node-windows-audio-manager-switcher
Version:
Native Node.js C++ addon for managing Windows audio devices
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{
"name": "node-windows-audio-manager-switcher",
"version": "1.0.0",
"main": "index.js",
"binary": {
"module_name": "addon",
"module_path": "build/Release/",
"remote_path": "./",
"package_name": "node-windows-audio-manager-switcher-v{version}-node-v{node_abi}-{platform}-{arch}.tar.gz",
"host": "https://github.com/AudioProgrammingD/node-windows-audio-manager-switcher/releases/download/v{version}/"
},
"os": [
"win32"
],
"cpu": [
"x64"
],
"scripts": {
"install": "prebuild-install || node-gyp rebuild",
"prebuild": "prebuild --backend=node-gyp -t 22.0.0 -t 21.0.0 -t 20.13.1 -t 19.0.0 -t 18.0.0 -t 17.0.0 --strip --napi",
"build": "node-gyp rebuild",
"dev:build": "npx node-gyp clean && npx node-gyp configure && npx node-gyp build",
"dev:prebuild": "npx prebuild --backend=node-gyp -t 22.0.0 -t 21.0.0 -t 20.13.1 -t 19.0.0 -t 18.0.0 -t 17.0.0 --strip --napi",
"dev:test:list-devices": "node ./test/testListingDevices.js",
"dev:test:set-default": "node ./test/testSettingDefaultPlayBack.js",
"dev:test:mute-default": "node ./test/testMutingDefault.js",
"dev:test:mute-device": "node ./test/testMutingDevice.js",
"dev:test:unmute-default": "node ./test/testUnmutingDefault.js",
"dev:test:unmute-device": "node ./test/testUnmutingDevice.js"
},
"files": [
"prebuilds/",
"native/",
"index.js",
"binding.gyp"
],
"keywords": [
"audio",
"windows",
"native",
"addon",
"node-gyp",
"c++"
],
"author": "sameerbk201",
"license": "ISC",
"gypfile": true,
"description": "Native Node.js C++ addon for managing Windows audio devices",
"dependencies": {
"node-addon-api": "^8.3.1",
"node-gyp-build": "^4.8.4",
"prebuild": "^13.0.1",
"prebuild-install": "^7.1.3"
},
"repository": {
"type": "git",
"url": "https://github.com/AudioProgrammingD/node-windows-audio-manager-switcher"
},
"bugs": {
"url": "https://github.com/AudioProgrammingD/node-windows-audio-manager-switcher"
},
"homepage": "https://github.com/AudioProgrammingD/node-windows-audio-manager-switcher#readme"
}