node-red-contrib-tak-registration
Version:
A Node-RED node to register to TAK and to help wrap files as datapackages to send to TAK
119 lines (118 loc) • 4 kB
JavaScript
Object.defineProperty(exports, "__esModule", { value: true });
var invariant_1 = require("@turf/invariant");
// http://en.wikipedia.org/wiki/Even%E2%80%93odd_rule
// modified from: https://github.com/substack/point-in-polygon/blob/master/index.js
// which was modified from http://www.ecse.rpi.edu/Homepages/wrf/Research/Short_Notes/pnpoly.html
/**
* Takes a {@link Point} and a {@link Polygon} or {@link MultiPolygon} and determines if the point
* resides inside the polygon. The polygon can be convex or concave. The function accounts for holes.
*
* @name booleanPointInPolygon
* @param {Coord} point input point
* @param {Feature<Polygon|MultiPolygon>} polygon input polygon or multipolygon
* @param {Object} [options={}] Optional parameters
* @param {boolean} [options.ignoreBoundary=false] True if polygon boundary should be ignored when determining if
* the point is inside the polygon otherwise false.
* @returns {boolean} `true` if the Point is inside the Polygon; `false` if the Point is not inside the Polygon
* @example
* var pt = turf.point([-77, 44]);
* var poly = turf.polygon([[
* [-81, 41],
* [-81, 47],
* [-72, 47],
* [-72, 41],
* [-81, 41]
* ]]);
*
* turf.booleanPointInPolygon(pt, poly);
* //= true
*/
function booleanPointInPolygon(point, polygon, options) {
if (options === void 0) { options = {}; }
// validation
if (!point) {
throw new Error("point is required");
}
if (!polygon) {
throw new Error("polygon is required");
}
var pt = invariant_1.getCoord(point);
var geom = invariant_1.getGeom(polygon);
var type = geom.type;
var bbox = polygon.bbox;
var polys = geom.coordinates;
// Quick elimination if point is not inside bbox
if (bbox && inBBox(pt, bbox) === false) {
return false;
}
// normalize to multipolygon
if (type === "Polygon") {
polys = [polys];
}
var insidePoly = false;
for (var i = 0; i < polys.length && !insidePoly; i++) {
// check if it is in the outer ring first
if (inRing(pt, polys[i][0], options.ignoreBoundary)) {
var inHole = false;
var k = 1;
// check for the point in any of the holes
while (k < polys[i].length && !inHole) {
if (inRing(pt, polys[i][k], !options.ignoreBoundary)) {
inHole = true;
}
k++;
}
if (!inHole) {
insidePoly = true;
}
}
}
return insidePoly;
}
exports.default = booleanPointInPolygon;
/**
* inRing
*
* @private
* @param {Array<number>} pt [x,y]
* @param {Array<Array<number>>} ring [[x,y], [x,y],..]
* @param {boolean} ignoreBoundary ignoreBoundary
* @returns {boolean} inRing
*/
function inRing(pt, ring, ignoreBoundary) {
var isInside = false;
if (ring[0][0] === ring[ring.length - 1][0] &&
ring[0][1] === ring[ring.length - 1][1]) {
ring = ring.slice(0, ring.length - 1);
}
for (var i = 0, j = ring.length - 1; i < ring.length; j = i++) {
var xi = ring[i][0];
var yi = ring[i][1];
var xj = ring[j][0];
var yj = ring[j][1];
var onBoundary = pt[1] * (xi - xj) + yi * (xj - pt[0]) + yj * (pt[0] - xi) === 0 &&
(xi - pt[0]) * (xj - pt[0]) <= 0 &&
(yi - pt[1]) * (yj - pt[1]) <= 0;
if (onBoundary) {
return !ignoreBoundary;
}
var intersect = yi > pt[1] !== yj > pt[1] &&
pt[0] < ((xj - xi) * (pt[1] - yi)) / (yj - yi) + xi;
if (intersect) {
isInside = !isInside;
}
}
return isInside;
}
/**
* inBBox
*
* @private
* @param {Position} pt point [x,y]
* @param {BBox} bbox BBox [west, south, east, north]
* @returns {boolean} true/false if point is inside BBox
*/
function inBBox(pt, bbox) {
return (bbox[0] <= pt[0] && bbox[1] <= pt[1] && bbox[2] >= pt[0] && bbox[3] >= pt[1]);
}
;