
return false;
}
Socket.prototype.setTimeout = setStreamTimeout;
Socket.prototype._onTimeout = function () {
const handle = this._handle;
const lastWriteQueueSize = this[kLastWriteQueueSize];
if (lastWriteQueueSize > 0 && handle) {
// `lastWriteQueueSize !== writeQueueSize` means there is
// an active write in progress, so we suppress the timeout.
const { writeQueueSize } = handle;
if (lastWriteQueueSize !== writeQueueSize) {
this[kLastWriteQueueSize] = writeQueueSize;
this._unrefTimer();
return;
}
}
{
/* debug */
}
this.emit("timeout");
};
Socket.prototype.setNoDelay = function (enable) {
// Backwards compatibility: assume true when `enable` is omitted
enable = Boolean(enable === undefined ? true : enable);
if (!this._handle) {
this[kSetNoDelay] = enable;
return this;
}
if (this._handle.setNoDelay && enable !== this[kSetNoDelay]) {
this[kSetNoDelay] = enable;
this._handle.setNoDelay(enable);
}
return this;
};
Socket.prototype.setKeepAlive = function (enable, initialDelayMsecs) {
enable = Boolean(enable);
const initialDelay = ~~(initialDelayMsecs / 1000);
if (!this._handle) {
this[kSetKeepAlive] = enable;
this[kSetKeepAliveInitialDelay] = initialDelay;
return this;
}
if (!this._handle.setKeepAlive) {
return this;
}
if (
enable !== this[kSetKeepAlive] ||
(enable && this[kSetKeepAliveInitialDelay] !== initialDelay)
) {
this[kSetKeepAlive] = enable;
this[kSetKeepAliveInitialDelay] = initialDelay;
this._handle.setKeepAlive(enable, initialDelay);
}
return this;
};
Socket.prototype.address = function () {
return this._getsockname();
};
Object.defineProperty(Socket.prototype, "_connecting", {
__proto__: null,
get: function () {
return this.connecting;
},
});
Object.defineProperty(Socket.prototype, "pending", {
__proto__: null,
get() {
return !this._handle || this.connecting;
},
configurable: true,
});
Object.defineProperty(Socket.prototype, "readyState", {
__proto__: null,
get: function () {
if (this.connecting) {
return "opening";
} else if (this.readable && this.writable) {
return "open";
} else if (this.readable && !this.writable) {
return "readOnly";
} else if (!this.readable && this.writable) {
return "writeOnly";
}
return "closed";
},
});
Object.defineProperty(Socket.prototype, "bufferSize", {
__proto__: null,
get: function () {
if (this._handle) {
return this.writableLength;
}
},
});
Object.defineProperty(Socket.prototype, kUpdateTimer, {
__proto__: null,
get: function () {
return this._unrefTimer;
},
});
function tryReadStart(socket) {
// Not already reading, start the flow
{
/* debug */
}
socket._handle.reading = true;
const err = socket._handle.readStart();
if (err) socket.destroy(new ErrnoException(err, "read"));
}
// Just call handle.readStart until we have enough in the buffer
Socket.prototype._read = function (n) {
{
/* debug */
}
if (this.connecting || !this._handle) {
{
/* debug */
}
this.once("connect", () => this._read(n));
} else if (!this._handle.reading) {
tryReadStart(this);
}
};
Socket.prototype.end = function (data, encoding, callback) {
stream.Duplex.prototype.end.call(this, data, encoding, callback);
return this;
};
Socket.prototype.resetAndDestroy = function () {
if (this._handle) {
if (!(this._handle instanceof TCP)) throw new ERR_INVALID_HANDLE_TYPE();
if (this.connecting) {
{
/* debug */
}
this.once("connect", () => this._reset());
} else {
this._reset();
}
} else {
this.destroy(new ERR_SOCKET_CLOSED());
}
return this;
};
Socket.prototype.pause = function () {
if (
this[kBuffer] &&
!this.connecting &&
this._handle &&
this._handle.reading
) {
this._handle.reading = false;
if (!this.destroyed) {
const err = this._handle.readStop();
if (err) this.destroy(new ErrnoException(err, "read"));
}
}
return stream.Duplex.prototype.pause.call(this);
};
Socket.prototype.resume = function () {
if (
this[kBuffer] &&
!this.connecting &&
this._handle &&
!this._handle.reading
) {
tryReadStart(this);
}
return stream.Duplex.prototype.resume.call(this);
};
Socket.prototype.read = function (n) {
if (
this[kBuffer] &&
!this.connecting &&
this._handle &&
!this._handle.reading
) {
tryReadStart(this);
}
return stream.Duplex.prototype.read.call(this, n);
};
// Called when the 'end' event is emitted.
function onReadableStreamEnd() {
if (!this.allowHalfOpen) {
this.write = writeAfterFIN;
}
}
Socket.prototype.destroySoon = function () {
if (this.writable) this.end();
if (this.writableFinished) this.destroy();
else this.once("finish", this.destroy);
};
Socket.prototype._destroy = function (exception, cb) {
{
/* debug */
}
this.connecting = false;
for (let s = this; s !== null; s = s._parent) {
clearTimeout(s[kTimeout]);
}
{
/* debug */
}
if (this._handle) {
if (this !== process.stderr) {
/* debug */
}
const isException = exception ? true : false;
// `bytesRead` and `kBytesWritten` should be accessible after `.destroy()`
this[kBytesRead] = this._handle.bytesRead;
this[kBytesWritten] = this._handle.bytesWritten;
if (this.resetAndClosing) {
this.resetAndClosing = false;
const err = this._handle.reset(() => {
{
/* debug */
}
this.emit("close", isException);
});
if (err) this.emit("error", new ErrnoException(err, "reset"));
} else if (this._closeAfterHandlingError) {
// Enqueue closing the socket as a microtask, so that the socket can be
// accessible when an `error` event is handled in the `next tick queue`.
