node-opcua-transport
Version:
pure nodejs OPCUA SDK - module transport
606 lines (524 loc) • 22.2 kB
text/typescript
/* eslint-disable @typescript-eslint/ban-types */
/**
* @module node-opcua-transport
*/
import { EventEmitter } from "events";
import chalk from "chalk";
import { assert } from "node-opcua-assert";
import { make_debugLog, checkDebugFlag, make_errorLog, hexDump, make_warningLog } from "node-opcua-debug";
import { ObjectRegistry } from "node-opcua-object-registry";
import { PacketAssembler, PacketAssemblerErrorCode } from "node-opcua-packet-assembler";
import { ErrorCallback, CallbackWithData, StatusCode } from "node-opcua-status-code";
import { StatusCodes2 } from "./status_codes";
import { readRawMessageHeader } from "./message_builder_base";
import { doTraceIncomingChunk } from "./utils";
import { TCPErrorMessage } from "./TCPErrorMessage";
import { packTcpMessage } from "./tools";
const debugLog = make_debugLog("TRANSPORT");
const doDebug = checkDebugFlag("TRANSPORT");
const errorLog = make_errorLog("TRANSPORT");
const warningLog = make_warningLog("TRANSPORT");
const doDebugFlow = false;
export interface ISocketLike extends EventEmitter {
remoteAddress?: string;
remotePort?: number;
write(data: string | Buffer, callback?: (err?: Error) => void | undefined): void;
end(): void;
setKeepAlive(enable?: boolean, initialDelay?: number): this;
setNoDelay(noDelay?: boolean): this;
setTimeout(timeout: number, callback?: () => void): this;
destroy(err?: Error): void;
destroyed: boolean;
on(event: "close", listener: (hadError: boolean) => void): this;
on(event: "connect", listener: () => void): this;
on(event: "data", listener: (data: Buffer) => void): this;
on(event: "end", listener: () => void): this;
on(event: "error", listener: (err: Error) => void): this;
on(event: "timeout", listener: () => void): this;
once(event: "close", listener: (hadError: boolean) => void): this;
once(event: "connect", listener: () => void): this;
once(event: "data", listener: (data: Buffer) => void): this;
once(event: "end", listener: () => void): this;
once(event: "error", listener: (err: Error) => void): this;
once(event: "timeout", listener: () => void): this;
prependListener(event: "close", listener: (hadError: boolean) => void): this;
prependListener(event: "connect", listener: () => void): this;
prependListener(event: "data", listener: (data: Buffer) => void): this;
prependListener(event: "end", listener: () => void): this;
prependListener(event: "error", listener: (err: Error) => void): this;
prependListener(event: "timeout", listener: () => void): this;
}
export interface IMockSocket extends ISocketLike {
invalid?: boolean;
// [key: string]: any;
write(data: string | Buffer, callback?: (err?: Error) => void | undefined): void;
destroy(): void;
end(): void;
setKeepAlive(enable?: boolean, initialDelay?: number): this;
setNoDelay(noDelay?: boolean): this;
setTimeout(timeout: number, callback?: () => void): this;
}
const defaultFakeSocket = {
invalid: true,
destroyed: false,
destroy(err?: Error) {
this.destroyed = true;
errorLog("MockSocket.destroy");
},
end() {
errorLog("MockSocket.end");
},
write(data: string | Buffer, callback?: (err?: Error) => void | undefined): void {
/** */
if (callback) {
callback();
}
},
setKeepAlive(enable?: boolean, initialDelay?: number) {
return this;
},
setNoDelay(noDelay?: boolean) {
return this;
},
setTimeout(timeout: number, callback?: () => void) {
return this;
}
};
let fakeSocket: IMockSocket = defaultFakeSocket as IMockSocket;
export function setFakeTransport(mockSocket: IMockSocket): void {
fakeSocket = mockSocket;
}
export function getFakeTransport(): ISocketLike {
if (fakeSocket.invalid) {
throw new Error("getFakeTransport: setFakeTransport must be called first - BadProtocolVersionUnsupported");
}
process.nextTick(() => fakeSocket.emit("connect"));
return fakeSocket;
}
let counter = 0;
export interface TCP_transport {
/**
* notify the observers that a message chunk has been received
* @event chunk
* @param message_chunk the message chunk
*/
on(eventName: "chunk", eventHandler: (messageChunk: Buffer) => void): this;
/**
* notify the observers that the transport layer has been disconnected.
