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node-webodf

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WebODF - JavaScript Document Engine http://webodf.org/

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/** * Copyright (C) 2010-2014 KO GmbH <copyright@kogmbh.com> * * @licstart * This file is part of WebODF. * * WebODF is free software: you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License (GNU AGPL) * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. * * WebODF is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with WebODF. If not, see <http://www.gnu.org/licenses/>. * @licend * * @source: http://www.webodf.org/ * @source: https://github.com/kogmbh/WebODF/ */ /*global gui*/ /*jslint emptyblock: true, unparam: true*/ /** * @interface */ gui.Viewport = function Viewport() { "use strict"; }; /** * Scroll the specified client rectangle into the viewport. No scrolling * will occur if the clientRect is already visible, is null, or the scroll pane * itself is invisible. * * If the clientRect is larger than the available scroll height, as much of the * rect will be shown in the view as possible whilst ensuring the top is still * on screen. Similar logic applies if the clientRect width is too large. * * @param {?core.SimpleClientRect} clientRect * @param {!boolean=} alignWithTop Align the clientRect to the top of the viewport. If unspecified or false, the * view will scroll only as much as required to bring the clientRect into view. * @return {undefined} */ gui.Viewport.prototype.scrollIntoView = function(clientRect, alignWithTop) { "use strict"; };