nstdlib-nightly
Version:
Node.js standard library converted to runtime-agnostic ES modules.
214 lines (196 loc) • 5.76 kB
JavaScript
// Source: https://github.com/nodejs/node/blob/65eff1eb/lib/inspector.js
import { codes as __codes__ } from "nstdlib/lib/internal/errors";
import { hasInspector } from "nstdlib/stub/binding/config";
import EventEmitter from "nstdlib/lib/events";
import { queueMicrotask } from "nstdlib/lib/internal/process/task_queues";
import {
isUint32,
validateFunction,
validateInt32,
validateObject,
validateString,
} from "nstdlib/lib/internal/validators";
import { isMainThread } from "nstdlib/lib/worker_threads";
import { _debugEnd } from "nstdlib/stub/binding/process_methods";
import {
Connection,
MainThreadConnection,
open,
url,
isEnabled,
waitForDebugger,
console,
emitProtocolEvent,
} from "nstdlib/stub/binding/inspector";
const {
ERR_INSPECTOR_ALREADY_ACTIVATED,
ERR_INSPECTOR_ALREADY_CONNECTED,
ERR_INSPECTOR_CLOSED,
ERR_INSPECTOR_COMMAND,
ERR_INSPECTOR_NOT_AVAILABLE,
ERR_INSPECTOR_NOT_CONNECTED,
ERR_INSPECTOR_NOT_ACTIVE,
ERR_INSPECTOR_NOT_WORKER,
} = __codes__;
if (!hasInspector) throw new ERR_INSPECTOR_NOT_AVAILABLE();
class Session extends EventEmitter {
#connection = null;
#nextId = 1;
#messageCallbacks = new Map();
/**
* Connects the session to the inspector back-end.
* @returns {void}
*/
connect() {
if (this.#connection)
throw new ERR_INSPECTOR_ALREADY_CONNECTED("The inspector session");
this.#connection = new Connection((message) => this.#onMessage(message));
}
/**
* Connects the session to the main thread
* inspector back-end.
* @returns {void}
*/
connectToMainThread() {
if (isMainThread) throw new ERR_INSPECTOR_NOT_WORKER();
if (this.#connection)
throw new ERR_INSPECTOR_ALREADY_CONNECTED("The inspector session");
this.#connection = new MainThreadConnection((message) =>
queueMicrotask(() => this.#onMessage(message)),
);
}
#onMessage(message) {
const parsed = JSONParse(message);
try {
if (parsed.id) {
const callback = this.#messageCallbacks.get(parsed.id);
this.#messageCallbacks.delete(parsed.id);
if (callback) {
if (parsed.error) {
return callback(
new ERR_INSPECTOR_COMMAND(
parsed.error.code,
parsed.error.message,
),
);
}
callback(null, parsed.result);
}
} else {
this.emit(parsed.method, parsed);
this.emit("inspectorNotification", parsed);
}
} catch (error) {
process.emitWarning(error);
}
}
/**
* Posts a message to the inspector back-end.
* @param {string} method
* @param {Record<unknown, unknown>} [params]
* @param {Function} [callback]
* @returns {void}
*/
post(method, params, callback) {
validateString(method, "method");
if (!callback && typeof params === "function") {
callback = params;
params = null;
}
if (params) {
validateObject(params, "params");
}
if (callback) {
validateFunction(callback, "callback");
}
if (!this.#connection) {
throw new ERR_INSPECTOR_NOT_CONNECTED();
}
const id = this.#nextId++;
const message = { id, method };
if (params) {
message.params = params;
}
if (callback) {
this.#messageCallbacks.set(id, callback);
}
this.#connection.dispatch(JSONStringify(message));
}
/**
* Immediately closes the session, all pending
* message callbacks will be called with an
* error.
* @returns {void}
*/
disconnect() {
if (!this.#connection) return;
this.#connection.disconnect();
this.#connection = null;
const remainingCallbacks = this.#messageCallbacks.values();
for (const callback of remainingCallbacks) {
process.nextTick(callback, new ERR_INSPECTOR_CLOSED());
}
this.#messageCallbacks.clear();
this.#nextId = 1;
}
}
/**
* Activates inspector on host and port.
* @param {number} [port]
* @param {string} [host]
* @param {boolean} [wait]
* @returns {void}
*/
function inspectorOpen(port, host, wait) {
if (isEnabled()) {
throw new ERR_INSPECTOR_ALREADY_ACTIVATED();
}
// inspectorOpen() currently does not typecheck its arguments and adding
// such checks would be a potentially breaking change. However, the native
// open() function requires the port to fit into a 16-bit unsigned integer,
// causing an integer overflow otherwise, so we at least need to prevent that.
if (isUint32(port)) {
validateInt32(port, "port", 0, 65535);
}
open(port, host);
if (wait) waitForDebugger();
return {
__proto__: null,
[Symbol.for("nodejs.dispose")]() {
_debugEnd();
},
};
}
/**
* Blocks until a client (existing or connected later)
* has sent the `Runtime.runIfWaitingForDebugger`
* command.
* @returns {void}
*/
function inspectorWaitForDebugger() {
if (!waitForDebugger()) throw new ERR_INSPECTOR_NOT_ACTIVE();
}
function broadcastToFrontend(eventName, params) {
validateString(eventName, "eventName");
if (params) {
validateObject(params, "params");
}
emitProtocolEvent(eventName, JSONStringify(params ?? {}));
}
const Network = {
requestWillBeSent: (params) =>
broadcastToFrontend("Network.requestWillBeSent", params),
responseReceived: (params) =>
broadcastToFrontend("Network.responseReceived", params),
loadingFinished: (params) =>
broadcastToFrontend("Network.loadingFinished", params),
loadingFailed: (params) =>
broadcastToFrontend("Network.loadingFailed", params),
};
export { inspectorOpen as open };
export { _debugEnd as close };
export { url };
export { inspectorWaitForDebugger as waitForDebugger };
export { console };
export { Session };
export { Network };