* @event close
*/
on(eventName: "close", eventHandler: (err: Error | null) => void): this;
once(eventName: "chunk", eventHandler: (messageChunk: Buffer) => void): this;
once(eventName: "close", eventHandler: (err: Error | null) => void): this;
emit(eventName: "close", err?: Error | null): boolean;
emit(eventName: "chunk", messageChunk: Buffer): boolean;
}
// tslint:disable:class-name
export class TCP_transport extends EventEmitter {
private static registry = new ObjectRegistry();
/**
* the size of the header in bytes
* @default 8
*/
public static readonly headerSize = 8;
/**
* indicates the version number of the OPCUA protocol used
* @default 0
*/
public protocolVersion: number;
public maxMessageSize: number;
public maxChunkCount: number;
public sendBufferSize: number;
public receiveBufferSize: number;
public bytesWritten: number;
public bytesRead: number;
public chunkWrittenCount: number;
public chunkReadCount: number;
public name: string;
public _socket: ISocketLike | null;
#_closedEmitted: Error | string | undefined = undefined;
#_timerId: NodeJS.Timeout | null;
#_theCallback?: (err?: Error | null, data?: Buffer) => void;
#_on_error_during_one_time_message_receiver: ((hadError: boolean) => void) | undefined;
#packetAssembler?: PacketAssembler;
#_timeout: number;
#_isDisconnecting = false;
protected _theCloseError: Error | null = null;
constructor() {
super();
this.name = this.constructor.name + counter;
counter += 1;
this._socket = null;
this.#_timerId = null;
this.#_timeout = 5000; // 5 seconds timeout
this.#_theCallback = undefined;
this.maxMessageSize = 0;
this.maxChunkCount = 0;
this.receiveBufferSize = 0;
this.sendBufferSize = 0;
this.protocolVersion = 0;
this.bytesWritten = 0;
this.bytesRead = 0;
this.chunkWrittenCount = 0;
this.chunkReadCount = 0;
TCP_transport.registry.register(this);
}
public toString() {
let str = "\n";
str += " name.............. = " + this.name + "\n";
str += " protocolVersion... = " + this.protocolVersion + "\n";
str += " maxMessageSize.... = " + this.maxMessageSize + "\n";
str += " maxChunkCount..... = " + this.maxChunkCount + "\n";
str += " receiveBufferSize. = " + this.receiveBufferSize + "\n";
str += " sendBufferSize.... = " + this.sendBufferSize + "\n";
str += " bytesRead......... = " + this.bytesRead + "\n";
str += " bytesWritten...... = " + this.bytesWritten + "\n";
str += " chunkWrittenCount. = " + this.chunkWrittenCount + "\n";
str += " chunkReadCount.... = " + this.chunkReadCount + "\n";
str += " closeEmitted ? ....= " + this.#_closedEmitted + "\n";
return str;
}
public setLimits({
receiveBufferSize,
sendBufferSize,
maxMessageSize,
maxChunkCount
}: {
receiveBufferSize: number;
sendBufferSize: number;
maxMessageSize: number;
maxChunkCount: number;
}) {
this.receiveBufferSize = receiveBufferSize;
this.sendBufferSize = sendBufferSize;
this.maxMessageSize = maxMessageSize;
this.maxChunkCount = maxChunkCount;
if (maxChunkCount !== 0) {
if (maxMessageSize / sendBufferSize > maxChunkCount) {
const expectedMaxChunkCount = Math.ceil(maxMessageSize / sendBufferSize);
warningLog(
`Warning: maxChunkCount is not big enough : maxMessageSize / sendBufferSize ${expectedMaxChunkCount} > maxChunkCount ${maxChunkCount}`
);
}
if (maxMessageSize / receiveBufferSize > maxChunkCount) {
const expectedMaxChunkCount = Math.ceil(maxMessageSize / receiveBufferSize);
warningLog(
`Warning: maxChunkCount is not big enough :maxMessageSize / sendBufferSize ${expectedMaxChunkCount} > maxChunkCount ${maxChunkCount}`
);
}
}
// reinstall packetAssembler with correct limits
