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node-pushnotifications-http2

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A cross-platform push service for node.js (Node 8.8.1+)

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Node Push Notifications ======== **WARNING!** This is only for Node 8.8.1+! Do not attempt to use this library with a lower version, as it **will** break. A node.js module for interfacing with Apple Push Notification, Google Cloud Messaging, Windows Push Notification and Amazon Device Messaging services. [![License](http://img.shields.io/badge/license-MIT-blue.svg?style=flat)](https://npmjs.org/package/node-pushnotifications-http2) [![NPM version](http://img.shields.io/npm/v/node-pushnotifications-http2.svg?style=flat)](https://npmjs.org/package/node-pushnotifications-http2) [![Downloads](http://img.shields.io/npm/dm/node-pushnotifications-http2.svg?style=flat)](https://npmjs.org/package/node-pushnotifications-http2) - [Installation](#installation) - [Requirements](#requirements) - [Features](#features) - [Usage](#usage) - [GCM](#gcm) - [APN](#apn) - [WNS](#wns) - [ADM](#adm) - [Web-Push](#web-push) - [Resources](#resources) - [LICENSE](#license) ## Installation ```bash npm install node-pushnotifications-http2 --save ``` ## Requirements Node version >= 6.x.x ## Features - Powerful and intuitive. - Multi platform push notifications. - Automatically detects destination device type. - Unified error handling. - Written in ES6, compatible with ES5 through babel transpilation. ## Usage ### 1. Import and setup push module Include the settings for each device type. You should only include the settings for the devices that you expect to have. I.e. if your app is only available for android or for ios, you should only include `gcm` or `apn` respectively. ```js import PushNotifications from 'node-pushnotifications'; const settings = { gcm: { id: null, phonegap: false, // phonegap compatibility mode, see below (defaults to false) ... }, apn: { token: { key: './certs/key.p8', // optionally: fs.readFileSync('./certs/key.p8') keyId: 'ABCD', teamId: 'EFGH', }, production: false // true for APN production environment, false for APN sandbox environment, ... }, adm: { client_id: null, client_secret: null, ... }, wns: { client_id: null, client_secret: null, notificationMethod: 'sendTileSquareBlock', ... }, web: { vapidDetails: { subject: '< \'mailto\' Address or URL >', publicKey: '< URL Safe Base64 Encoded Public Key >', privateKey: '< URL Safe Base64 Encoded Private Key >', }, gcmAPIKey: 'gcmkey', TTL: 2419200, contentEncoding: 'aes128gcm', headers: {} }, isAlwaysUseFCM: false, // true all messages will be sent through node-gcm (which actually uses FCM) }; const push = new PushNotifications(settings); ``` * GCM options: see [node-gcm](https://github.com/ToothlessGear/node-gcm#custom-gcm-request-options) * APN options: see [node-apn](https://github.com/node-apn/node-apn/blob/master/doc/provider.markdown) * ADM options: see [node-adm](https://github.com/umano/node-adm) * WNS options: see [wns](https://github.com/tjanczuk/wns) * Web-push options: see [web-push](https://github.com/web-push-libs/web-push) - `isAlwaysUseFCM`: use node-gcm to send notifications to GCM (by default), iOS, ADM and WNS. *iOS:* It is recommended to use [provider authentication tokens](https://developer.apple.com/library/content/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/CommunicatingwithAPNs.html). You need the .p8 certificate that you can obtain in your [account membership](https://cloud.githubusercontent.com/assets/8225312/20380437/599a767c-aca2-11e6-82bd-3cbfc2feee33.png). You should ask for an *Apple Push Notification Authentication Key (Sandbox & Production)* or *Apple Push Notification service SSL (Sandbox & Production)*. However, you can also use certificates. See [node-apn](https://github.com/node-apn/node-apn/wiki/Preparing-Certificates) to see how to prepare cert.pem and key.pem. ### 2. Define destination device ID You can send to multiple devices, independently of platform, creating an array with different destination device IDs. ```js // Single destination const registrationIds = 'INSERT_YOUR_DEVICE_ID'; // Multiple destinations const registrationIds = []; registrationIds.push('INSERT_YOUR_DEVICE_ID'); registrationIds.push('INSERT_OTHER_DEVICE_ID'); ``` *Android:* If