nstdlib-nightly
Version:
Node.js standard library converted to runtime-agnostic ES modules.
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JavaScript
// Source: https://github.com/nodejs/node/blob/65eff1eb/lib/dgram.js
import * as __hoisted_cluster__ from "nstdlib/lib/cluster";
import {
ErrnoException,
ExceptionWithHostPort,
codes as __codes__,
} from "nstdlib/lib/internal/errors";
import {
kStateSymbol,
_createSocketHandle,
newHandle,
} from "nstdlib/lib/internal/dgram";
import {
isInt32,
validateAbortSignal,
validateString,
validateNumber,
validatePort,
} from "nstdlib/lib/internal/validators";
import { Buffer } from "nstdlib/lib/buffer";
import {
deprecate,
guessHandleType,
promisify,
} from "nstdlib/lib/internal/util";
import { isArrayBufferView } from "nstdlib/lib/internal/util/types";
import * as EventEmitter from "nstdlib/lib/events";
import { addAbortListener } from "nstdlib/lib/internal/events/abort_listener";
import {
defaultTriggerAsyncIdScope,
symbols as __symbols__,
} from "nstdlib/lib/internal/async_hooks";
import {
constants as __constants__,
UDP,
SendWrap,
} from "nstdlib/stub/binding/udp_wrap";
import * as dc from "nstdlib/lib/diagnostics_channel";
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
const {
ERR_BUFFER_OUT_OF_BOUNDS,
ERR_INVALID_ARG_TYPE,
ERR_INVALID_FD_TYPE,
ERR_MISSING_ARGS,
ERR_SOCKET_ALREADY_BOUND,
ERR_SOCKET_BAD_BUFFER_SIZE,
ERR_SOCKET_BUFFER_SIZE,
ERR_SOCKET_DGRAM_IS_CONNECTED,
ERR_SOCKET_DGRAM_NOT_CONNECTED,
ERR_SOCKET_DGRAM_NOT_RUNNING,
} = __codes__;
const { async_id_symbol, owner_symbol } = __symbols__;
const { UV_UDP_REUSEADDR } = require("binding/constants").os;
const { UV_UDP_IPV6ONLY } = __constants__;
const udpSocketChannel = dc.channel("udp.socket");
const BIND_STATE_UNBOUND = 0;
const BIND_STATE_BINDING = 1;
const BIND_STATE_BOUND = 2;
const CONNECT_STATE_DISCONNECTED = 0;
const CONNECT_STATE_CONNECTING = 1;
const CONNECT_STATE_CONNECTED = 2;
const RECV_BUFFER = true;
const SEND_BUFFER = false;
// Lazily loaded
let _cluster = null;
function lazyLoadCluster() {
if (!_cluster) _cluster = __hoisted_cluster__;
return _cluster;
}
function Socket(type, listener) {
Function.prototype.call.call(EventEmitter, this);
let lookup;
let recvBufferSize;
let sendBufferSize;
let options;
if (type !== null && typeof type === "object") {
options = type;
type = options.type;
lookup = options.lookup;
recvBufferSize = options.recvBufferSize;
sendBufferSize = options.sendBufferSize;
}
const handle = newHandle(type, lookup);
handle[owner_symbol] = this;
this[async_id_symbol] = handle.getAsyncId();
this.type = type;
if (typeof listener === "function") this.on("message", listener);
this[kStateSymbol] = {
handle,
receiving: false,
bindState: BIND_STATE_UNBOUND,
connectState: CONNECT_STATE_DISCONNECTED,
queue: undefined,
reuseAddr: options && options.reuseAddr, // Use UV_UDP_REUSEADDR if true.
