UNPKG

node-ws-packets

Version:

A packet-based javascript websocket communitcation.

34 lines (33 loc) 1.09 kB
export = IKeepAliveManager; /** * Create Manager * @param {object} packetManager server or client packet manager */ declare class IKeepAliveManager { constructor(packetManager: any, isClient?: boolean, { keepAliveTimeout, keepAliveInterval }?: { keepAliveTimeout?: number; keepAliveInterval?: number; }); __keepAliveTimeout: number; __keepAliveInterval: number; /** * Send Keep Alive Packet on Server * @param {object} wsClient WebSocket Client Object on Server */ onConnect(wsClient: object): void; /** * Stop Sending Keep Alive Packets * @param {object} wsClient WebSocket Client Object on Server */ onDisconnect(wsClient: object): void; /** * Send a Ping Packet to a specific client * @param {object} wsClient WebSocket Client Object on Server */ sendPing(wsClient: object): void; /** * After receiving a ping, wait the interval timer and send a new one * @param {object} wsClient WebSocket Client Object on Server */ receivePing(wsClient: object): void; }