node-webodf
Version:
WebODF - JavaScript Document Engine http://webodf.org/
47 lines (44 loc) • 1.83 kB
JavaScript
/**
* Copyright (C) 2010-2014 KO GmbH <copyright@kogmbh.com>
*
* @licstart
* This file is part of WebODF.
*
* WebODF is free software: you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License (GNU AGPL)
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version.
*
* WebODF is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with WebODF. If not, see <http://www.gnu.org/licenses/>.
* @licend
*
* @source: http://www.webodf.org/
* @source: https://github.com/kogmbh/WebODF/
*/
/*global gui*/
/*jslint emptyblock: true, unparam: true*/
/**
* @interface
*/
gui.Viewport = function Viewport() { "use strict"; };
/**
* Scroll the specified client rectangle into the viewport. No scrolling
* will occur if the clientRect is already visible, is null, or the scroll pane
* itself is invisible.
*
* If the clientRect is larger than the available scroll height, as much of the
* rect will be shown in the view as possible whilst ensuring the top is still
* on screen. Similar logic applies if the clientRect width is too large.
*
* @param {?core.SimpleClientRect} clientRect
* @param {!boolean=} alignWithTop Align the clientRect to the top of the viewport. If unspecified or false, the
* view will scroll only as much as required to bring the clientRect into view.
* @return {undefined}
*/
gui.Viewport.prototype.scrollIntoView = function(clientRect, alignWithTop) { "use strict"; };