you provide more than 1.000 registration tokens, they will automatically be splitted in 1.000 chunks (see [this issue in gcm repo](https://github.com/ToothlessGear/node-gcm/issues/42)) ### 3. Send the notification Create a JSON object with a title and message and send the notification. ```js const data = { title: 'New push notification', // REQUIRED for Android topic: 'topic', // REQUIRED for iOS (apn and gcm) /* The topic of the notification. When using token-based authentication, specify the bundle ID of the app. * When using certificate-based authentication, the topic is usually your app's bundle ID. * More details can be found under https://developer.apple.com/documentation/usernotifications/setting_up_a_remote_notification_server/sending_notification_requests_to_apns */ body: 'Powered by AppFeel', custom: { sender: 'AppFeel', }, priority: 'high', // gcm, apn. Supported values are 'high' or 'normal' (gcm). Will be translated to 10 and 5 for apn. Defaults to 'high' collapseKey: '', // gcm for android, used as collapseId in apn contentAvailable: true, // gcm, apn. node-apn will translate true to 1 as required by apn. delayWhileIdle: true, // gcm for android restrictedPackageName: '', // gcm for android dryRun: false, // gcm for android icon: '', // gcm for android tag: '', // gcm for android color: '', // gcm for android clickAction: '', // gcm for android. In ios, category will be used if not supplied locKey: '', // gcm, apn locArgs: '', // gcm, apn titleLocKey: '', // gcm, apn titleLocArgs: '', // gcm, apn retries: 1, // gcm, apn encoding: '', // apn badge: 2, // gcm for ios, apn sound: 'ping.aiff', // gcm, apn alert: { // apn, will take precedence over title and body title: 'title', body: 'body' // details: https://github.com/node-apn/node-apn/blob/master/doc/notification.markdown#convenience-setters }, /* * A string is also accepted as a payload for alert * Your notification won't appear on ios if alert is empty object * If alert is an empty string the regular 'title' and 'body' will show in Notification */ // alert: '', launchImage: '', // apn and gcm for ios action: '', // apn and gcm for ios category: '', // apn and gcm for ios // mdm: '', // apn and gcm for ios. Use this to send Mobile Device Management commands. // https://developer.apple.com/library/content/documentation/Miscellaneous/Reference/MobileDeviceManagementProtocolRef/3-MDM_Protocol/MDM_Protocol.html urlArgs: '', // apn and gcm for ios truncateAtWordEnd: true, // apn and gcm for ios mutableContent: 0, // apn threadId: '', // apn expiry: Math.floor(Date.now() / 1000) + 28 * 86400, // seconds timeToLive: 28 * 86400, // if both expiry and timeToLive are given, expiry will take precedency headers: [], // wns launch: '', // wns duration: '', // wns consolidationKey: 'my notification', // ADM }; // You can use it in node callback style push.send(registrationIds, data, (err, result) => { if (err) { console.log(err); } else { console.log(result); } }); // Or you could use it as a promise: push.send(registrationIds, data) .then((results) => { ... }) .catch((err) => { ... }); ``` - `err` will be null if all went fine, otherwise will return the error from the respective provider module. - `result` will contain an array with the following objects (one object for each device type found in device registration id's): ```js [ { method: 'gcm', // The method used send notifications and which this info is related to multicastId: [], // (only Android) Array with unique ID (number) identifying the multicast message, one identifier for each chunk of 1.000 notifications) success: 0, // Number of notifications that have been successfully sent. It does not mean that the notification has been deliveried. failure: 0, // Number of notifications that have been failed to be send. message: [{ messageId: '', // (only for android) String specifying a unique ID for each successfully processed message or undefined if error regId: value, // The current registrationId (device token id). Beware: For Android this may change if Google invalidates the previous device token. Use "originalRegId" if you are interested in when this changed occurs. originalRegId: value, // (only for android) The registrationId that was sent to the push.send() method. Compare this with field "regId" in order to know