queueMicrotask(() => closeSocketHandle(this, isException, true));
} else {
closeSocketHandle(this, isException);
}
if (!this._closeAfterHandlingError) {
this._handle.onread = noop;
this._handle = null;
this._sockname = null;
}
cb(exception);
} else {
cb(exception);
process.nextTick(emitCloseNT, this);
}
if (this._server) {
{
/* debug */
}
this._server._connections--;
if (this._server._emitCloseIfDrained) {
this._server._emitCloseIfDrained();
}
}
};
Socket.prototype._reset = function () {
{
/* debug */
}
this.resetAndClosing = true;
return this.destroy();
};
Socket.prototype._getpeername = function () {
if (!this._handle || !this._handle.getpeername || this.connecting) {
return this._peername || {};
} else if (!this._peername) {
const out = {};
const err = this._handle.getpeername(out);
if (err) return out;
this._peername = out;
}
return this._peername;
};
function protoGetter(name, callback) {
Object.defineProperty(Socket.prototype, name, {
__proto__: null,
configurable: false,
enumerable: true,
get: callback,
});
}
protoGetter("bytesRead", function bytesRead() {
return this._handle ? this._handle.bytesRead : this[kBytesRead];
});
protoGetter("remoteAddress", function remoteAddress() {
return this._getpeername().address;
});
protoGetter("remoteFamily", function remoteFamily() {
return this._getpeername().family;
});
protoGetter("remotePort", function remotePort() {
return this._getpeername().port;
});
Socket.prototype._getsockname = function () {
if (!this._handle || !this._handle.getsockname) {
return {};
} else if (!this._sockname) {
this._sockname = {};
// FIXME(bnoordhuis) Throw when the return value is not 0?
this._handle.getsockname(this._sockname);
}
return this._sockname;
};
protoGetter("localAddress", function localAddress() {
return this._getsockname().address;
});
protoGetter("localPort", function localPort() {
return this._getsockname().port;
});
protoGetter("localFamily", function localFamily() {
return this._getsockname().family;
});
Socket.prototype[kAfterAsyncWrite] = function () {
this[kLastWriteQueueSize] = 0;
};
Socket.prototype._writeGeneric = function (writev, data, encoding, cb) {
// If we are still connecting, then buffer this for later.
// The Writable logic will buffer up any more writes while
// waiting for this one to be done.
if (this.connecting) {
this._pendingData = data;
this._pendingEncoding = encoding;
this.once("connect", function connect() {
this.off("close", onClose);
this._writeGeneric(writev, data, encoding, cb);
});
function onClose() {
cb(new ERR_SOCKET_CLOSED_BEFORE_CONNECTION());
}
this.once("close", onClose);
return;
}
this._pendingData = null;
this._pendingEncoding = "";
if (!this._handle) {
cb(new ERR_SOCKET_CLOSED());
return false;
}
this._unrefTimer();
let req;
if (writev) req = writevGeneric(this, data, cb);
else req = writeGeneric(this, data, encoding, cb);
if (req.async) this[kLastWriteQueueSize] = req.bytes;
};
Socket.prototype._writev = function (chunks, cb) {
this._writeGeneric(true, chunks, "", cb);
};
Socket.prototype._write = function (data, encoding, cb) {
this._writeGeneric(false, data, encoding, cb);
};
// Legacy alias. Having this is probably being overly cautious, but it doesn't
// really hurt anyone either. This can probably be removed safely if desired.
protoGetter("_bytesDispatched", function _bytesDispatched() {
return this._handle ? this._handle.bytesWritten : this[kBytesWritten];
});
protoGetter("bytesWritten", function bytesWritten() {
let bytes = this._bytesDispatched;
const data = this._pendingData;
const encoding = this._pendingEncoding;
const writableBuffer = this.writableBuffer;
if (!writableBuffer) return undefined;
for (const el of writableBuffer) {
bytes +=
el.chunk instanceof Buffer
? el.chunk.length
: Buffer.byteLength(el.chunk, el.encoding);
}
if (Array.isArray(data)) {
// Was a writev, iterate over chunks to get total length
for (let i = 0; i < data.length; i++) {
const chunk = data[i];
if (data.allBuffers || chunk instanceof Buffer) bytes += chunk.length;
else bytes += Buffer.byteLength(chunk.chunk, chunk.encoding);
}
} else if (data) {
// Writes are either a string or a Buffer.
if (typeof data !== "string") bytes += data.length;
else bytes += Buffer.byteLength(data, encoding);
}
return bytes;
});
function checkBindError(err, port, handle) {
// EADDRINUSE may not be reported until we call listen() or connect().
// To complicate matters, a failed bind() followed by listen() or connect()
// will implicitly bind to a random port. Ergo, check that the socket is
// bound to the expected port before calling listen() or connect().
//
// FIXME(bnoordhuis) Doesn't work for pipe handles, they don't have a
// getsockname() method. Non-issue for now, the cluster module doesn't
// really support pipes anyway.
if (err === 0 && port > 0 && handle.getsockname) {
const out = {};
err = handle.getsockname(out);
if (err === 0 && port !== out.port) {
{
/* debug */
}
err = UV_EADDRINUSE;
}
}
return err;
}
function internalConnect(
self,
address,
port,
addressType,
localAddress,
localPort,
flags,
) {
// TODO return promise from Socket.prototype.connect which
// wraps _connectReq.
