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node-noise

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import type { bytes } from './basic'; import type { NoiseSession } from './handshake'; export interface IHandshake { session: NoiseSession; encrypt: (plaintext: bytes, session: NoiseSession) => bytes; decrypt: (ciphertext: bytes, session: NoiseSession, dst?: Uint8Array) => { plaintext: bytes; valid: boolean; }; getRemoteStaticKey: () => bytes; } export interface HandshakeHandler { beforeWriteMessage: (session: NoiseSession) => Promise<Uint8Array | null>; onReadMessage: (session: NoiseSession, payload: Uint8Array) => Promise<boolean>; }