ipv6Only: options && options.ipv6Only,
recvBufferSize,
sendBufferSize,
};
if (options?.signal !== undefined) {
const { signal } = options;
validateAbortSignal(signal, "options.signal");
const onAborted = () => {
if (this[kStateSymbol].handle) this.close();
};
if (signal.aborted) {
onAborted();
} else {
const disposable = addAbortListener(signal, onAborted);
this.once("close", disposable[Symbol.for("nodejs.dispose")]);
}
}
if (udpSocketChannel.hasSubscribers) {
udpSocketChannel.publish({
socket: this,
});
}
}
Object.setPrototypeOf(Socket.prototype, EventEmitter.prototype);
Object.setPrototypeOf(Socket, EventEmitter);
function createSocket(type, listener) {
return new Socket(type, listener);
}
function startListening(socket) {
const state = socket[kStateSymbol];
state.handle.onmessage = onMessage;
state.handle.onerror = onError;
state.handle.recvStart();
state.receiving = true;
state.bindState = BIND_STATE_BOUND;
if (state.recvBufferSize)
bufferSize(socket, state.recvBufferSize, RECV_BUFFER);
if (state.sendBufferSize)
bufferSize(socket, state.sendBufferSize, SEND_BUFFER);
socket.emit("listening");
}
function replaceHandle(self, newHandle) {
const state = self[kStateSymbol];
const oldHandle = state.handle;
// Sync the old handle state to new handle
if (!oldHandle.hasRef() && typeof newHandle.unref === "function") {
newHandle.unref();
}
// Set up the handle that we got from primary.
newHandle.lookup = oldHandle.lookup;
newHandle.bind = oldHandle.bind;
newHandle.send = oldHandle.send;
newHandle[owner_symbol] = self;
// Replace the existing handle by the handle we got from primary.
oldHandle.close();
state.handle = newHandle;
}
function bufferSize(self, size, buffer) {
if (size >>> 0 !== size) throw new ERR_SOCKET_BAD_BUFFER_SIZE();
const ctx = {};
const ret = self[kStateSymbol].handle.bufferSize(size, buffer, ctx);
if (ret === undefined) {
throw new ERR_SOCKET_BUFFER_SIZE(ctx);
}
return ret;
}
// Query primary process to get the server handle and utilize it.
function bindServerHandle(self, options, errCb) {
const cluster = lazyLoadCluster();
const state = self[kStateSymbol];
cluster._getServer(self, options, (err, handle) => {
if (err) {
// Do not call callback if socket is closed
if (state.handle) {
errCb(err);
}
return;
}
if (!state.handle) {
// Handle has been closed in the mean time.
return handle.close();
}
replaceHandle(self, handle);
startListening(self);
});
}
Socket.prototype.bind = function (port_, address_ /* , callback */) {
let port = port_;
healthCheck(this);
const state = this[kStateSymbol];
if (state.bindState !== BIND_STATE_UNBOUND)
throw new ERR_SOCKET_ALREADY_BOUND();
state.bindState = BIND_STATE_BINDING;
const cb = arguments.length && arguments[arguments.length - 1];
if (typeof cb === "function") {
function removeListeners() {
this.removeListener("error", removeListeners);
this.removeListener("listening", onListening);
}
function onListening() {
Function.prototype.call.call(removeListeners, this);
Function.prototype.call.call(cb, this);
}
this.on("error", removeListeners);
this.on("listening", onListening);
}
if (
port !== null &&
typeof port === "object" &&
typeof port.recvStart === "function"
) {
replaceHandle(this, port);
startListening(this);
return this;
}
// Open an existing fd instead of creating a new one.
if (
port !== null &&
typeof port === "object" &&
isInt32(port.fd) &&
port.fd > 0
) {
const fd = port.fd;
const exclusive = !!port.exclusive;
const state = this[kStateSymbol];
const cluster = lazyLoadCluster();
if (cluster.isWorker && !exclusive) {
bindServerHandle(
this,
{
address: null,
port: null,
addressType: this.type,
fd,
flags: null,
},
(err) => {
// Callback to handle error.