this.#_install_packetAssembler();
}
public get timeout(): number {
return this.#_timeout;
}
public set timeout(value: number) {
assert(!this.#_timerId);
debugLog("Setting socket " + this.name + " timeout = ", value);
this.#_timeout = value;
}
public dispose(): void {
this._cleanup_timers();
assert(!this.#_timerId);
if (this._socket) {
const gracefully = true;
if (gracefully) {
// close the connection gracefully
this._socket.end();
} else {
// close the connection forcefully
this._socket.destroy();
}
// this._socket.removeAllListeners();
this._socket = null;
}
TCP_transport.registry.unregister(this);
}
/**
* write the message_chunk on the socket.
* @param messageChunk
*/
public write(messageChunk: Buffer, callback?: (err?: Error) => void | undefined): void {
const header = readRawMessageHeader(messageChunk);
assert(header.length === messageChunk.length);
const c = header.messageHeader.isFinal;
assert(c === "F" || c === "C" || c === "A");
this._write_chunk(messageChunk, (err) => {
callback && callback(err);
});
}
public isDisconnecting(): boolean {
return !this._socket || this.#_isDisconnecting;
}
/**
* disconnect the TCP layer and close the underlying socket.
* The ```"close"``` event will be emitted to the observers with err=null.
*
*/
public disconnect(callback: ErrorCallback): void {
assert(typeof callback === "function", "expecting a callback function, but got " + callback);
if (!this._socket || this.#_isDisconnecting) {
if (!this.#_isDisconnecting) {
this.dispose();
}
callback();
return;
}
this.#_isDisconnecting = true;
this._cleanup_timers();
this._socket.prependOnceListener("close", () => {
this._emitClose(null);
setImmediate(() => {
callback();
});
});
this._socket.end();
this._socket && this._socket.destroy();
this._socket = null;
}
public isValid(): boolean {
return this._socket !== null && !this._socket.destroyed;
}
protected _write_chunk(messageChunk: Buffer, callback?: (err?: Error) => void | undefined): void {
if (this._socket !== null) {
this.bytesWritten += messageChunk.length;
this.chunkWrittenCount++;
this._socket.write(messageChunk, callback);
} else {
if (callback) {
callback();
}
}
}
#_install_packetAssembler() {
if (this.#packetAssembler) {
this.#packetAssembler.removeAllListeners();
this.#packetAssembler = undefined;
}
// install packet assembler ...
this.#packetAssembler = new PacketAssembler({
readChunkFunc: readRawMessageHeader,
minimumSizeInBytes: TCP_transport.headerSize,
maxChunkSize: this.receiveBufferSize //Math.max(this.receiveBufferSize, this.sendBufferSize)
});
this.#packetAssembler.on("chunk", (chunk: Buffer) => this._on_message_chunk_received(chunk));
this.#packetAssembler.on("error", (err, code) => {
let statusCode = StatusCodes2.BadTcpMessageTooLarge;
switch (code) {
case PacketAssemblerErrorCode.ChunkSizeExceeded:
statusCode = StatusCodes2.BadTcpMessageTooLarge;
break;
default:
statusCode = StatusCodes2.BadTcpInternalError;
}
this.sendErrorMessage(statusCode, err.message);
this.prematureTerminate(new Error("Packet Assembler : " + err.message), statusCode);
});
}
protected _install_socket(socket: ISocketLike): void {
// note: it is possible that a transport may be recycled and re-used again after a connection break
assert(socket);
assert(!this._socket, "already have a socket");
this._socket = socket;
this.#_closedEmitted = undefined;
this._theCloseError = null;
assert(this.#_closedEmitted === undefined, "TCP Transport has already been closed !");
this._socket.setKeepAlive(true);
// Setting true for noDelay will immediately fire off data each time socket.write() is called.
