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Library for NLU (Natural Language Understanding) done in Node.js

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<!DOCTYPE html> <html lang="en"> <head> <meta charset="utf-8"> <title>JSDoc: Source: math/vector.js</title> <script src="scripts/prettify/prettify.js"> </script> <script src="scripts/prettify/lang-css.js"> </script> <!--[if lt IE 9]> <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script> <![endif]--> <link type="text/css" rel="stylesheet" href="styles/prettify-tomorrow.css"> <link type="text/css" rel="stylesheet" href="styles/jsdoc-default.css"> </head> <body> <div id="main"> <h1 class="page-title">Source: math/vector.js</h1> <section> <article> <pre class="prettyprint source linenums"><code>/* * Copyright (c) AXA Shared Services Spain S.A. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * Class representing a Vector and some of the possible operations. */ class Vector { /** * Constructor of the class * @param {Number[] | Vector} elements Elements for initializing the vector. * @param {boolean} useClone If true, the input array is cloned. If false, it uses * the elements input directly by reference. */ constructor(elements, useClone = true) { if (useClone) { this.elements = elements ? (elements.elements || elements).slice() : undefined; } else { this.elements = elements.elements || elements; } } /** * Creates a new array, where we can say the number of elements, and also the * value used for initializing each cell of the array. * @param {Number} numElements Number of elements. * @param {Number} value Initialization value. * @returns {Number[]} Array initialized with the given value at each cell. */ static createArray(numElements, value) { const result = []; for (let i = 0; i &lt; numElements; i += 1) { result.push(value); } return result; } /** * Creates a new array where each element value is 1. * @param {Number} numElements Number of elements. * @returns {Number[]} Array where each cell is 1. */ static one(numElements) { return new Vector(Vector.createArray(numElements, 1)); } /** * Creates a new array where each element value is 0. * @param {Number} numElements Number of elements. * @returns {Number[]} Array where each cell is 0. */ static zero(numElements) { return new Vector(Vector.createArray(numElements, 0)); } /** * Iterate every element of the vector, and executed the provided function * for each one. * @param {Function} fn Function with signature (element, index). */ forEach(fn) { const numElements = this.elements.length; for (let i = 0; i &lt; numElements; i += 1) { fn(this.elements[i], i); } } /** * Creates a new vector where each element is the element of this vector, * but operated by a function. * @param {Function} fn Function with signature (element, index). * @returns {Vector} New vector result of apply the function to each element. */ map(fn) { const result = Vector.zero(this.elements.length); this.forEach((value, i) => { result.elements[i] = fn(value, i); }); return result; } /** * Run an binary operation over this vector. * @param {Number|Number[] | Vector} operand Scalar o vector to operate this with. * @param {Fucntion} operator Operator binary function with * signature (operandElement, thisElement, index) */ runOperation(operand, operator) { // If operand is an scalar. if (typeof operand === 'number') { return this.map((v, i) => operator(v, operand, i)); } // If operand is a vector. const values = operand.elements || operand; if (this.elements.length !== values.length) { throw new Error('Cannot operate two vectors with different dimensions.'); } return this.map((v, i) => operator(v, values[i], i)); } /** * Return a vector where every element is the natural logarithm of the * input element. * @returns {Vector} Result vector. */ log() { return this.map(x => Math.log(x)); } /** * Return a new Vector that is the result of this - value. * @param {Vector} value Vector to subtract from this one. * @returns {Vector} Result vector that is this - value. */ subtract(value) { const elements = []; if (typeof value === 'number') { for (let i = 0, li = this.elements.length; i &lt; li; i += 1) { elements.push(this.elements[i] - value); } } else { const values = value.elements || value; if (this.elements.length !