assert(self.connecting);
let err;
if (localAddress || localPort) {
if (addressType === 4) {
localAddress = localAddress || DEFAULT_IPV4_ADDR;
err = self._handle.bind(localAddress, localPort);
} else {
// addressType === 6
localAddress = localAddress || DEFAULT_IPV6_ADDR;
err = self._handle.bind6(localAddress, localPort, flags);
}
{
/* debug */
}
err = checkBindError(err, localPort, self._handle);
if (err) {
const ex = new ExceptionWithHostPort(
err,
"bind",
localAddress,
localPort,
);
self.destroy(ex);
return;
}
}
{
/* debug */
}
self.emit("connectionAttempt", address, port, addressType);
if (addressType === 6 || addressType === 4) {
const req = new TCPConnectWrap();
req.oncomplete = afterConnect;
req.address = address;
req.port = port;
req.localAddress = localAddress;
req.localPort = localPort;
req.addressType = addressType;
if (addressType === 4) err = self._handle.connect(req, address, port);
else err = self._handle.connect6(req, address, port);
} else {
const req = new PipeConnectWrap();
req.address = address;
req.oncomplete = afterConnect;
err = self._handle.connect(req, address);
}
if (err) {
const sockname = self._getsockname();
let details;
if (sockname) {
details = sockname.address + ":" + sockname.port;
}
const ex = new ExceptionWithHostPort(
err,
"connect",
address,
port,
details,
);
self.destroy(ex);
} else if ((addressType === 6 || addressType === 4) && hasObserver("net")) {
startPerf(self, kPerfHooksNetConnectContext, {
type: "net",
name: "connect",
detail: { host: address, port },
});
}
}
function internalConnectMultiple(context, canceled) {
clearTimeout(context[kTimeout]);
const self = context.socket;
// We were requested to abort. Stop all operations
if (self._aborted) {
return;
}
// All connections have been tried without success, destroy with error
if (canceled || context.current === context.addresses.length) {
if (context.errors.length === 0) {
self.destroy(new ERR_SOCKET_CONNECTION_TIMEOUT());
return;
}
self.destroy(new NodeAggregateError(context.errors));
return;
}
assert(self.connecting);
const current = context.current++;
if (current > 0) {
self[kReinitializeHandle](new TCP(TCPConstants.SOCKET));
}
const { localPort, port, flags } = context;
const { address, family: addressType } = context.addresses[current];
let localAddress;
let err;
if (localPort) {
if (addressType === 4) {
localAddress = DEFAULT_IPV4_ADDR;
err = self._handle.bind(localAddress, localPort);
} else {
// addressType === 6
localAddress = DEFAULT_IPV6_ADDR;
err = self._handle.bind6(localAddress, localPort, flags);
}
{
/* debug */
}
err = checkBindError(err, localPort, self._handle);
if (err) {
Array.prototype.push.call(
context.errors,
new ExceptionWithHostPort(err, "bind", localAddress, localPort),
);
internalConnectMultiple(context);
return;
}
}
{
/* debug */
}
self.emit("connectionAttempt", address, port, addressType);
const req = new TCPConnectWrap();
req.oncomplete = Function.prototype.bind.call(
afterConnectMultiple,
undefined,
context,
current,
);
req.address = address;
req.port = port;
req.localAddress = localAddress;
req.localPort = localPort;
req.addressType = addressType;
Array.prototype.push.call(
self.autoSelectFamilyAttemptedAddresses,
`${address}:${port}`,
);
if (addressType === 4) {
err = self._handle.connect(req, address, port);
} else {
err = self._handle.connect6(req, address, port);
}
if (err) {
const sockname = self._getsockname();
let details;
if (sockname) {
details = sockname.address + ":" + sockname.port;
}
const ex = new ExceptionWithHostPort(
err,
"connect",
address,
port,
details,
);
Array.prototype.push.call(context.errors, ex);
self.emit("connectionAttemptFailed", address, port, addressType, ex);
internalConnectMultiple(context);
return;
}
if (current < context.addresses.length - 1) {
{
/* debug */
}
// If the attempt has not returned an error, start the connection timer
context[kTimeout] = setTimeout(
internalConnectMultipleTimeout,
context.timeout,
context,
req,
self._handle,
);
}
}
Socket.prototype.connect = function (...args) {
let normalized;
// If passed an array, it's treated as an array of arguments that have
// already been normalized (so we don't normalize more than once). This has
// been solved before in https://github.com/nodejs/node/pull/12342, but was
// reverted as it had unintended side effects.
if (Array.isArray(args[0]) && args[0][normalizedArgsSymbol]) {
normalized = args[0];
} else {
normalized = normalizeArgs(args);
}
const options = normalized[0];
const cb = normalized[1];
if (cb !== null) {
this.once("connect", cb);
}
// If the parent is already connecting, do not attempt to connect again
if (this._parent && this._parent.connecting) {
return this;
}
// options.port === null will be checked later.
if (options.port === undefined && options.path == null)
throw new ERR_MISSING_ARGS(["options", "port", "path"]);
if (this.write !== Socket.prototype.write)
this.write = Socket.prototype.write;
if (this.destroyed) {
this._handle = null;
this._peername = null;
this._sockname = null;
}
const { path } = options;
const pipe = !!path;
{
/* debug */
}
if (!this._handle) {
this._handle = pipe
? new Pipe(PipeConstants.SOCKET)
: new TCP(TCPConstants.SOCKET);
initSocketHandle(this);
}
this._unrefTimer();
this.connecting = true;
if (pipe) {
validateString(path, "options.path");
defaultTriggerAsyncIdScope(
this[async_id_symbol],
internalConnect,
this,
path,
);
} else {
lookupAndConnect(this, options);
}
return this;
};
Socket.prototype[kReinitializeHandle] = function reinitializeHandle(handle) {
this._handle?.close();
this._handle = handle;
this._handle[owner_symbol] = this;
initSocketHandle(this);
};
function socketToDnsFamily(family) {
switch (family) {
case "IPv4":
return 4;
case "IPv6":
return 6;
}
return family;
}
function lookupAndConnect(self, options) {
const { localAddress, localPort } = options;
const host = options.host || "localhost";
let { port, autoSelectFamilyAttemptTimeout, autoSelectFamily } = options;
if (localAddress && !isIP(localAddress)) {
throw new ERR_INVALID_IP_ADDRESS(localAddress);
}
if (localPort) {
validateNumber(localPort, "options.localPort");
}
if (typeof port !== "undefined") {
if (typeof port !== "number" && typeof port !== "string") {
throw new ERR_INVALID_ARG_TYPE(
"options.port",
["number", "string"],
port,
);
}
validatePort(port);
}
port |= 0;
if (autoSelectFamily != null) {
validateBoolean(autoSelectFamily, "options.autoSelectFamily");
} else {
autoSelectFamily = autoSelectFamilyDefault;
}
if (autoSelectFamilyAttemptTimeout != null) {
validateInt32(
autoSelectFamilyAttemptTimeout,
"options.autoSelectFamilyAttemptTimeout",
1,
);
if (autoSelectFamilyAttemptTimeout < 10) {
