node-red-contrib-tak-registration
Version:
A Node-RED node to register to TAK and to help wrap files as datapackages to send to TAK
114 lines • 3.82 kB
JavaScript
// index.ts
import { distance } from "@turf/distance";
import { intersect } from "@turf/intersect";
import { polygon, featureCollection } from "@turf/helpers";
function hexGrid(bbox, cellSide, options = {}) {
const clonedProperties = JSON.stringify(options.properties || {});
const [west, south, east, north] = bbox;
const centerY = (south + north) / 2;
const centerX = (west + east) / 2;
const xFraction = cellSide * 2 / distance([west, centerY], [east, centerY], options);
const cellWidth = xFraction * (east - west);
const yFraction = cellSide * 2 / distance([centerX, south], [centerX, north], options);
const cellHeight = yFraction * (north - south);
const radius = cellWidth / 2;
const hex_width = radius * 2;
const hex_height = Math.sqrt(3) / 2 * cellHeight;
const box_width = east - west;
const box_height = north - south;
const x_interval = 3 / 4 * hex_width;
const y_interval = hex_height;
const x_span = (box_width - hex_width) / (hex_width - radius / 2);
const x_count = Math.floor(x_span);
const x_adjust = (x_count * x_interval - radius / 2 - box_width) / 2 - radius / 2 + x_interval / 2;
const y_count = Math.floor((box_height - hex_height) / hex_height);
let y_adjust = (box_height - y_count * hex_height) / 2;
const hasOffsetY = y_count * hex_height - box_height > hex_height / 2;
if (hasOffsetY) {
y_adjust -= hex_height / 4;
}
const cosines = [];
const sines = [];
for (let i = 0; i < 6; i++) {
const angle = 2 * Math.PI / 6 * i;
cosines.push(Math.cos(angle));
sines.push(Math.sin(angle));
}
const results = [];
for (let x = 0; x <= x_count; x++) {
for (let y = 0; y <= y_count; y++) {
const isOdd = x % 2 === 1;
if (y === 0 && isOdd) continue;
if (y === 0 && hasOffsetY) continue;
const center_x = x * x_interval + west - x_adjust;
let center_y = y * y_interval + south + y_adjust;
if (isOdd) {
center_y -= hex_height / 2;
}
if (options.triangles === true) {
hexTriangles(
[center_x, center_y],
cellWidth / 2,
cellHeight / 2,
JSON.parse(clonedProperties),
cosines,
sines
).forEach(function(triangle) {
if (options.mask) {
if (intersect(featureCollection([options.mask, triangle])))
results.push(triangle);
} else {
results.push(triangle);
}
});
} else {
const hex = hexagon(
[center_x, center_y],
cellWidth / 2,
cellHeight / 2,
JSON.parse(clonedProperties),
cosines,
sines
);
if (options.mask) {
if (intersect(featureCollection([options.mask, hex])))
results.push(hex);
} else {
results.push(hex);
}
}
}
}
return featureCollection(results);
}
function hexagon(center, rx, ry, properties, cosines, sines) {
const vertices = [];
for (let i = 0; i < 6; i++) {
const x = center[0] + rx * cosines[i];
const y = center[1] + ry * sines[i];
vertices.push([x, y]);
}
vertices.push(vertices[0].slice());
return polygon([vertices], properties);
}
function hexTriangles(center, rx, ry, properties, cosines, sines) {
const triangles = [];
for (let i = 0; i < 6; i++) {
const vertices = [];
vertices.push(center);
vertices.push([center[0] + rx * cosines[i], center[1] + ry * sines[i]]);
vertices.push([
center[0] + rx * cosines[(i + 1) % 6],
center[1] + ry * sines[(i + 1) % 6]
]);
vertices.push(center);
triangles.push(polygon([vertices], properties));
}
return triangles;
}
var turf_hex_grid_default = hexGrid;
export {
turf_hex_grid_default as default,
hexGrid
};
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