== values.length) { throw new Error( 'Cannot operate two vectors with different dimensions.' ); } for (let i = 0, li = this.elements.length; i &lt; li; i += 1) { elements.push(this.elements[i] - values[i]); } } return new Vector(elements, false); } /** * Returns the sum of all the elements of the Vector. * @returns {Number} Sum of all the vector elements. */ sum() { let result = 0; this.forEach(element => { result += element; }); return result; } /** * Multiply this vector by the vector provided element by element. * @param {Number[] | Vector} value Vector to multiply by this one. * @returns {Vector} Vector result of multiplication of both. */ elementMultiply(value) { const values = value.elements || value; const elements = []; for (let i = 0, li = this.elements.length; i &lt; li; i += 1) { elements.push(this.elements[i] * values[i]); } return new Vector(elements, false); } /** * Return a new array that is the concatenation of both. * @param {Vector | Number[]} values Vector or array to be added. * @returns {Vector} Vector that is concat of this with values. */ augment(values) { return new Vector(this.elements.concat(values.elements || values), false); } /** * Calculates the dot product (scalar product) between two vectors. * @param {Vector | Number[]} value Vector to be multiplied by this one. * @returns {Number} Scalar representing the dot product. */ dot(value) { const elements = value.elements || value; if (this.elements.length !== elements.length) { throw new Error('Cannot operate two vectors with different dimensions.'); } let product = 0; for (let i = 0; i &lt; elements.length; i += 1) { product += this.elements[i] * elements[i]; } return product; } /** * Returns a vector that is a subvector of this from element n. * @param {Number} n Position of the chomp. * @returns {Vector} Vector that is subvector of this from element n. */ chomp(n) { return new Vector(this.elements.slice(n), false); } } module.exports = Vector; </code></pre> </article> </section> </div> <nav> <h2><a href="index.html">Home</a></h2><h3>Classes</h3><ul><li><a href="BinaryNeuralNetworkClassifier.html">BinaryNeuralNetworkClassifier</a></li><li><a href="Classifier.html">Classifier</a></li><li><a href="ConversationContext.html">ConversationContext</a></li><li><a href="DutchStemmer.html">DutchStemmer</a></li><li><a href="EnglishStemmer.html">EnglishStemmer</a></li><li><a href="EnumNamedEntity.html">EnumNamedEntity</a></li><li><a href="Evaluator.html">Evaluator</a></li><li><a href="HungarianStemmer.html">HungarianStemmer</a></li><li><a href="ItalianStemmer.html">ItalianStemmer</a></li><li><a href="Language.html">Language</a></li><li><a href="LogisticRegressionClassifier.html">LogisticRegressionClassifier</a></li><li><a href="Matrix.html">Matrix</a></li><li><a href="MemoryConversationContext.html">MemoryConversationContext</a></li><li><a href="NamedEntity.html">NamedEntity</a></li><li><a href="NerManager.html">NerManager</a></li><li><a href="NlgManager.html">NlgManager</a></li><li><a href="NlpClassifier.html">NlpClassifier</a></li><li><a href="NlpManager.html">NlpManager</a></li><li><a href="NorwegianStemmer.html">NorwegianStemmer</a></li><li><a href="PortugueseStemmer.html">PortugueseStemmer</a></li><li><a href="Recognizer.html">Recognizer</a></li><li><a href="RegexNamedEntity.html">RegexNamedEntity</a></li><li><a href="RomanianStemmer.html">RomanianStemmer</a></li><li><a href="RussianStemmer.html">RussianStemmer</a></li><li><a href="SentimentAnalyzer.html">SentimentAnalyzer</a></li><li><a href="SentimentManager.html">SentimentManager</a></li><li><a href="SimilarSearch.html">SimilarSearch</a></li><li><a href="SlotManager.html">SlotManager</a></li><li><a href="StemmerJa.html">StemmerJa</a></li><li><a href="SwedishStemmer.html">SwedishStemmer</a></li><li><a href="Tokenizer.html">Tokenizer</a></li><li><a href="TrimNamedEntity.html">TrimNamedEntity</a></li><li><a href="TurkishStemmer.html">TurkishStemmer</a></li><li><a href="Vector.html">Vector</a></li><li><a href="XTable.html">XTable</a></li></ul><h3>Global</h3><ul><li><a href="global.html#endsinArr">endsinArr</a></li><li><a href="global.html#prelude">prelude</a></li><li><a href="global.html#regions">regions</a></li><li><a href="global.html#stem">stem</a></li><li><a href="global.html#stopwords">stopwords</a></li></ul> </nav> <br class="clear"> <footer> Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.5.5</a> on Sat Oct 13 2018 19:14:51 GMT+0200 (CEST) </footer> <script> prettyPrint(); 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