this._socket.setNoDelay(true);
// set socket timeout
debugLog(" TCP_transport#install => setting " + this.name + " _socket.setTimeout to ", this.timeout);
// let use a large timeout here to make sure that we not conflict with our internal timeout
this._socket.setTimeout(this.timeout);
// istanbul ignore next
doDebug && debugLog(" TCP_transport#_install_socket ", this.name);
this.#_install_packetAssembler();
this._socket
.on("data", (data: Buffer) => this._on_socket_data(data))
.on("close", (hadError) => this._on_socket_close(hadError))
.on("end", () => this._on_socket_end())
.on("error", (err: Error) => this._on_socket_error(err))
.on("timeout", () => this._on_socket_timeout());
}
public sendErrorMessage(statusCode: StatusCode, extraErrorDescription: string | null): void {
// When the Client receives an Error Message it reports the error to the application and closes the TransportConnection gracefully.
// If a Client encounters a fatal error, it shall report the error to the application and send a CloseSecureChannel Message.
/* istanbul ignore next*/
if (doDebug) {
debugLog(chalk.red(" sendErrorMessage ") + chalk.cyan(statusCode.toString()));
debugLog(chalk.red(" extraErrorDescription ") + chalk.cyan(extraErrorDescription));
}
const reason = `${statusCode.toString()}:${extraErrorDescription || ""}`;
const errorResponse = new TCPErrorMessage({
statusCode,
reason
});
const messageChunk = packTcpMessage("ERR", errorResponse);
this.write(messageChunk);
}
public prematureTerminate(err: Error, statusCode: StatusCode): void {
// https://reference.opcfoundation.org/v104/Core/docs/Part6/6.7.3/
debugLog("prematureTerminate", err ? err.message : "", statusCode.toString(), "has socket = ", !!this._socket);
doDebugFlow && errorLog("prematureTerminate from", "has socket = ", !!this._socket, new Error().stack);
if (this._socket) {
err.message = "premature socket termination " + err.message;
// we consider this as an error
const _s = this._socket;
this._socket = null;
_s.destroy(err);
this.dispose();
}
}
/**
*
* install a one time message receiver callback
*
* Rules:
* * TCP_transport will not emit the ```message``` event, while the "one time message receiver" is in operation.
* * the TCP_transport will wait for the next complete message chunk and call the provided callback func
* ```callback(null,messageChunk);```
*
* if a messageChunk is not received within ```TCP_transport.timeout``` or if the underlying socket reports
* an error, the callback function will be called with an Error.
*
*/
protected _install_one_time_message_receiver(callback: CallbackWithData): void {
assert(!this.#_theCallback, "callback already set");
assert(typeof callback === "function");
this._start_one_time_message_receiver(callback);
}
private _fulfill_pending_promises(err: Error | null, data?: Buffer): boolean {
if (!this.#_theCallback) return false;
doDebugFlow && errorLog("_fulfill_pending_promises from", new Error().stack);
const callback = this.#_theCallback;
this.#_theCallback = undefined;
callback(err, data);
return true;
}
private _on_message_chunk_received(messageChunk: Buffer) {
if (doTraceIncomingChunk) {
warningLog("Transport", this.name);
warningLog(hexDump(messageChunk));
}
const hadCallback = this._fulfill_pending_promises(null, messageChunk);
this.chunkReadCount++;
if (!hadCallback) {
this.emit("chunk", messageChunk);
}
}
private _cleanup_timers() {
if (this.#_timerId) {
clearTimeout(this.#_timerId);
this.#_timerId = null;
}
}
private _start_one_time_message_receiver(callback: CallbackWithData) {
assert(!this.#_timerId && !this.#_on_error_during_one_time_message_receiver, "timer already started");
const _cleanUp = () => {
this._cleanup_timers();
if (this.#_on_error_during_one_time_message_receiver) {
this._socket?.removeListener("close", this.#_on_error_during_one_time_message_receiver);
this.#_on_error_during_one_time_message_receiver = undefined;
}
};
const onTimeout = () => {
_cleanUp();
this._fulfill_pending_promises(
new Error(`Timeout(A) in waiting for data on socket ( timeout was = ${this.timeout} ms)`)
);
this.dispose();
};
// Setup timeout detection timer ....