autoSelectFamilyAttemptTimeout = 10;
}
} else {
autoSelectFamilyAttemptTimeout = autoSelectFamilyAttemptTimeoutDefault;
}
// If host is an IP, skip performing a lookup
const addressType = isIP(host);
if (addressType) {
defaultTriggerAsyncIdScope(self[async_id_symbol], process.nextTick, () => {
if (self.connecting)
defaultTriggerAsyncIdScope(
self[async_id_symbol],
internalConnect,
self,
host,
port,
addressType,
localAddress,
localPort,
);
});
return;
}
if (options.lookup != null)
validateFunction(options.lookup, "options.lookup");
if (dns === undefined) dns = __hoisted_dns__;
const dnsopts = {
family: socketToDnsFamily(options.family),
hints: options.hints || 0,
};
if (
!isWindows &&
dnsopts.family !== 4 &&
dnsopts.family !== 6 &&
dnsopts.hints === 0
) {
dnsopts.hints = dns.ADDRCONFIG;
}
{
/* debug */
}
{
/* debug */
}
self._host = host;
const lookup = options.lookup || dns.lookup;
if (
dnsopts.family !== 4 &&
dnsopts.family !== 6 &&
!localAddress &&
autoSelectFamily
) {
{
/* debug */
}
dnsopts.all = true;
defaultTriggerAsyncIdScope(self[async_id_symbol], function () {
lookupAndConnectMultiple(
self,
async_id_symbol,
lookup,
host,
options,
dnsopts,
port,
localAddress,
localPort,
autoSelectFamilyAttemptTimeout,
);
});
return;
}
defaultTriggerAsyncIdScope(self[async_id_symbol], function () {
lookup(host, dnsopts, function emitLookup(err, ip, addressType) {
self.emit("lookup", err, ip, addressType, host);
// It's possible we were destroyed while looking this up.
// XXX it would be great if we could cancel the promise returned by
// the look up.
if (!self.connecting) return;
if (err) {
// net.createConnection() creates a net.Socket object and immediately
// calls net.Socket.connect() on it (that's us). There are no event
// listeners registered yet so defer the error event to the next tick.
process.nextTick(connectErrorNT, self, err);
} else if (!isIP(ip)) {
err = new ERR_INVALID_IP_ADDRESS(ip);
process.nextTick(connectErrorNT, self, err);
} else if (addressType !== 4 && addressType !== 6) {
err = new ERR_INVALID_ADDRESS_FAMILY(
addressType,
options.host,
options.port,
);
process.nextTick(connectErrorNT, self, err);
} else {
self._unrefTimer();
defaultTriggerAsyncIdScope(
self[async_id_symbol],
internalConnect,
self,
ip,
port,
addressType,
localAddress,
localPort,
);
}
});
});
}
function lookupAndConnectMultiple(
self,
async_id_symbol,
lookup,
host,
options,
dnsopts,
port,
localAddress,
localPort,
timeout,
) {
defaultTriggerAsyncIdScope(self[async_id_symbol], function emitLookup() {
lookup(host, dnsopts, function emitLookup(err, addresses) {
// It's possible we were destroyed while looking this up.
// XXX it would be great if we could cancel the promise returned by
// the look up.
if (!self.connecting) {
return;
} else if (err) {
self.emit("lookup", err, undefined, undefined, host);
// net.createConnection() creates a net.Socket object and immediately
// calls net.Socket.connect() on it (that's us). There are no event
// listeners registered yet so defer the error event to the next tick.
process.nextTick(connectErrorNT, self, err);
return;
}
// Filter addresses by only keeping the one which are either IPv4 or IPV6.
// The first valid address determines which group has preference on the
// alternate family sorting which happens later.
const validAddresses = [[], []];
const validIps = [[], []];
let destinations;
for (let i = 0, l = addresses.length; i < l; i++) {
const address = addresses[i];
const { address: ip, family: addressType } = address;
self.emit("lookup", err, ip, addressType, host);
// It's possible we were destroyed while looking this up.
if (!self.connecting) {
return;
}
if (isIP(ip) && (addressType === 4 || addressType === 6)) {
if (!destinations) {
destinations = addressType === 6 ? { 6: 0, 4: 1 } : { 4: 0, 6: 1 };
}
const destination = destinations[addressType];
// Only try an address once
if (!Array.prototype.includes.call(validIps[destination], ip)) {
Array.prototype.push.call(validAddresses[destination], address);
Array.prototype.push.call(validIps[destination], ip);
}
}
}
// When no AAAA or A records are available, fail on the first one
if (!validAddresses[0].length && !validAddresses[1].length) {
const { address: firstIp, family: firstAddressType } = addresses[0];
if (!isIP(firstIp)) {
err = new ERR_INVALID_IP_ADDRESS(firstIp);
process.nextTick(connectErrorNT, self, err);
} else if (firstAddressType !== 4 && firstAddressType !== 6) {
err = new ERR_INVALID_ADDRESS_FAMILY(
firstAddressType,
options.host,
options.port,
);
process.nextTick(connectErrorNT, self, err);
}
return;
}
// Sort addresses alternating families
const toAttempt = [];
for (
let i = 0,
l = Math.max(validAddresses[0].length, validAddresses[1].length);
i < l;
i++
) {
if (i in validAddresses[0]) {
Array.prototype.push.call(toAttempt, validAddresses[0][i]);
}
if (i in validAddresses[1]) {
Array.prototype.push.call(toAttempt, validAddresses[1][i]);
}
}
if (toAttempt.length === 1) {
{
/* debug */
}
const { address: ip, family: addressType } = toAttempt[0];
self._unrefTimer();
defaultTriggerAsyncIdScope(
self[async_id_symbol],
internalConnect,
self,
ip,
port,
addressType,
localAddress,
localPort,
);
return;
}
self.autoSelectFamilyAttemptedAddresses = [];
{
/* debug */
}
const context = {
socket: self,
addresses: toAttempt,
current: 0,
port,
localPort,
timeout,
[kTimeout]: null,
errors: [],
};
self._unrefTimer();
defaultTriggerAsyncIdScope(
self[async_id_symbol],
internalConnectMultiple,
context,
);
});
});
}
function connectErrorNT(self, err) {
self.destroy(err);
}
Socket.prototype.ref = function () {
if (!this._handle) {
this.once("connect", this.ref);
return this;
}
if (typeof this._handle.ref === "function") {
this._handle.ref();
}
return this;
};
Socket.prototype.unref = function () {
if (!this._handle) {
this.once("connect", this.unref);
return this;
}
if (typeof this._handle.unref === "function") {
this._handle.unref();
}
return this;
};
function afterConnect(status, handle, req, readable, writable) {
const self = handle[owner_symbol];
// Callback may come after call to destroy
if (self.destroyed) {
return;
}
{
/* debug */
}
assert(self.connecting);
self.connecting = false;
self._sockname = null;
if (status === 0) {
if (self.readable && !readable) {
self.push(null);
self.read();
}
if (self.writable && !writable) {
self.end();
}
self._unrefTimer();
if (self[kSetNoDelay] && self._handle.setNoDelay) {
self._handle.setNoDelay(true);
}
if (self[kSetKeepAlive] && self._handle.setKeepAlive) {
self._handle.setKeepAlive(true, self[kSetKeepAliveInitialDelay]);
}
self.emit("connect");
self.emit("ready");
// Start the first read, or get an immediate EOF.