when the original registrationId (device token id) gets changed. error: new Error('unknown'), // If any, there will be an Error object here for depuration purposes (when possible it will come form source libraries aka apn, node-gcm) errorMsg: 'some error', // If any, will include the error message from the respective provider module }], }, { method: 'apn', ... // Same structure here, except for message.orignalRegId }, { method: 'wns', ... // Same structure here, except for message.orignalRegId }, { method: 'adm', ... // Same structure here, except for message.orignalRegId }, { method: 'webPush', ... // Same structure here, except for message.orignalRegId }, ] ``` ## GCM **NOTE:** If you provide more than 1.000 registration tokens, they will automatically be splitted in 1.000 chunks (see [this issue in gcm repo](https://github.com/ToothlessGear/node-gcm/issues/42)) The following parameters are used to create a GCM message. See https://developers.google.com/cloud-messaging/http-server-ref#table5 for more info: ```js // Set default custom data from data let custom; if (typeof data.custom === 'string') { custom = { message: data.custom, }; } else if (typeof data.custom === 'object') { custom = Object.assign({}, data.custom); } else { custom = { data: data.custom, }; } custom.title = custom.title || data.title; custom.message = custom.message || data.body; custom.sound = custom.sound || data.sound; custom.icon = custom.icon || data.icon; custom.msgcnt = custom.msgcnt || data.badge; if (opts.phonegap === true && data.contentAvailable) { custom['content-available'] = 1; } const message = new gcm.Message({ // See https://developers.google.com/cloud-messaging/http-server-ref#table5 collapseKey: data.collapseKey, priority: data.priority === 'normal' ? data.priority : 'high', contentAvailable: data.contentAvailable || false, delayWhileIdle: data.delayWhileIdle || false, // Deprecated from Nov 15th 2016 (will be ignored) timeToLive: data.expiry - Math.floor(Date.now() / 1000) || data.timeToLive || 28 * 86400, restrictedPackageName: data.restrictedPackageName, dryRun: data.dryRun || false, data: data.custom, notification: { title: data.title, // Android, iOS (Watch) body: data.body, // Android, iOS icon: data.icon, // Android sound: data.sound, // Android, iOS badge: data.badge, // iOS tag: data.tag, // Android color: data.color, // Android click_action: data.clickAction || data.category, // Android, iOS body_loc_key: data.locKey, // Android, iOS body_loc_args: data.locArgs, // Android, iOS title_loc_key: data.titleLocKey, // Android, iOS title_loc_args: data.titleLocArgs, // Android, iOS }, } ``` *data is the parameter in `push.send(registrationIds, data)`* * [See node-gcm fields](https://github.com/ToothlessGear/node-gcm#usage) **Note:** parameters are duplicated in data and in notification, so in fact they are being send as: ```js data: { title: 'title', message: 'body', sound: 'mySound.aiff', icon: undefined, msgcnt: undefined // Any custom data sender: 'appfeel-test', }, notification: { title: 'title', body: 'body', icon: undefined, sound: 'mySound.aiff', badge: undefined, tag: undefined, color: undefined, click_action: undefined, body_loc_key: undefined, body_loc_args: undefined, title_loc_key: undefined, title_loc_args: undefined } ``` In that way, they can be accessed in android in the following two ways: ```java String title = extras.getString("title"); title = title != null ? title : extras.getString("gcm.notification.title"); ``` ### PhoneGap compatibility mode In case your app is written with Cordova / Ionic and you are using the [PhoneGap PushPlugin](https://github.com/phonegap/phonegap-plugin-push/), you can use the `phonegap` setting in order to adapt to the recommended behaviour described in [https://github.com/phonegap/phonegap-plugin-push/blob/master/docs/PAYLOAD.md#android-behaviour](https://github.com/phonegap/phonegap-plugin-push/blob/master/docs/PAYLOAD.md#android-behaviour). ```js const settings = { gcm: { id: '<yourId>', phonegap: true } } ``` ## APN The following parameters are used to create an APN message: ```js { retryLimit: data.retries || -1, expiry: data.expiry || ((data.timeToLive || 28 * 86400) + Math.floor(Date.now() / 1000)), priority: data.priority === 'normal' ? 