const ex = new ErrnoException(err, "open");
state.bindState = BIND_STATE_UNBOUND;
this.emit("error", ex);
},
);
return this;
}
const type = guessHandleType(fd);
if (type !== "UDP") throw new ERR_INVALID_FD_TYPE(type);
const err = state.handle.open(fd);
if (err) throw new ErrnoException(err, "open");
startListening(this);
return this;
}
let address;
let exclusive;
if (port !== null && typeof port === "object") {
address = port.address || "";
exclusive = !!port.exclusive;
port = port.port;
} else {
address = typeof address_ === "function" ? "" : address_;
exclusive = false;
}
// Defaulting address for bind to all interfaces
if (!address) {
if (this.type === "udp4") address = "0.0.0.0";
else address = "::";
}
// Resolve address first
state.handle.lookup(address, (err, ip) => {
if (!state.handle) return; // Handle has been closed in the mean time
if (err) {
state.bindState = BIND_STATE_UNBOUND;
this.emit("error", err);
return;
}
const cluster = lazyLoadCluster();
let flags = 0;
if (state.reuseAddr) flags |= UV_UDP_REUSEADDR;
if (state.ipv6Only) flags |= UV_UDP_IPV6ONLY;
if (cluster.isWorker && !exclusive) {
bindServerHandle(
this,
{
address: ip,
port: port,
addressType: this.type,
fd: -1,
flags: flags,
},
(err) => {
// Callback to handle error.
const ex = new ExceptionWithHostPort(err, "bind", ip, port);
state.bindState = BIND_STATE_UNBOUND;
this.emit("error", ex);
},
);
} else {
const err = state.handle.bind(ip, port || 0, flags);
if (err) {
const ex = new ExceptionWithHostPort(err, "bind", ip, port);
state.bindState = BIND_STATE_UNBOUND;
this.emit("error", ex);
// Todo: close?
return;
}
startListening(this);
}
});
return this;
};
Socket.prototype.connect = function (port, address, callback) {
port = validatePort(port, "Port", false);
if (typeof address === "function") {
callback = address;
address = "";
} else if (address === undefined) {
address = "";
}
validateString(address, "address");
const state = this[kStateSymbol];
if (state.connectState !== CONNECT_STATE_DISCONNECTED)
throw new ERR_SOCKET_DGRAM_IS_CONNECTED();
state.connectState = CONNECT_STATE_CONNECTING;
if (state.bindState === BIND_STATE_UNBOUND)
this.bind({ port: 0, exclusive: true }, null);
if (state.bindState !== BIND_STATE_BOUND) {
enqueue(
this,
Function.prototype.bind.call(_connect, this, port, address, callback),
);
return;
}
ReflectApply(_connect, this, [port, address, callback]);
};
function _connect(port, address, callback) {
const state = this[kStateSymbol];
if (callback) this.once("connect", callback);
const afterDns = (ex, ip) => {
defaultTriggerAsyncIdScope(
this[async_id_symbol],
doConnect,
ex,
this,
ip,
address,
port,
callback,
);
};
state.handle.lookup(address, afterDns);
}
function doConnect(ex, self, ip, address, port, callback) {
const state = self[kStateSymbol];
if (!state.handle) return;
if (!ex) {
const err = state.handle.connect(ip, port);
if (err) {
ex = new ExceptionWithHostPort(err, "connect", address, port);
}
}
if (ex) {
state.connectState = CONNECT_STATE_DISCONNECTED;
return process.nextTick(() => {
if (callback) {
self.removeListener("connect", callback);
callback(ex);
} else {
self.emit("error", ex);
}
});
}
state.connectState = CONNECT_STATE_CONNECTED;
process.nextTick(() => self.emit("connect"));
}
Socket.prototype.disconnect = function () {
const state = this[kStateSymbol];
if (state.connectState !== CONNECT_STATE_CONNECTED)
throw new ERR_SOCKET_DGRAM_NOT_CONNECTED();
const err = state.handle.disconnect();
if (err) throw new ErrnoException(err, "connect");
else state.connectState = CONNECT_STATE_DISCONNECTED;
};
// Thin wrapper around `send`, here for compatibility with dgram_legacy.js
Socket.prototype.sendto = function (
buffer,
offset,
length,
port,
