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node-web-audio-api

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// Referencing the default lib web api typings /// <reference lib="dom" /> declare module "node-web-audio-api" { export import OfflineAudioCompletionEvent = globalThis.OfflineAudioCompletionEvent; export import AudioProcessingEvent = globalThis.AudioProcessingEvent; // not implemented in browsers yet // export import AudioRenderCapacityEvent = globalThis.AudioRenderCapacityEvent; export import BaseAudioContext = globalThis.BaseAudioContext; export import AudioContext = globalThis.AudioContext; export import OfflineAudioContext = globalThis.OfflineAudioContext; export import AudioNode = globalThis.AudioNode; export import AudioScheduledSourceNode = globalThis.AudioScheduledSourceNode; export import AudioParam = globalThis.AudioParam; export import AudioDestinationNode = globalThis.AudioDestinationNode; export import AudioListener = globalThis.AudioListener; export import AudioWorklet = globalThis.AudioWorklet; export import AudioParamMap = globalThis.AudioParamMap; // not implemented in browsers yet // export import AudioRenderCapacity = globalThis.AudioRenderCapacity; export import PeriodicWave = globalThis.PeriodicWave; export import AudioBuffer = globalThis.AudioBuffer; export import ScriptProcessorNode = globalThis.ScriptProcessorNode; export import AudioWorkletNode = globalThis.AudioWorkletNode; export import AnalyserNode = globalThis.AnalyserNode; export import AudioBufferSourceNode = globalThis.AudioBufferSourceNode; export import BiquadFilterNode = globalThis.BiquadFilterNode; export import ChannelMergerNode = globalThis.ChannelMergerNode; export import ChannelSplitterNode = globalThis.ChannelSplitterNode; export import ConstantSourceNode = globalThis.ConstantSourceNode; export import ConvolverNode = globalThis.ConvolverNode; export import DelayNode = globalThis.DelayNode; export import DynamicsCompressorNode = globalThis.DynamicsCompressorNode; export import GainNode = globalThis.GainNode; export import IIRFilterNode = globalThis.IIRFilterNode; export import MediaStreamAudioSourceNode = globalThis.MediaStreamAudioSourceNode; export import OscillatorNode = globalThis.OscillatorNode; export import PannerNode = globalThis.PannerNode; export import StereoPannerNode = globalThis.StereoPannerNode; export import WaveShaperNode = globalThis.WaveShaperNode; }