node-insim
Version:
An InSim library for NodeJS with TypeScript support
31 lines (30 loc) • 1.39 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.PlayerFlags = void 0;
var PlayerFlags;
(function (PlayerFlags) {
/** Driver is on the left side */
PlayerFlags[PlayerFlags["PIF_LEFTSIDE"] = 1] = "PIF_LEFTSIDE";
/** Automatic gear shift */
PlayerFlags[PlayerFlags["PIF_AUTOGEARS"] = 8] = "PIF_AUTOGEARS";
/** Shifter */
PlayerFlags[PlayerFlags["PIF_SHIFTER"] = 16] = "PIF_SHIFTER";
/** Inertia steer */
PlayerFlags[PlayerFlags["PIF_INERTIA_STEER"] = 32] = "PIF_INERTIA_STEER";
/** Brake help */
PlayerFlags[PlayerFlags["PIF_HELP_B"] = 64] = "PIF_HELP_B";
/** Axis clutch */
PlayerFlags[PlayerFlags["PIF_AXIS_CLUTCH"] = 128] = "PIF_AXIS_CLUTCH";
/** In pits */
PlayerFlags[PlayerFlags["PIF_INPITS"] = 256] = "PIF_INPITS";
/** Auto clutch */
PlayerFlags[PlayerFlags["PIF_AUTOCLUTCH"] = 512] = "PIF_AUTOCLUTCH";
/** Mouse steering */
PlayerFlags[PlayerFlags["PIF_MOUSE"] = 1024] = "PIF_MOUSE";
/** Keyboard steering (no help) */
PlayerFlags[PlayerFlags["PIF_KB_NO_HELP"] = 2048] = "PIF_KB_NO_HELP";
/** Keyboard steering (stabilized) */
PlayerFlags[PlayerFlags["PIF_KB_STABILISED"] = 4096] = "PIF_KB_STABILISED";
/** Custom view */
PlayerFlags[PlayerFlags["PIF_CUSTOM_VIEW"] = 8192] = "PIF_CUSTOM_VIEW";
})(PlayerFlags || (exports.PlayerFlags = PlayerFlags = {}));