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node-insim

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An InSim library for NodeJS with TypeScript support

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import { __decorate } from "tslib"; import { byte } from '../decorators'; import { Packet } from './base'; import { PacketType } from './enums'; /** * Camera CHange */ export class IS_CCH extends Packet { constructor() { super(...arguments); this.Size = 8; this.Type = PacketType.ISP_CCH; this.ReqI = 0; /** Player's unique id */ this.PLID = 0; /** View identifier */ this.Camera = 0; this.Sp1 = 0; this.Sp2 = 0; this.Sp3 = 0; } } __decorate([ byte() ], IS_CCH.prototype, "Size", void 0); __decorate([ byte() ], IS_CCH.prototype, "Type", void 0); __decorate([ byte() ], IS_CCH.prototype, "ReqI", void 0); __decorate([ byte() ], IS_CCH.prototype, "PLID", void 0); __decorate([ byte() ], IS_CCH.prototype, "Camera", void 0); __decorate([ byte() ], IS_CCH.prototype, "Sp1", void 0); __decorate([ byte() ], IS_CCH.prototype, "Sp2", void 0); __decorate([ byte() ], IS_CCH.prototype, "Sp3", void 0);