UNPKG

nodito

Version:

Una librería para aprender juegos por turnos en node.

36 lines 1.22 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); const ClientMessage_1 = require("./ClientMessage"); class JoinRoom extends ClientMessage_1.ClientMessage { constructor() { super(...arguments); this.type = "joinRoom"; } exec(message, sender) { const room = this.game.rooms.find(message.roomId); if (!room) { sender.send({ type: "genericAlert", message: "¡La sala ya no existe!" }); this.game.throttledSendRooms(); return; } const inRoom = this.game.rooms.findByPlayer(sender); if (room.isReady() && !room.find(sender)) { sender.send({ type: "genericAlert", message: "¡La sala ya está llena!" }); this.game.throttledSendRooms(); return; } if (inRoom && inRoom.getId() !== message.roomId) { inRoom.remove(sender); if (inRoom.empty()) { this.game.rooms.remove(inRoom); } } room.add(sender); if (room.isReady()) { room.start(); } this.game.throttledSendRooms(); } } exports.JoinRoom = JoinRoom; //# sourceMappingURL=JoinRoom.js.map