address,
callback,
) {
validateNumber(offset, "offset");
validateNumber(length, "length");
validateNumber(port, "port");
validateString(address, "address");
this.send(buffer, offset, length, port, address, callback);
};
function sliceBuffer(buffer, offset, length) {
if (typeof buffer === "string") {
buffer = Buffer.from(buffer);
} else if (!isArrayBufferView(buffer)) {
throw new ERR_INVALID_ARG_TYPE(
"buffer",
["Buffer", "TypedArray", "DataView", "string"],
buffer,
);
}
offset = offset >>> 0;
length = length >>> 0;
if (offset > buffer.byteLength) {
throw new ERR_BUFFER_OUT_OF_BOUNDS("offset");
}
if (offset + length > buffer.byteLength) {
throw new ERR_BUFFER_OUT_OF_BOUNDS("length");
}
return Buffer.from(buffer.buffer, buffer.byteOffset + offset, length);
}
function fixBufferList(list) {
const newlist = new Array(list.length);
for (let i = 0, l = list.length; i < l; i++) {
const buf = list[i];
if (typeof buf === "string") newlist[i] = Buffer.from(buf);
else if (!isArrayBufferView(buf)) return null;
else newlist[i] = Buffer.from(buf.buffer, buf.byteOffset, buf.byteLength);
}
return newlist;
}
function enqueue(self, toEnqueue) {
const state = self[kStateSymbol];
// If the send queue hasn't been initialized yet, do it, and install an
// event handler that flushes the send queue after binding is done.
if (state.queue === undefined) {
state.queue = [];
self.once(EventEmitter.errorMonitor, onListenError);
self.once("listening", onListenSuccess);
}
Array.prototype.push.call(state.queue, toEnqueue);
}
function onListenSuccess() {
this.removeListener(EventEmitter.errorMonitor, onListenError);
Function.prototype.call.call(clearQueue, this);
}
function onListenError(err) {
this.removeListener("listening", onListenSuccess);
this[kStateSymbol].queue = undefined;
}
function clearQueue() {
const state = this[kStateSymbol];
const queue = state.queue;
state.queue = undefined;
// Flush the send queue.
for (const queueEntry of queue) queueEntry();
}
// valid combinations
// For connectionless sockets
// send(buffer, offset, length, port, address, callback)
// send(buffer, offset, length, port, address)
// send(buffer, offset, length, port, callback)
// send(buffer, offset, length, port)
// send(bufferOrList, port, address, callback)
// send(bufferOrList, port, address)
// send(bufferOrList, port, callback)
// send(bufferOrList, port)
// For connected sockets
// send(buffer, offset, length, callback)
// send(buffer, offset, length)
// send(bufferOrList, callback)
// send(bufferOrList)
Socket.prototype.send = function (
buffer,
offset,
length,
port,
address,
callback,
) {
let list;
const state = this[kStateSymbol];
const connected = state.connectState === CONNECT_STATE_CONNECTED;
if (!connected) {
if (address || (port && typeof port !== "function")) {
buffer = sliceBuffer(buffer, offset, length);
} else {
callback = port;
port = offset;
address = length;
}
} else {
if (typeof length === "number") {
buffer = sliceBuffer(buffer, offset, length);
if (typeof port === "function") {
callback = port;
port = null;
}
} else {
callback = offset;
}
if (port || address) throw new ERR_SOCKET_DGRAM_IS_CONNECTED();
}
if (!Array.isArray(buffer)) {
if (typeof buffer === "string") {
list = [Buffer.from(buffer)];
} else if (!isArrayBufferView(buffer)) {
throw new ERR_INVALID_ARG_TYPE(
"buffer",
["Buffer", "TypedArray", "DataView", "string"],
buffer,
);
} else {
list = [buffer];
}
} else if (!(list = fixBufferList(buffer))) {
throw new ERR_INVALID_ARG_TYPE(
"buffer list arguments",
["Buffer", "TypedArray", "DataView", "string"],
buffer,
);
}
if (!connected) port = validatePort(port, "Port", false);
// Normalize callback so it's either a function or undefined but not anything
// else.
