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node-nlp

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Library for NLU (Natural Language Understanding) done in Node.js

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; Object.defineProperty(exports, "__esModule", { value: true }); const botStateSet_1 = require("./botStateSet"); /** * Middleware that will automatically save any state changes at the end of the turn. * * @remarks * The `AutoSaveStateMiddleware` class should be added towards the top of your bot's middleware * stack, before any other components that use state. Any `BotState` plugins passed to the * constructor will have their `BotState.saveChanges()` method called upon successful completion * of the turn. * * This example shows boilerplate code for reading and writing conversation and user state within * a bot: * * ```JavaScript * const { AutoSaveStateMiddleware, ConversationState, UserState, MemoryStorage } = require('botbuilder'); * * const storage = new MemoryStorage(); * const conversationState = new ConversationState(storage); * const userState = new UserState(storage); * adapter.use(new AutoSaveStateMiddleware(conversationState, userState)); * * server.post('/api/messages', (req, res) => { * adapter.processActivity(req, res, async (turnContext) => { * // Get state * const convo = await conversationState.load(turnContext); * const user = await userState.load(turnContext); * * // ... route activity ... * // ...make changes to state objects... * // ... no need to call userState.saveChanges() or conversationState.saveChanges() anymore! * }); * }); * ``` */ class AutoSaveStateMiddleware { /** * Creates a new AutoSaveStateiMiddleware instance. * @param botStates One or more BotState plugins to automatically save at the end of the turn. */ constructor(...botStates) { this.botStateSet = new botStateSet_1.BotStateSet(); botStateSet_1.BotStateSet.prototype.add.apply(this.botStateSet, botStates); } onTurn(context, next) { return __awaiter(this, void 0, void 0, function* () { yield next(); yield this.botStateSet.saveAllChanges(context, false); }); } /** * Adds additional `BotState` plugins to be saved. * @param botStates One or more BotState plugins to add. */ add(...botStates) { botStateSet_1.BotStateSet.prototype.add.apply(this.botStateSet, botStates); return this; } } exports.AutoSaveStateMiddleware = AutoSaveStateMiddleware; //# sourceMappingURL=autoSaveStateMiddleware.js.map