nodegame-openshift
Version:
Prepares a nodeGame instance to run on the openshift cloud.
19 lines (17 loc) • 1.34 kB
JavaScript
module.exports = function(settings, headers) {
var C = settings.pp.COINS;
var R = settings.pp.REPEAT;
var E = settings.pp.EXCHANGE_RATE_INSTRUCTIONS;
var W = settings.pp.WAIT_TIME;
return {
title: "INSTRUCTIONS",
instructionsOfTheUltimatumGame: "Instructions of the Ultimatum Game. Please read them carefully",
thisGameIsPlayed: "This game is played in rounds by two human players randomly paired.",
inEachRound: 'In each round, one of the them, called <em>BIDDER</em>, makes an offer to the other player, called <em>RESPONDENT</em>, about how to share ' + C + ' ECU (Experimental Currency). ' + C + ' ECU are equal to ' + E + ' USD.',
theRespondent: "The RESPONDENT can either accept or reject the offer of the BIDDER. If he / she accepts, both players split " + C + " ECU accordingly, else both get 0.",
theGameIsRepeated: "The game is repeated " + R + " rounds.",
important: "Important. If one of the players disconnects for more than " + W + " seconds the game will be terminated.",
inSuchACase: "In such a case the player who disconnected will not be paid at all, and the remaining ones will be paid only the show up fee.",
ifYouUnderstood: "If you understood the instructions correctly press the DONE button to proceed to the game."
};
};