// this doesn't actually consume any bytes, because len=0.
if (readable && !self.isPaused()) self.read(0);
if (self[kPerfHooksNetConnectContext] && hasObserver("net")) {
stopPerf(self, kPerfHooksNetConnectContext);
}
} else {
let details;
if (req.localAddress && req.localPort) {
details = req.localAddress + ":" + req.localPort;
}
const ex = new ExceptionWithHostPort(
status,
"connect",
req.address,
req.port,
details,
);
if (details) {
ex.localAddress = req.localAddress;
ex.localPort = req.localPort;
}
self.emit(
"connectionAttemptFailed",
req.address,
req.port,
req.addressType,
ex,
);
self.destroy(ex);
}
}
function addClientAbortSignalOption(self, options) {
validateAbortSignal(options.signal, "options.signal");
const { signal } = options;
let disposable;
function onAbort() {
disposable?.[Symbol.for("nodejs.dispose")]();
self._aborted = true;
}
if (signal.aborted) {
process.nextTick(onAbort);
} else {
process.nextTick(() => {
disposable = addAbortListener(signal, onAbort);
});
}
}
function createConnectionError(req, status) {
let details;
if (req.localAddress && req.localPort) {
details = req.localAddress + ":" + req.localPort;
}
const ex = new ExceptionWithHostPort(
status,
"connect",
req.address,
req.port,
details,
);
if (details) {
ex.localAddress = req.localAddress;
ex.localPort = req.localPort;
}
return ex;
}
function afterConnectMultiple(
context,
current,
status,
handle,
req,
readable,
writable,
) {
{
/* debug */
}
// Make sure another connection is not spawned
clearTimeout(context[kTimeout]);
// One of the connection has completed and correctly dispatched but after timeout, ignore this one
if (status === 0 && current !== context.current - 1) {
{
/* debug */
}
handle.close();
return;
}
const self = context.socket;
// Some error occurred, add to the list of exceptions
if (status !== 0) {
const ex = createConnectionError(req, status);
Array.prototype.push.call(context.errors, ex);
self.emit(
"connectionAttemptFailed",
req.address,
req.port,
req.addressType,
ex,
);
// Try the next address, unless we were aborted
if (context.socket.connecting) {
internalConnectMultiple(context, status === UV_ECANCELED);
}
return;
}
if (hasObserver("net")) {
startPerf(self, kPerfHooksNetConnectContext, {
type: "net",
name: "connect",
detail: { host: req.address, port: req.port },
});
}
afterConnect(status, self._handle, req, readable, writable);
}
function internalConnectMultipleTimeout(context, req, handle) {
{
/* debug */
}
context.socket.emit(
"connectionAttemptTimeout",
req.address,
req.port,
req.addressType,
);
req.oncomplete = undefined;
Array.prototype.push.call(
context.errors,
createConnectionError(req, UV_ETIMEDOUT),
);
handle.close();
// Try the next address, unless we were aborted
if (context.socket.connecting) {
internalConnectMultiple(context);
}
}
function addServerAbortSignalOption(self, options) {
if (options?.signal === undefined) {
return;
}
validateAbortSignal(options.signal, "options.signal");
const { signal } = options;
const onAborted = () => {
self.close();
};
if (signal.aborted) {
process.nextTick(onAborted);
} else {
const disposable = addAbortListener(signal, onAborted);
self.once("close", disposable[Symbol.for("nodejs.dispose")]);
}
}
function Server(options, connectionListener) {
if (!(this instanceof Server)) return new Server(options, connectionListener);
EventEmitter.call(this);
if (typeof options === "function") {
connectionListener = options;
options = kEmptyObject;
this.on("connection", connectionListener);
} else if (options == null || typeof options === "object") {
options = { ...options };
if (typeof connectionListener === "function") {
this.on("connection", connectionListener);
}
} else {
throw new ERR_INVALID_ARG_TYPE("options", "Object", options);
}
if (typeof options.keepAliveInitialDelay !== "undefined") {
validateNumber(
options.keepAliveInitialDelay,
"options.keepAliveInitialDelay",
);
if (options.keepAliveInitialDelay < 0) {
options.keepAliveInitialDelay = 0;
}
}
if (typeof options.highWaterMark !== "undefined") {
validateNumber(options.highWaterMark, "options.highWaterMark");
if (options.highWaterMark < 0) {
options.highWaterMark = getDefaultHighWaterMark();
}
}
this._connections = 0;
this[async_id_symbol] = -1;
this._handle = null;
this._usingWorkers = false;
this._workers = [];
this._unref = false;
this._listeningId = 1;
this.allowHalfOpen = options.allowHalfOpen || false;
this.pauseOnConnect = !!options.pauseOnConnect;
this.noDelay = Boolean(options.noDelay);
this.keepAlive = Boolean(options.keepAlive);
this.keepAliveInitialDelay = ~~(options.keepAliveInitialDelay / 1000);
this.highWaterMark = options.highWaterMark ?? getDefaultHighWaterMark();
}
Object.setPrototypeOf(Server.prototype, EventEmitter.prototype);
Object.setPrototypeOf(Server, EventEmitter);
function toNumber(x) {
return (x = Number(x)) >= 0 ? x : false;
}
// Returns handle if it can be created, or error code if it can't
function createServerHandle(address, port, addressType, fd, flags) {
let err = 0;
// Assign handle in listen, and clean up if bind or listen fails
let handle;
let isTCP = false;
if (typeof fd === "number" && fd >= 0) {
try {
handle = createHandle(fd, true);
} catch (e) {
// Not a fd we can listen on. This will trigger an error.
