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node-resque

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an opinionated implementation of resque in node

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import { EventEmitter } from "events"; import { Jobs } from ".."; import { WorkerOptions } from "../types/options"; import { Connection } from "./connection"; import { ParsedJob, Queue } from "./queue"; export declare interface Worker { options: WorkerOptions; jobs: Jobs; started: boolean; name: string; queues: Array<string> | string; queue: string; originalQueue: string | null; error: Error | null; result: any; ready: boolean; running: boolean; working: boolean; pollTimer: NodeJS.Timeout; endTimer: NodeJS.Timeout; pingTimer: NodeJS.Timeout; job: ParsedJob; connection: Connection; queueObject: Queue; id: number; on(event: "start" | "end" | "pause", cb: () => void): this; on(event: "cleaning_worker", cb: (worker: Worker, pid: string) => void): this; on(event: "poll", cb: (queue: string) => void): this; on(event: "ping", cb: (time: number) => void): this; on(event: "job", cb: (queue: string, job: ParsedJob) => void): this; on(event: "reEnqueue", cb: (queue: string, job: ParsedJob, plugin: string) => void): this; on(event: "success", cb: (queue: string, job: ParsedJob, result: any, duration: number) => void): this; on(event: "failure", cb: (queue: string, job: ParsedJob, failure: Error, duration: number) => void): this; on(event: "error", cb: (error: Error, queue: string, job: ParsedJob) => void): this; once(event: "start" | "end" | "pause", cb: () => void): this; once(event: "cleaning_worker", cb: (worker: Worker, pid: string) => void): this; once(event: "poll", cb: (queue: string) => void): this; once(event: "ping", cb: (time: number) => void): this; once(event: "job", cb: (queue: string, job: ParsedJob) => void): this; once(event: "reEnqueue", cb: (queue: string, job: ParsedJob, plugin: string) => void): this; once(event: "success", cb: (queue: string, job: ParsedJob, result: any) => void): this; once(event: "failure", cb: (queue: string, job: ParsedJob, failure: any) => void): this; once(event: "error", cb: (error: Error, queue: string, job: ParsedJob) => void): this; removeAllListeners(event: string): this; } export type WorkerEvent = "start" | "end" | "cleaning_worker" | "poll" | "ping" | "job" | "reEnqueue" | "success" | "failure" | "error" | "pause"; export declare class Worker extends EventEmitter { constructor(options: WorkerOptions, jobs?: Jobs); connect(): Promise<void>; start(): Promise<void>; init(): Promise<void>; end(): Promise<void>; private poll; private perform; performInline(func: string, args?: any[]): Promise<any>; private completeJob; private succeed; private fail; private pause; private getJob; private track; private ping; private untrack; checkQueues(): Promise<void>; private failurePayload; private stringQueues; }