if (typeof callback !== "function") callback = undefined;
if (typeof address === "function") {
callback = address;
address = undefined;
} else if (address != null) {
validateString(address, "address");
}
healthCheck(this);
if (state.bindState === BIND_STATE_UNBOUND)
this.bind({ port: 0, exclusive: true }, null);
if (list.length === 0) Array.prototype.push.call(list, Buffer.alloc(0));
// If the socket hasn't been bound yet, push the outbound packet onto the
// send queue and send after binding is complete.
if (state.bindState !== BIND_STATE_BOUND) {
enqueue(
this,
Function.prototype.bind.call(
this.send,
this,
list,
port,
address,
callback,
),
);
return;
}
const afterDns = (ex, ip) => {
defaultTriggerAsyncIdScope(
this[async_id_symbol],
doSend,
ex,
this,
ip,
list,
address,
port,
callback,
);
};
if (!connected) {
state.handle.lookup(address, afterDns);
} else {
afterDns(null, null);
}
};
function doSend(ex, self, ip, list, address, port, callback) {
const state = self[kStateSymbol];
if (ex) {
if (typeof callback === "function") {
process.nextTick(callback, ex);
return;
}
process.nextTick(() => self.emit("error", ex));
return;
} else if (!state.handle) {
return;
}
const req = new SendWrap();
req.list = list; // Keep reference alive.
req.address = address;
req.port = port;
if (callback) {
req.callback = callback;
req.oncomplete = afterSend;
}
let err;
if (port)
err = state.handle.send(req, list, list.length, port, ip, !!callback);
else err = state.handle.send(req, list, list.length, !!callback);
if (err >= 1) {
// Synchronous finish. The return code is msg_length + 1 so that we can
// distinguish between synchronous success and asynchronous success.
if (callback) process.nextTick(callback, null, err - 1);
return;
}
if (err && callback) {
// Don't emit as error, dgram_legacy.js compatibility
const ex = new ExceptionWithHostPort(err, "send", address, port);
process.nextTick(callback, ex);
}
}
function afterSend(err, sent) {
if (err) {
err = new ExceptionWithHostPort(err, "send", this.address, this.port);
} else {
err = null;
}
this.callback(err, sent);
}
Socket.prototype.close = function (callback) {
const state = this[kStateSymbol];
const queue = state.queue;
if (typeof callback === "function") this.on("close", callback);
if (queue !== undefined) {
Array.prototype.push.call(
queue,
Function.prototype.bind.call(this.close, this),
);
return this;
}
healthCheck(this);
stopReceiving(this);
state.handle.close();
state.handle = null;
defaultTriggerAsyncIdScope(
this[async_id_symbol],
process.nextTick,
socketCloseNT,
this,
);
return this;
};
Socket.prototype[Symbol.for("nodejs.asyncDispose")] = async function () {
if (!this[kStateSymbol].handle) {
return;
}
return Function.prototype.call.call(promisify(this.close), this);
};
function socketCloseNT(self) {
self.emit("close");
}
Socket.prototype.address = function () {
healthCheck(this);
const out = {};
const err = this[kStateSymbol].handle.getsockname(out);
if (err) {
throw new ErrnoException(err, "getsockname");
}
return out;
};
Socket.prototype.remoteAddress = function () {
