noflo-legoev3
Version:
NoFlo components for a LEGO Mindstorms EV3
78 lines (64 loc) • 2.33 kB
text/coffeescript
fs = require 'fs'
noflo = require 'noflo'
# @runtime noflo-nodejs
# http://www.ev3dev.org/docs/sensors/lego-ev3-touch-sensor/
# https://github.com/ev3dev/ev3dev/wiki/Using-the-Mindstorms-Sensor-Device-Class
LOG_PREFIX = 'legoev3/TouchSensor:'
ENC = { encoding: 'utf8' }
class TouchSensor extends noflo.Component
description: 'Detect touch events.'
icon: 'power-off'
constructor: ->
#console.log "#{LOG_PREFIX} creating new component"
@last_value = null
@in_read_file = false
@base = null
@updateBase 1
@inPorts = new noflo.InPorts
kick:
datatype: 'bang'
description: 'Probe the sensor'
port:
datatype: 'int'
values: [1,2,3,4]
description: 'Sensor port'
@outPorts = new noflo.OutPorts
value:
datatype: 'boolean'
description: 'Sends true, if touch sensor pressed'
@inPorts.kick.on 'data', =>
return if @in_read_file or @base is null
@in_read_file = true
new_value = parseInt (fs.readFileSync @base + '/value0', ENC)
# Only send messages on change
if new_value isnt @last_value
#console.log "#{LOG_PREFIX} read: #{new_value}"
@last_value = new_value
@outPorts.value.send (new_value is 1)
@in_read_file = false
@inPorts.port.on 'data', (data) =>
@updateBase data
#console.log "#{LOG_PREFIX} created new component"
updateBase: (port) ->
dir = '/sys/class/msensor/'
try
files = fs.readdirSync dir
files = (file for file in files when file.slice(0, 6) is 'sensor')
wanted = 'in' + port
console.log "#{LOG_PREFIX} searching for #{wanted} in #{files.length} entries"
for file in files
path = dir + file
console.log "#{LOG_PREFIX} trying #{path}"
port_name = fs.readFileSync path + '/port_name', ENC
if port_name.trim() is wanted
type_id = fs.readFileSync path + '/type_id', ENC
if type_id.trim() is "16"
@base = path
console.log "#{LOG_PREFIX} new base: #{@base}"
@outPorts.value.connect()
else
console.log "#{LOG_PREFIX} wrong sensor type: #{type_id} != 16"
break
catch err
console.log "#{LOG_PREFIX} readdir failed: #{err}"
exports.getComponent = -> new TouchSensor()