{
/* debug */
}
return UV_EINVAL;
}
err = handle.open(fd);
if (err) return err;
assert(!address && !port);
} else if (port === -1 && addressType === -1) {
handle = new Pipe(PipeConstants.SERVER);
if (isWindows) {
const instances = Number.parseInt(
process.env.NODE_PENDING_PIPE_INSTANCES,
);
if (!Number.isNaN(instances)) {
handle.setPendingInstances(instances);
}
}
} else {
handle = new TCP(TCPConstants.SERVER);
isTCP = true;
}
if (address || port || isTCP) {
{
/* debug */
}
if (!address) {
// Try binding to ipv6 first
err = handle.bind6(DEFAULT_IPV6_ADDR, port, flags);
if (err) {
handle.close();
// Fallback to ipv4
return createServerHandle(DEFAULT_IPV4_ADDR, port);
}
} else if (addressType === 6) {
err = handle.bind6(address, port, flags);
} else {
err = handle.bind(address, port);
}
}
if (err) {
handle.close();
return err;
}
return handle;
}
function setupListenHandle(address, port, addressType, backlog, fd, flags) {
{
/* debug */
}
// If there is not yet a handle, we need to create one and bind.
// In the case of a server sent via IPC, we don't need to do this.
if (this._handle) {
{
/* debug */
}
} else {
{
/* debug */
}
let rval = null;
// Try to bind to the unspecified IPv6 address, see if IPv6 is available
if (!address && typeof fd !== "number") {
rval = createServerHandle(DEFAULT_IPV6_ADDR, port, 6, fd, flags);
if (typeof rval === "number") {
rval = null;
address = DEFAULT_IPV4_ADDR;
addressType = 4;
} else {
address = DEFAULT_IPV6_ADDR;
addressType = 6;
}
}
if (rval === null)
rval = createServerHandle(address, port, addressType, fd, flags);
if (typeof rval === "number") {
const error = new UVExceptionWithHostPort(rval, "listen", address, port);
if (netServerListen.hasSubscribers) {
netServerListen.error.publish({ server: this, error });
}
process.nextTick(emitErrorNT, this, error);
return;
}
this._handle = rval;
}
this[async_id_symbol] = getNewAsyncId(this._handle);
this._handle.onconnection = onconnection;
this._handle[owner_symbol] = this;
// Use a backlog of 512 entries. We pass 511 to the listen() call because
// the kernel does: backlogsize = roundup_pow_of_two(backlogsize + 1);
// which will thus give us a backlog of 512 entries.
const err = this._handle.listen(backlog || 511);
if (err) {
const ex = new UVExceptionWithHostPort(err, "listen", address, port);
this._handle.close();
this._handle = null;
if (netServerListen.hasSubscribers) {
netServerListen.error.publish({ server: this, error: ex });
}
defaultTriggerAsyncIdScope(
this[async_id_symbol],
process.nextTick,
emitErrorNT,
this,
ex,
);
return;
}
if (netServerListen.hasSubscribers) {
netServerListen.asyncEnd.publish({ server: this });
}
// Generate connection key, this should be unique to the connection
this._connectionKey = addressType + ":" + address + ":" + port;
// Unref the handle if the server was unref'ed prior to listening
if (this._unref) this.unref();
defaultTriggerAsyncIdScope(
this[async_id_symbol],
process.nextTick,
emitListeningNT,
this,
);
}
Server.prototype._listen2 = setupListenHandle; // legacy alias
function emitErrorNT(self, err) {
self.emit("error", err);
}
function emitListeningNT(self) {
// Ensure handle hasn't closed
if (self._handle) self.emit("listening");
}
function listenInCluster(
server,
address,
port,
addressType,
backlog,
fd,
exclusive,
flags,
options,
) {
exclusive = !!exclusive;
if (cluster === undefined) cluster = __hoisted_cluster__;
if (cluster.isPrimary || exclusive) {
// Will create a new handle
// _listen2 sets up the listened handle, it is still named like this
// to avoid breaking code that wraps this method
server._listen2(address, port, addressType, backlog, fd, flags);
return;
}
const serverQuery = {
address: address,
port: port,
addressType: addressType,
fd: fd,
flags,
backlog,
...options,
};
const listeningId = server._listeningId;
// Get the primary's server handle, and listen on it
cluster._getServer(server, serverQuery, listenOnPrimaryHandle);
function listenOnPrimaryHandle(err, handle) {
if (listeningId !== server._listeningId) {
handle.close();
return;
}
err = checkBindError(err, port, handle);
if (err) {
const ex = new ExceptionWithHostPort(err, "bind", address, port);
return server.emit("error", ex);
}
// If there was a handle, just close it to avoid fd leak
// but it doesn't look like that's going to happen right now
if (server._handle) {
server._handle.close();
}
// Reuse primary's server handle
server._handle = handle;
// _listen2 sets up the listened handle, it is still named like this
// to avoid breaking code that wraps this method
server._listen2(address, port, addressType, backlog, fd, flags);
}
}
Server.prototype.listen = function (...args) {
const normalized = normalizeArgs(args);
let options = normalized[0];
const cb = normalized[1];
if (this._handle) {
throw new ERR_SERVER_ALREADY_LISTEN();
}
if (netServerListen.hasSubscribers) {
netServerListen.asyncStart.publish({ server: this, options });
}
if (cb !== null) {
this.once("listening", cb);
}
const backlogFromArgs =
// (handle, backlog) or (path, backlog) or (port, backlog)
toNumber(args.length > 1 && args[1]) ||
toNumber(args.length > 2 && args[2]); // (port, host, backlog)
options = options._handle || options.handle || options;
const flags = getFlags(options.ipv6Only);