healthCheck(this);
const state = this[kStateSymbol];
if (state.connectState !== CONNECT_STATE_CONNECTED)
throw new ERR_SOCKET_DGRAM_NOT_CONNECTED();
const out = {};
const err = state.handle.getpeername(out);
if (err) throw new ErrnoException(err, "getpeername");
return out;
};
Socket.prototype.setBroadcast = function (arg) {
const err = this[kStateSymbol].handle.setBroadcast(arg ? 1 : 0);
if (err) {
throw new ErrnoException(err, "setBroadcast");
}
};
Socket.prototype.setTTL = function (ttl) {
validateNumber(ttl, "ttl");
const err = this[kStateSymbol].handle.setTTL(ttl);
if (err) {
throw new ErrnoException(err, "setTTL");
}
return ttl;
};
Socket.prototype.setMulticastTTL = function (ttl) {
validateNumber(ttl, "ttl");
const err = this[kStateSymbol].handle.setMulticastTTL(ttl);
if (err) {
throw new ErrnoException(err, "setMulticastTTL");
}
return ttl;
};
Socket.prototype.setMulticastLoopback = function (arg) {
const err = this[kStateSymbol].handle.setMulticastLoopback(arg ? 1 : 0);
if (err) {
throw new ErrnoException(err, "setMulticastLoopback");
}
return arg; // 0.4 compatibility
};
Socket.prototype.setMulticastInterface = function (interfaceAddress) {
healthCheck(this);
validateString(interfaceAddress, "interfaceAddress");
const err = this[kStateSymbol].handle.setMulticastInterface(interfaceAddress);
if (err) {
throw new ErrnoException(err, "setMulticastInterface");
}
};
Socket.prototype.addMembership = function (multicastAddress, interfaceAddress) {
healthCheck(this);
if (!multicastAddress) {
throw new ERR_MISSING_ARGS("multicastAddress");
}
const { handle } = this[kStateSymbol];
const err = handle.addMembership(multicastAddress, interfaceAddress);
if (err) {
throw new ErrnoException(err, "addMembership");
}
};
Socket.prototype.dropMembership = function (
multicastAddress,
interfaceAddress,
) {
healthCheck(this);
if (!multicastAddress) {
throw new ERR_MISSING_ARGS("multicastAddress");
}
const { handle } = this[kStateSymbol];
const err = handle.dropMembership(multicastAddress, interfaceAddress);
if (err) {
throw new ErrnoException(err, "dropMembership");
}
};
Socket.prototype.addSourceSpecificMembership = function (
sourceAddress,
groupAddress,
interfaceAddress,
) {
healthCheck(this);
validateString(sourceAddress, "sourceAddress");
validateString(groupAddress, "groupAddress");
const err = this[kStateSymbol].handle.addSourceSpecificMembership(
sourceAddress,
groupAddress,
interfaceAddress,
);
if (err) {
throw new ErrnoException(err, "addSourceSpecificMembership");
}
};
Socket.prototype.dropSourceSpecificMembership = function (
sourceAddress,
groupAddress,
interfaceAddress,
) {
healthCheck(this);
validateString(sourceAddress, "sourceAddress");
validateString(groupAddress, "groupAddress");
const err = this[kStateSymbol].handle.dropSourceSpecificMembership(
sourceAddress,
groupAddress,
interfaceAddress,
);
if (err) {
throw new ErrnoException(err, "dropSourceSpecificMembership");
}
};
function healthCheck(socket) {
if (!socket[kStateSymbol].handle) {
// Error message from dgram_legacy.js.