5 : 10, encoding: data.encoding, payload: data.custom || {}, badge: data.badge, sound: data.sound, alert: data.alert || { title: data.title, body: data.body, 'title-loc-key': data.titleLocKey, 'title-loc-args': data.titleLocArgs, 'loc-key': data.locKey, 'loc-args': data.locArgs, 'launch-image': data.launchImage, action: data.action, }, topic: data.topic, // Required category: data.category || data.clickAction, contentAvailable: data.contentAvailable, mdm: data.mdm, urlArgs: data.urlArgs, truncateAtWordEnd: data.truncateAtWordEnd, collapseId: data.collapseKey, mutableContent: data.mutableContent || 0, } ``` *data is the parameter in `push.send(registrationIds, data)`* * [See node-apn fields](https://github.com/node-apn/node-apn/blob/master/doc/notification.markdown) * **Please note** that `topic` is required ([see node-apn docs](https://github.com/node-apn/node-apn/blob/master/doc/notification.markdown#notificationtopic)). When using token-based authentication, specify the bundle ID of the app. When using certificate-based authentication, the topic is usually your app's bundle ID. More details can be found under https://developer.apple.com/documentation/usernotifications/setting_up_a_remote_notification_server/sending_notification_requests_to_apns ### Silent push notifications iOS supports silent push notifications which are not displayed to the user but only used to transmit data. You can send silent push notifications by sending a push notification with normal priority and no sound, badge or alert. ```js const silentPushData = { topic: 'yourTopic', contentAvailable: true, priority: 'normal', payload: { yourKey: 'yourValue', ... } } ``` ## WNS The following fields are used to create a WNS message: ```js const notificationMethod = settings.wns.notificationMethod; const opts = Object.assign({}, settings.wns); opts.headers = data.headers || opts.headers; opts.launch = data.launch || opts.launch; opts.duration = data.duration || opts.duration; delete opts.notificationMethod; delete data.headers; delete data.launch; delete data.duration; wns[notificationMethod](regId, data, opts, (err, response) => { ... }); ``` *data is the parameter in `push.send(registrationIds, data)`* * [See wns fileds](https://github.com/tjanczuk/wns) **Note:** Please keep in mind that if `data.accessToken` is supplied, each push notification will be sent after the previous one has been **responded**. This is because Microsoft may send a new `accessToken` in the response and it should be used in successive requests. This can slow down the whole process depending on the number of devices to send. ## ADM The following parameters are used to create an ADM message: ```js const data = Object.assign({}, _data); // _data is the data passed as method parameter const consolidationKey = data.consolidationKey; const expiry = data.expiry; const timeToLive = data.timeToLive; delete data.consolidationKey; delete data.expiry; delete data.timeToLive; const ADMmesssage = { expiresAfter: expiry - Math.floor(Date.now() / 1000) || timeToLive || 28 * 86400, consolidationKey, data, }; ``` *data is the parameter in `push.send(registrationIds, data)`* * [See node-adm fields](https://github.com/umano/node-adm#usage) ## Web-Push Data can be passed as a simple string payload. If you do not pass a string, the parameter value will be stringified beforehand. Settings are directly forwarded to `webPush.sendNotification`. ```js const payload = typeof data === 'string' ? data : JSON.stringify(data); webPush.sendNotification(regId, payload, settings.web); ``` A working server example implementation can be found at [https://github.com/alex-friedl/webpush-example/blob/master/server/index.js](https://github.com/alex-friedl/webpush-example/blob/master/server/index.js) ## Resources - [Crossplatform integration example using this library and a React Native app](https://github.com/alex-friedl/crossplatform-push-notifications-example) - [Web-Push client/server example](https://github.com/alex-friedl/webpush-example) - [Node Push Notify from alexlds](https://github.com/alexlds/node-push-notify) ## LICENSE ``` The MIT License (MIT) Copyright (c) 2016 AppFeel Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ``` *<p style="font-size: small;" align="right"><a color="#232323;" href="http://appfeel.com">Made in Barcelona with <span color="#FCB"><3</span> and <span color="#BBCCFF">Code</span></a></p>*