// Refresh the id to make the previous call invalid
this._listeningId++;
// (handle[, backlog][, cb]) where handle is an object with a handle
if (options instanceof TCP) {
this._handle = options;
this[async_id_symbol] = this._handle.getAsyncId();
listenInCluster(this, null, -1, -1, backlogFromArgs, undefined, true);
return this;
}
addServerAbortSignalOption(this, options);
// (handle[, backlog][, cb]) where handle is an object with a fd
if (typeof options.fd === "number" && options.fd >= 0) {
listenInCluster(this, null, null, null, backlogFromArgs, options.fd);
return this;
}
// ([port][, host][, backlog][, cb]) where port is omitted,
// that is, listen(), listen(null), listen(cb), or listen(null, cb)
// or (options[, cb]) where options.port is explicitly set as undefined or
// null, bind to an arbitrary unused port
if (
args.length === 0 ||
typeof args[0] === "function" ||
(typeof options.port === "undefined" && "port" in options) ||
options.port === null
) {
options.port = 0;
}
// ([port][, host][, backlog][, cb]) where port is specified
// or (options[, cb]) where options.port is specified
// or if options.port is normalized as 0 before
let backlog;
if (typeof options.port === "number" || typeof options.port === "string") {
validatePort(options.port, "options.port");
backlog = options.backlog || backlogFromArgs;
// start TCP server listening on host:port
if (options.host) {
lookupAndListen(
this,
options.port | 0,
options.host,
backlog,
options.exclusive,
flags,
);
} else {
// Undefined host, listens on unspecified address
// Default addressType 4 will be used to search for primary server
listenInCluster(
this,
null,
options.port | 0,
4,
backlog,
undefined,
options.exclusive,
);
}
return this;
}
// (path[, backlog][, cb]) or (options[, cb])
// where path or options.path is a UNIX domain socket or Windows pipe
if (options.path && isPipeName(options.path)) {
// We can not call fchmod on abstract unix socket
if (
options.path[0] === "\0" &&
(options.readableAll || options.writableAll)
) {
const msg =
"can not set readableAll or writableAllt to true when path is abstract unix socket";
throw new ERR_INVALID_ARG_VALUE("options", options, msg);
}
const pipeName = (this._pipeName = options.path);
backlog = options.backlog || backlogFromArgs;
listenInCluster(
this,
pipeName,
-1,
-1,
backlog,
undefined,
options.exclusive,
undefined,
{
readableAll: options.readableAll,
writableAll: options.writableAll,
},
);
if (!this._handle) {
// Failed and an error shall be emitted in the next tick.
// Therefore, we directly return.
return this;
}
let mode = 0;
if (options.readableAll === true) mode |= PipeConstants.UV_READABLE;
if (options.writableAll === true) mode |= PipeConstants.UV_WRITABLE;
if (mode !== 0) {
const err = this._handle.fchmod(mode);
if (err) {
this._handle.close();
this._handle = null;
throw new ErrnoException(err, "uv_pipe_chmod");
}
}
return this;
}
if (!("port" in options || "path" in options)) {
throw new ERR_INVALID_ARG_VALUE(
"options",
options,
'must have the property "port" or "path"',
);
}
throw new ERR_INVALID_ARG_VALUE("options", options);
};
function lookupAndListen(self, port, address, backlog, exclusive, flags) {
if (dns === undefined) dns = __hoisted_dns__;
const listeningId = self._listeningId;
dns.lookup(address, function doListen(err, ip, addressType) {
if (listeningId !== self._listeningId) {
return;
}
if (err) {
self.emit("error", err);
} else {
addressType = ip ? addressType : 4;
listenInCluster(
self,
ip,
port,
addressType,
backlog,
undefined,
exclusive,
flags,
);
}
});
}
Object.defineProperty(Server.prototype, "listening", {
__proto__: null,
get: function () {
return !!this._handle;
},
configurable: true,
enumerable: true,
});
Server.prototype.address = function () {
if (this._handle && this._handle.getsockname) {
const out = {};
const err = this._handle.getsockname(out);
if (err) {
throw new ErrnoException(err, "address");
}
return out;
} else if (this._pipeName) {
return this._pipeName;
}
return null;
};
function onconnection(err, clientHandle) {
const handle = this;
const self = handle[owner_symbol];
{
/* debug */
}
if (err) {
self.emit("error", new ErrnoException(err, "accept"));
return;
}
if (self.maxConnections != null && self._connections >= self.maxConnections) {
if (clientHandle.getsockname || clientHandle.getpeername) {
const data = { __proto__: null };
if (clientHandle.getsockname) {
const localInfo = { __proto__: null };
clientHandle.getsockname(localInfo);
data.localAddress = localInfo.address;
data.localPort = localInfo.port;
data.localFamily = localInfo.family;
}
if (clientHandle.getpeername) {
const remoteInfo = { __proto__: null };
clientHandle.getpeername(remoteInfo);
data.remoteAddress = remoteInfo.address;
data.remotePort = remoteInfo.port;
data.remoteFamily = remoteInfo.family;
}
self.emit("drop", data);
} else {
self.emit("drop");
}
clientHandle.close();
return;
}
const socket = new Socket({
handle: clientHandle,
allowHalfOpen: self.allowHalfOpen,
pauseOnCreate: self.pauseOnConnect,
readable: true,
writable: true,
readableHighWaterMark: self.highWaterMark,
writableHighWaterMark: self.highWaterMark,
});
if (self.noDelay && clientHandle.setNoDelay) {
socket[kSetNoDelay] = true;
clientHandle.setNoDelay(true);
}
if (self.keepAlive && clientHandle.setKeepAlive) {