throw new ERR_SOCKET_DGRAM_NOT_RUNNING();
}
}
function stopReceiving(socket) {
const state = socket[kStateSymbol];
if (!state.receiving) return;
state.handle.recvStop();
state.receiving = false;
}
function onMessage(nread, handle, buf, rinfo) {
const self = handle[owner_symbol];
if (nread < 0) {
return self.emit("error", new ErrnoException(nread, "recvmsg"));
}
rinfo.size = buf.length; // compatibility
self.emit("message", buf, rinfo);
}
function onError(nread, handle, error) {
const self = handle[owner_symbol];
return self.emit("error", error);
}
Socket.prototype.ref = function () {
const handle = this[kStateSymbol].handle;
if (handle) handle.ref();
return this;
};
Socket.prototype.unref = function () {
const handle = this[kStateSymbol].handle;
if (handle) handle.unref();
return this;
};
Socket.prototype.setRecvBufferSize = function (size) {
bufferSize(this, size, RECV_BUFFER);
};
Socket.prototype.setSendBufferSize = function (size) {
bufferSize(this, size, SEND_BUFFER);
};
Socket.prototype.getRecvBufferSize = function () {
return bufferSize(this, 0, RECV_BUFFER);
};
Socket.prototype.getSendBufferSize = function () {
return bufferSize(this, 0, SEND_BUFFER);
};
Socket.prototype.getSendQueueSize = function () {
return this[kStateSymbol].handle.getSendQueueSize();
};
Socket.prototype.getSendQueueCount = function () {
return this[kStateSymbol].handle.getSendQueueCount();
};
// Deprecated private APIs.
Object.defineProperty(Socket.prototype, "_handle", {
__proto__: null,
get: deprecate(
function () {
return this[kStateSymbol].handle;
},
"Socket.prototype._handle is deprecated",
"DEP0112",
),
set: deprecate(
function (val) {
this[kStateSymbol].handle = val;
},
"Socket.prototype._handle is deprecated",
"DEP0112",
),
});
Object.defineProperty(Socket.prototype, "_receiving", {
__proto__: null,
get: deprecate(
function () {
return this[kStateSymbol].receiving;
},
"Socket.prototype._receiving is deprecated",
"DEP0112",
),
set: deprecate(
function (val) {
this[kStateSymbol].receiving = val;
},
"Socket.prototype._receiving is deprecated",
"DEP0112",
),
});
Object.defineProperty(Socket.prototype, "_bindState", {
__proto__: null,
get: deprecate(
function () {
return this[kStateSymbol].bindState;
},
"Socket.prototype._bindState is deprecated",
"DEP0112",
),
set: deprecate(
function (val) {
this[kStateSymbol].bindState = val;
},
"Socket.prototype._bindState is deprecated",
"DEP0112",
),
});
Object.defineProperty(Socket.prototype, "_queue", {
__proto__: null,
get: deprecate(
function () {
return this[kStateSymbol].queue;
},
"Socket.prototype._queue is deprecated",
"DEP0112",
),
set: deprecate(
function (val) {
this[kStateSymbol].queue = val;
},
"Socket.prototype._queue is deprecated",
"DEP0112",
),
});
Object.defineProperty(Socket.prototype, "_reuseAddr", {
__proto__: null,
get: deprecate(
function () {
return this[kStateSymbol].reuseAddr;
},
"Socket.prototype._reuseAddr is deprecated",
"DEP0112",
),
set: deprecate(
function (val) {
this[kStateSymbol].reuseAddr = val;
},
"Socket.prototype._reuseAddr is deprecated",
"DEP0112",
),
});
Socket.prototype._healthCheck = deprecate(
function () {
healthCheck(this);
},
"Socket.prototype._healthCheck() is deprecated",
"DEP0112",
);
Socket.prototype._stopReceiving = deprecate(
function () {
stopReceiving(this);
},
"Socket.prototype._stopReceiving() is deprecated",
"DEP0112",
);
// Legacy alias on the C++ wrapper object. This is not public API, so we may
// want to runtime-deprecate it at some point. There's no hurry, though.
Object.defineProperty(UDP.prototype, "owner", {
__proto__: null,
get() {
return this[owner_symbol];
},
set(v) {
return (this[owner_symbol] = v);
},
});
const _export__createSocketHandle_ = deprecate(
_createSocketHandle,
"dgram._createSocketHandle() is deprecated",
"DEP0112",
);
export { _export__createSocketHandle_ as _createSocketHandle };
export { createSocket };
export { Socket };