node-insim
Version:
An InSim library for NodeJS with TypeScript support
179 lines (178 loc) • 7.15 kB
JavaScript
;
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
var __read = (this && this.__read) || function (o, n) {
var m = typeof Symbol === "function" && o[Symbol.iterator];
if (!m) return o;
var i = m.call(o), r, ar = [], e;
try {
while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
}
catch (error) { e = { error: error }; }
finally {
try {
if (r && !r.done && (m = i["return"])) m.call(i);
}
finally { if (e) throw e.error; }
}
return ar;
};
var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
if (ar || !(i in from)) {
if (!ar) ar = Array.prototype.slice.call(from, 0, i);
ar[i] = from[i];
}
}
return to.concat(ar || Array.prototype.slice.call(from));
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.PitWorkFlags = exports.IS_PIT = void 0;
var decorators_1 = require("../decorators");
var base_1 = require("./base");
var enums_1 = require("./enums");
/**
* PIT stop (stop at pit garage)
*/
var IS_PIT = /** @class */ (function (_super) {
__extends(IS_PIT, _super);
function IS_PIT() {
var _this = _super.apply(this, __spreadArray([], __read(arguments), false)) || this;
_this.Size = 24;
_this.Type = enums_1.PacketType.ISP_PIT;
_this.ReqI = 0;
/** Player's unique id */
_this.PLID = 0;
/** Laps completed */
_this.LapsDone = 0;
/** Player flags */
_this.Flags = 0;
/** /showfuel yes: fuel added percent / no: 255 */
_this.FuelAdd = 0;
/** Current penalty value */
_this.Penalty = enums_1.PenaltyValue.PENALTY_NONE;
/** Number of pit stops */
_this.NumStops = 0;
_this.Sp3 = 0;
/** Rear left tyre compound */
_this.TyreRL = enums_1.TyreCompound.TYRE_R1;
/** Rear right tyre compound */
_this.TyreRR = enums_1.TyreCompound.TYRE_R1;
/** Front left tyre compound */
_this.TyreFL = enums_1.TyreCompound.TYRE_R1;
/** Front right tyre compound */
_this.TyreFR = enums_1.TyreCompound.TYRE_R1;
/** Pit work */
_this.Work = 0;
_this.Spare = 0;
return _this;
}
__decorate([
(0, decorators_1.byte)()
], IS_PIT.prototype, "Size", void 0);
__decorate([
(0, decorators_1.byte)()
], IS_PIT.prototype, "Type", void 0);
__decorate([
(0, decorators_1.byte)()
], IS_PIT.prototype, "ReqI", void 0);
__decorate([
(0, decorators_1.byte)()
], IS_PIT.prototype, "PLID", void 0);
__decorate([
(0, decorators_1.word)()
], IS_PIT.prototype, "LapsDone", void 0);
__decorate([
(0, decorators_1.word)()
], IS_PIT.prototype, "Flags", void 0);
__decorate([
(0, decorators_1.byte)()
], IS_PIT.prototype, "FuelAdd", void 0);
__decorate([
(0, decorators_1.byte)()
], IS_PIT.prototype, "Penalty", void 0);
__decorate([
(0, decorators_1.byte)()
], IS_PIT.prototype, "NumStops", void 0);
__decorate([
(0, decorators_1.byte)()
], IS_PIT.prototype, "Sp3", void 0);
__decorate([
(0, decorators_1.byte)()
], IS_PIT.prototype, "TyreRL", void 0);
__decorate([
(0, decorators_1.byte)()
], IS_PIT.prototype, "TyreRR", void 0);
__decorate([
(0, decorators_1.byte)()
], IS_PIT.prototype, "TyreFL", void 0);
__decorate([
(0, decorators_1.byte)()
], IS_PIT.prototype, "TyreFR", void 0);
__decorate([
(0, decorators_1.unsigned)()
], IS_PIT.prototype, "Work", void 0);
__decorate([
(0, decorators_1.unsigned)()
], IS_PIT.prototype, "Spare", void 0);
return IS_PIT;
}(base_1.Packet));
exports.IS_PIT = IS_PIT;
var PitWorkFlags;
(function (PitWorkFlags) {
/** No work done */
PitWorkFlags[PitWorkFlags["PSE_NOTHING"] = 1] = "PSE_NOTHING";
/** Stopped at pit box */
PitWorkFlags[PitWorkFlags["PSE_STOP"] = 2] = "PSE_STOP";
/** Front damage */
PitWorkFlags[PitWorkFlags["PSE_FR_DAM"] = 4] = "PSE_FR_DAM";
/** Front wheels change */
PitWorkFlags[PitWorkFlags["PSE_FR_WHL"] = 8] = "PSE_FR_WHL";
/** Left front damage */
PitWorkFlags[PitWorkFlags["PSE_LE_FR_DAM"] = 16] = "PSE_LE_FR_DAM";
/** Left front wheel change */
PitWorkFlags[PitWorkFlags["PSE_LE_FR_WHL"] = 32] = "PSE_LE_FR_WHL";
/** Right front damage */
PitWorkFlags[PitWorkFlags["PSE_RI_FR_DAM"] = 64] = "PSE_RI_FR_DAM";
/** Right front wheel change */
PitWorkFlags[PitWorkFlags["PSE_RI_FR_WHL"] = 128] = "PSE_RI_FR_WHL";
/** Rear damage */
PitWorkFlags[PitWorkFlags["PSE_RE_DAM"] = 256] = "PSE_RE_DAM";
/** Rear wheels change */
PitWorkFlags[PitWorkFlags["PSE_RE_WHL"] = 512] = "PSE_RE_WHL";
/** Left rear damage */
PitWorkFlags[PitWorkFlags["PSE_LE_RE_DAM"] = 1024] = "PSE_LE_RE_DAM";
/** Left rear wheel change */
PitWorkFlags[PitWorkFlags["PSE_LE_RE_WHL"] = 2048] = "PSE_LE_RE_WHL";
/** Right rear damage */
PitWorkFlags[PitWorkFlags["PSE_RI_RE_DAM"] = 4096] = "PSE_RI_RE_DAM";
/** Right rear wheel change */
PitWorkFlags[PitWorkFlags["PSE_RI_RE_WHL"] = 8192] = "PSE_RI_RE_WHL";
/** Minor body damage */
PitWorkFlags[PitWorkFlags["PSE_BODY_MINOR"] = 16384] = "PSE_BODY_MINOR";
/** Major body damage */
PitWorkFlags[PitWorkFlags["PSE_BODY_MAJOR"] = 32768] = "PSE_BODY_MAJOR";
/** Setup adjustments */
PitWorkFlags[PitWorkFlags["PSE_SETUP"] = 65536] = "PSE_SETUP";
/** Refuel */
PitWorkFlags[PitWorkFlags["PSE_REFUEL"] = 131072] = "PSE_REFUEL";
})(PitWorkFlags || (exports.PitWorkFlags = PitWorkFlags = {}));