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node-insim

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An InSim library for NodeJS with TypeScript support

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; var __read = (this && this.__read) || function (o, n) { var m = typeof Symbol === "function" && o[Symbol.iterator]; if (!m) return o; var i = m.call(o), r, ar = [], e; try { while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value); } catch (error) { e = { error: error }; } finally { try { if (r && !r.done && (m = i["return"])) m.call(i); } finally { if (e) throw e.error; } } return ar; }; var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) { if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) { if (ar || !(i in from)) { if (!ar) ar = Array.prototype.slice.call(from, 0, i); ar[i] = from[i]; } } return to.concat(ar || Array.prototype.slice.call(from)); }; Object.defineProperty(exports, "__esModule", { value: true }); exports.IS_AXI = void 0; var decorators_1 = require("../decorators"); var base_1 = require("./base"); var enums_1 = require("./enums"); /** * AutoX Info * * You can request information about the current layout with this {@link IS_TINY}: * * - ReqI: non-zero (returned in the reply) * - SubT: {@link TINY_AXI} (AutoX Info) * * The information will be sent back in this packet (also sent when a layout is loaded). */ var IS_AXI = /** @class */ (function (_super) { __extends(IS_AXI, _super); function IS_AXI() { var _this = _super.apply(this, __spreadArray([], __read(arguments), false)) || this; _this.Size = 40; _this.Type = enums_1.PacketType.ISP_AXI; /** 0 unless this is a reply to an {@link TINY_AXI} request */ _this.ReqI = 0; _this.Zero = 0; /** Autocross start position */ _this.AXStart = 0; /** Number of checkpoints */ _this.NumCP = 0; /** Number of objects */ _this.NumO = 0; /** The name of the layout last loaded (if loaded locally) */ _this.LName = ''; return _this; } __decorate([ (0, decorators_1.byte)() ], IS_AXI.prototype, "Size", void 0); __decorate([ (0, decorators_1.byte)() ], IS_AXI.prototype, "Type", void 0); __decorate([ (0, decorators_1.byte)() ], IS_AXI.prototype, "ReqI", void 0); __decorate([ (0, decorators_1.byte)() ], IS_AXI.prototype, "Zero", void 0); __decorate([ (0, decorators_1.byte)() ], IS_AXI.prototype, "AXStart", void 0); __decorate([ (0, decorators_1.byte)() ], IS_AXI.prototype, "NumCP", void 0); __decorate([ (0, decorators_1.word)() ], IS_AXI.prototype, "NumO", void 0); __decorate([ (0, decorators_1.stringNull)(32) ], IS_AXI.prototype, "LName", void 0); return IS_AXI; }(base_1.Packet)); exports.IS_AXI = IS_AXI;