npm
Version:
a package manager for JavaScript
106 lines (94 loc) • 2.71 kB
JavaScript
const makeSpawnArgs = require('./make-spawn-args.js')
const promiseSpawn = require('@npmcli/promise-spawn')
const packageEnvs = require('./package-envs.js')
const { isNodeGypPackage, defaultGypInstallScript } = require('@npmcli/node-gyp')
const signalManager = require('./signal-manager.js')
const runScriptPkg = async options => {
const {
args = [],
binPaths = false,
env = {},
event,
nodeGyp,
path,
pkg,
scriptShell,
// how long to wait for a process.kill signal
// only exposed here so that we can make the test go a bit faster.
signalTimeout = 500,
stdio = 'pipe',
stdioString,
} = options
const { scripts = {}, gypfile } = pkg
let cmd = null
if (options.cmd) {
cmd = options.cmd
} else if (pkg.scripts && pkg.scripts[event]) {
cmd = pkg.scripts[event]
} else if (
// If there is no preinstall or install script, default to rebuilding node-gyp packages.
event === 'install' &&
!scripts.install &&
!scripts.preinstall &&
gypfile !== false &&
await isNodeGypPackage(path)
) {
cmd = defaultGypInstallScript
}
if (!cmd) {
return { code: 0, signal: null }
}
let inputEnd = () => {}
if (stdio === 'inherit') {
const { log, input } = require('proc-log')
if (pkg._id) {
log.notice('run', `${pkg._id} ${event}`)
} else {
log.notice('run', event)
}
log.notice('run', `${cmd.trim()} ${args?.join(' ')}`.trim())
inputEnd = input.start()
}
const [spawnShell, spawnArgs, spawnOpts] = makeSpawnArgs({
args,
binPaths,
cmd,
env: { ...env, ...packageEnvs(pkg) },
event,
nodeGyp,
path,
scriptShell,
stdio,
stdioString,
})
const p = promiseSpawn(spawnShell, spawnArgs, spawnOpts, {
event,
script: cmd,
pkgid: pkg._id,
path,
})
if (stdio === 'inherit') {
signalManager.add(p.process)
}
if (p.stdin) {
p.stdin.end()
}
return p.catch(er => {
const { signal } = er
// coverage disabled because win32 never emits signals
/* istanbul ignore next */
if (stdio === 'inherit' && signal) {
// by the time we reach here, the child has already exited. we send the
// signal back to ourselves again so that npm will exit with the same
// status as the child
process.kill(process.pid, signal)
// just in case we don't die, reject after 500ms
// this also keeps the node process open long enough to actually
// get the signal, rather than terminating gracefully.
return new Promise((res, rej) => setTimeout(() => rej(er), signalTimeout))
} else {
throw er
}
}).finally(inputEnd)
}
module.exports = runScriptPkg