node-red-contrib-finite-statemachine
Version:
A finite state machine implementation for node red.
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v2.1.3
(2022-01-10)
Changes:
- Fixed fsm definition edit bug, that wouldnt preserve any changes.
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v2.1.2
(2021-12-21)
Changes:
- Fixed fsm definition edit bug for node-red 2.1.4
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v2.1.0
(2021-11-09)
Changes:
- BREAKING CHANGES: transition messages that contain a data object now need to have the data set in
msg.data instead of msg.payload
- updated examples accordingly
- fixed recursion bug of the trigger object
- fixed recursion bug of the data object
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v1.1.0
(2020-09-03)
Changes / Improvements / Optimisations:
- Examples moved to subdir. Moving example flows to the example subdir gives the option to import them via the import function.
Bug Fixes:
- None.
Known/Outstanding Issues:
- None.
For all additional issues that may appear after release, please see the following link for active tickets:
https://github.com/lutzer/node-red-contrib-finite-statemachine/issues.
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v1.0.4
(2020-06-08)
Changes / Improvements / Optimisations:
- Add licencse information.
Bug Fixes:
- None.
Known/Outstanding Issues:
- None.
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v1.0.3
(2020-05-12)
Changes / Improvements / Optimisations:
- Removed usage of class properties and minified dist files.
Bug Fixes:
- None.
Known/Outstanding Issues:
- None.
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v1.0.2
(2020-05-02)
Changes / Improvements / Optimisations:
- None.
Bug Fixes:
- Documentation | Changed link to README.md. Fixes broken link on https://flows.nodered.org/node/node-red-contrib-finite-statemachine.
Known/Outstanding Issues:
- None.
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v1.0.1
(2020-05-01)
Changes / Improvements / Optimisations:
- Node behaviour | Added validation function for fsm definitons.
- Documentation | README.md divided into README.md and MANUAL.md to have a better quick overview in README.md.
Bug Fixes:
- Reset topic | Bugfix: On reset initial state was not set correctly.
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v1.0.0
(2020-04-30)
Changes / Improvements / Optimisations:
- Ouputs | Changed from 3 to 1 output. See documentation if you used the 2nd or 3rd output before how to get the same function with an rbe node. Additionally added option to always send state.
- Node behaviour "data object" | Added new functionality so that the "data" object can be set within a state of the statemachine (via definition of the transition table). Up to now, the "data" object could only be modified via a JSON message at the input.
Bug Fixes:
- System | Resolved an issue were the chosen CPU governor was not applied correctly. Many thanks to @bbsixzz for reporting the issue and @Joulinar for providing the solution: https://github.com/MichaIng/DietPi/issues/3299.
Known/Outstanding Issues:
- None.
For all additional issues that may appear after release, please see the following link for active tickets:
https://github.com/lutzer/node-red-contrib-finite-statemachine/issues.
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v0.2.11
(2020-04-22)
Changes / Improvements / Optimisations:
- Documentation | Improved documentation with more examples and Node-RED code export snippets.
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v0.2.10
(2019-07-09)
Changes / Improvements / Optimisations:
- Node properties | Improved transition graph: Automatic visualisation adjust to different window sizes.
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v0.2.09
(2019-07-07)
Changes / Improvements / Optimisations:
- Documentation | Node usage description added.
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