nodito
Version:
Una librería para aprender juegos por turnos en node.
18 lines (17 loc) • 676 B
TypeScript
import { Game } from "../Game";
import { User } from "../User";
export declare type MESSAGE_TYPE_FROM_CLIENT = "generic" | "ping" | "info" | "chat" | "createRoom" | "status" | "playGame" | "joinRoom";
export interface IMsgFromClient {
clientId: string;
token: string;
type: MESSAGE_TYPE_FROM_CLIENT;
[others: string]: any;
}
export declare abstract class ClientMessage {
protected game: Game;
readonly type: MESSAGE_TYPE_FROM_CLIENT;
constructor(game: Game);
execMessage(message: IMsgFromClient): boolean;
validate(message: IMsgFromClient, sender: User): boolean;
protected abstract exec(message: IMsgFromClient, sender: User): void;
}