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node-insim

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An InSim library for NodeJS with TypeScript support

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; var __read = (this && this.__read) || function (o, n) { var m = typeof Symbol === "function" && o[Symbol.iterator]; if (!m) return o; var i = m.call(o), r, ar = [], e; try { while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value); } catch (error) { e = { error: error }; } finally { try { if (r && !r.done && (m = i["return"])) m.call(i); } finally { if (e) throw e.error; } } return ar; }; var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) { if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) { if (ar || !(i in from)) { if (!ar) ar = Array.prototype.slice.call(from, 0, i); ar[i] = from[i]; } } return to.concat(ar || Array.prototype.slice.call(from)); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.RaceFlags = exports.IS_RST = void 0; var decorators_1 = require("../decorators"); var base_1 = require("./base"); var enums_1 = require("./enums"); /** * Race STart */ var IS_RST = /** @class */ (function (_super) { __extends(IS_RST, _super); function IS_RST() { var _this = _super.apply(this, __spreadArray([], __read(arguments), false)) || this; _this.Size = 28; _this.Type = enums_1.PacketType.ISP_RST; /** 0 unless this is a reply to an {@link TINY_RST} request */ _this.ReqI = 0; _this.Zero = 0; /** 0 if qualifying */ _this.RaceLaps = 0; /** 0 if race */ _this.QualMins = 0; /** Number of players in race */ _this.NumP = 0; /** * Lap timing * * Bits 6 and 7 (Timing & 0xc0): * * - 0x40: standard lap timing is being used * - 0x80: custom timing - user checkpoints have been placed * - 0xc0: no lap timing - e.g. open config with no user checkpoints * * Bits 0 and 1 (Timing & 0x03): number of checkpoints if lap timing is enabled */ _this.Timing = 0; /** Short track name */ _this.Track = ''; _this.Weather = 0; _this.Wind = 0; /** Race flags (must pit, can reset, etc.) */ _this.Flags = 0; /** Total number of nodes in the path */ _this.NumNodes = 0; /** Node index - finish line */ _this.Finish = 0; /** Node index - split 1 */ _this.Split1 = 0; /** Node index - split 2 */ _this.Split2 = 0; /** Node index - split 3 */ _this.Split3 = 0; return _this; } __decorate([ (0, decorators_1.byte)() ], IS_RST.prototype, "Size", void 0); __decorate([ (0, decorators_1.byte)() ], IS_RST.prototype, "Type", void 0); __decorate([ (0, decorators_1.byte)() ], IS_RST.prototype, "ReqI", void 0); __decorate([ (0, decorators_1.byte)() ], IS_RST.prototype, "Zero", void 0); __decorate([ (0, decorators_1.byte)() ], IS_RST.prototype, "RaceLaps", void 0); __decorate([ (0, decorators_1.byte)() ], IS_RST.prototype, "QualMins", void 0); __decorate([ (0, decorators_1.byte)() ], IS_RST.prototype, "NumP", void 0); __decorate([ (0, decorators_1.byte)() ], IS_RST.prototype, "Timing", void 0); __decorate([ (0, decorators_1.stringNull)(6) ], IS_RST.prototype, "Track", void 0); __decorate([ (0, decorators_1.byte)() ], IS_RST.prototype, "Weather", void 0); __decorate([ (0, decorators_1.byte)() ], IS_RST.prototype, "Wind", void 0); __decorate([ (0, decorators_1.word)() ], IS_RST.prototype, "Flags", void 0); __decorate([ (0, decorators_1.word)() ], IS_RST.prototype, "NumNodes", void 0); __decorate([ (0, decorators_1.word)() ], IS_RST.prototype, "Finish", void 0); __decorate([ (0, decorators_1.word)() ], IS_RST.prototype, "Split1", void 0); __decorate([ (0, decorators_1.word)() ], IS_RST.prototype, "Split2", void 0); __decorate([ (0, decorators_1.word)() ], IS_RST.prototype, "Split3", void 0); return IS_RST; }(base_1.Packet)); exports.IS_RST = IS_RST; var RaceFlags; (function (RaceFlags) { /** Vote kick/ban allowed */ RaceFlags[RaceFlags["HOSTF_CAN_VOTE"] = 1] = "HOSTF_CAN_VOTE"; /** Guest are allowed to select tracks */ RaceFlags[RaceFlags["HOSTF_CAN_SELECT"] = 2] = "HOSTF_CAN_SELECT"; /** Mid-race join allowed */ RaceFlags[RaceFlags["HOSTF_MID_RACE"] = 32] = "HOSTF_MID_RACE"; /** Pit stop required */ RaceFlags[RaceFlags["HOSTF_MUST_PIT"] = 64] = "HOSTF_MUST_PIT"; /** Car reset allowed */ RaceFlags[RaceFlags["HOSTF_CAN_RESET"] = 128] = "HOSTF_CAN_RESET"; /** Forced cockpit view */ RaceFlags[RaceFlags["HOSTF_FCV"] = 256] = "HOSTF_FCV"; /** Cruise mode (wrong way allowed) */ RaceFlags[RaceFlags["HOSTF_CRUISE"] = 512] = "HOSTF_CRUISE"; })(RaceFlags || (exports.RaceFlags = RaceFlags = {}));