this.#_timerId = setTimeout(() => {
this.#_timerId = null;
onTimeout();
}, this.timeout);
// also monitored
if (this._socket) {
// to do = intercept socket error as well
this.#_on_error_during_one_time_message_receiver = (hadError: boolean) => {
const err = new Error(
`ERROR in waiting for data on socket ( timeout was = ${this.timeout} ms) hadError` + hadError
);
this._emitClose(err);
this._fulfill_pending_promises(err);
};
this._socket.prependOnceListener("close", this.#_on_error_during_one_time_message_receiver);
}
const _callback = callback;
this.#_theCallback = (err?: Error | null, data?: Buffer) => {
_cleanUp();
this.#_theCallback = undefined;
_callback(err!, data);
};
}
private _on_socket_data(data: Buffer): void {
// istanbul ignore next
if (!this.#packetAssembler) {
throw new Error("internal Error");
}
this.bytesRead += data.length;
if (data.length > 0) {
this.#packetAssembler.feed(data);
}
}
private _on_socket_close(hadError: boolean) {
// istanbul ignore next
if (doDebug) {
debugLog(chalk.red(` SOCKET CLOSE ${this.name}: `), chalk.yellow("had_error ="), chalk.cyan(hadError.toString()));
}
this.dispose();
if (this.#_theCallback) return;
// if (hadError) {
// if (this._socket) {
// this._socket.destroy();
// }
// }
this._emitClose();
}
protected _emitClose(err?: Error | null) {
err = err || this._theCloseError;
doDebugFlow && warningLog("_emitClose ", err?.message || "", "from", new Error().stack);
if (!this.#_closedEmitted) {
this.#_closedEmitted = err || "noError";
this.emit("close", err || null);
// if (this._theCallback) {
// const callback = this._theCallback;
// this._theCallback = undefined;
// callback(err || null);
// }
} else {
debugLog("Already emitted close event", (this.#_closedEmitted as any).message);
debugLog("err = ", err?.message);
debugLog("");
debugLog("Already emitted close event", this.#_closedEmitted);
debugLog("err = ", err?.message, err);
}
}
private _on_socket_end() {
// istanbul ignore next
doDebug && debugLog(chalk.red(` SOCKET END : ${this.name}`), "is disconnecting ", this.isDisconnecting());
if (this.isDisconnecting()) {
return;
}
//
debugLog(chalk.red(" Transport Connection ended") + " " + this.name);
const err = new Error(this.name + ": socket has been disconnected by third party");
debugLog(" bytesRead = ", this.bytesRead);
debugLog(" bytesWritten = ", this.bytesWritten);
this._theCloseError = err;
this._fulfill_pending_promises(new Error("Connection aborted - ended by server : " + (err ? err.message : "")));
}
private _on_socket_error(err: Error) {
// istanbul ignore next
debugLog(chalk.red(` _on_socket_error: ${this.name}`), chalk.yellow(err.message));
// node The "close" event will be called directly following this event.
// this._emitClose(err);
}
private _on_socket_timeout() {
const msg = `socket timeout : timeout=${this.timeout} ${this.name}`;
doDebug && debugLog(msg);
this.prematureTerminate(new Error(msg), StatusCodes2.BadTimeout);
}
}