socket[kSetKeepAlive] = true;
socket[kSetKeepAliveInitialDelay] = self.keepAliveInitialDelay;
clientHandle.setKeepAlive(true, self.keepAliveInitialDelay);
}
self._connections++;
socket.server = self;
socket._server = self;
self.emit("connection", socket);
if (netServerSocketChannel.hasSubscribers) {
netServerSocketChannel.publish({
socket,
});
}
}
/**
* Gets the number of concurrent connections on the server
* @param {Function} cb
* @returns {Server}
*/
Server.prototype.getConnections = function (cb) {
const self = this;
function end(err, connections) {
defaultTriggerAsyncIdScope(
self[async_id_symbol],
process.nextTick,
cb,
err,
connections,
);
}
if (!this._usingWorkers) {
end(null, this._connections);
return this;
}
// Poll workers
let left = this._workers.length;
let total = this._connections;
function oncount(err, count) {
if (err) {
left = -1;
return end(err);
}
total += count;
if (--left === 0) return end(null, total);
}
for (let n = 0; n < this._workers.length; n++) {
this._workers[n].getConnections(oncount);
}
return this;
};
Server.prototype.close = function (cb) {
this._listeningId++;
if (typeof cb === "function") {
if (!this._handle) {
this.once("close", function close() {
cb(new ERR_SERVER_NOT_RUNNING());
});
} else {
this.once("close", cb);
}
}
if (this._handle) {
this._handle.close();
this._handle = null;
}
if (this._usingWorkers) {
let left = this._workers.length;
const onWorkerClose = () => {
if (--left !== 0) return;
this._connections = 0;
this._emitCloseIfDrained();
};
// Increment connections to be sure that, even if all sockets will be closed
// during polling of workers, `close` event will be emitted only once.
this._connections++;
// Poll workers
for (let n = 0; n < this._workers.length; n++)
this._workers[n].close(onWorkerClose);
} else {
this._emitCloseIfDrained();
}
return this;
};
Server.prototype[Symbol.for("nodejs.asyncDispose")] = async function () {
if (!this._handle) {
return;
}
return Function.prototype.call.call(promisify(this.close), this);
};
Server.prototype._emitCloseIfDrained = function () {
{
/* debug */
}
if (this._handle || this._connections) {
{
/* debug */
}
return;
}
defaultTriggerAsyncIdScope(
this[async_id_symbol],
process.nextTick,
emitCloseNT,
this,
);
};
function emitCloseNT(self) {
{
/* debug */
}
self.emit("close");
}
Server.prototype[EventEmitter.captureRejectionSymbol] = function (
err,
event,
sock,
) {
switch (event) {
case "connection":
sock.destroy(err);
break;
default:
this.emit("error", err);
}
};
// Legacy alias on the C++ wrapper object. This is not public API, so we may
// want to runtime-deprecate it at some point. There's no hurry, though.
Object.defineProperty(TCP.prototype, "owner", {
__proto__: null,
get() {
return this[owner_symbol];
},
set(v) {
return (this[owner_symbol] = v);
},
});
Object.defineProperty(Socket.prototype, "_handle", {
__proto__: null,
get() {
return this[kHandle];
},
set(v) {
return (this[kHandle] = v);
},
});
Server.prototype._setupWorker = function (socketList) {
this._usingWorkers = true;
this._workers.push(socketList);
socketList.once("exit", (socketList) => {
const index = Array.prototype.indexOf.call(this._workers, socketList);
this._workers.splice(index, 1);
});
};
Server.prototype.ref = function () {
this._unref = false;
if (this._handle) this._handle.ref();
return this;
};
Server.prototype.unref = function () {
this._unref = true;
if (this._handle) this._handle.unref();
return this;
};
let _setSimultaneousAccepts;
let warnSimultaneousAccepts = true;
if (isWindows) {
let simultaneousAccepts;
_setSimultaneousAccepts = function (handle) {
if (warnSimultaneousAccepts) {
process.emitWarning(
"net._setSimultaneousAccepts() is deprecated and will be removed.",
"DeprecationWarning",
"DEP0121",
);
warnSimultaneousAccepts = false;
}
if (handle === undefined) {
return;
}
if (simultaneousAccepts === undefined) {
simultaneousAccepts =
process.env.NODE_MANY_ACCEPTS && process.env.NODE_MANY_ACCEPTS !== "0";
}
if (handle._simultaneousAccepts !== simultaneousAccepts) {
handle.setSimultaneousAccepts(!!simultaneousAccepts);
handle._simultaneousAccepts = simultaneousAccepts;
}
};
} else {
_setSimultaneousAccepts = function () {
if (warnSimultaneousAccepts) {
process.emitWarning(
"net._setSimultaneousAccepts() is deprecated and will be removed.",
"DeprecationWarning",
"DEP0121",
);
warnSimultaneousAccepts = false;
}
};
}
export { createServerHandle as _createServerHandle };
export { normalizeArgs as _normalizeArgs };
export { _setSimultaneousAccepts };
const _export_BlockList_ = () => {
BlockList ??= __hoisted_internal_blocklist__.BlockList;
return BlockList;
};
export { _export_BlockList_ as BlockList };
const _export_SocketAddress_ = () => {
SocketAddress ??= __hoisted_internal_socketaddress__.SocketAddress;
return SocketAddress;
};
export { _export_SocketAddress_ as SocketAddress };
export { connect };
export { connect as createConnection };
export { createServer };
export { isIP };
export { isIPv4 };
export { isIPv6 };
export { Server };
export { Socket };
export { Socket as Stream };
export { getDefaultAutoSelectFamily };
export { setDefaultAutoSelectFamily };
export { getDefaultAutoSelectFamilyAttemptTimeout };
export { setDefaultAutoSelectFamilyAttemptTimeout };