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node-haxball

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The most powerful and lightweight API that allows you to develop your original Haxball(www.haxball.com) host, client, and standalone applications both on node.js and browser environments and also includes every possible hack and functionality that you can

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module.exports = function(API){ var { AllowFlags, RoomConfig } = API; Object.setPrototypeOf(this, RoomConfig.prototype); RoomConfig.call(this, { // Every roomConfig should have a unique name. name: "template", version: "0.1", author: "abc", description: `This is a template roomConfig`, allowFlags: AllowFlags.CreateRoom|AllowFlags.JoinRoom // We allow this roomConfig to be activated on both CreateRoom and JoinRoom. }); this.initialize = function(){}; this.finalize = function(){}; // modifier callbacks: this.modifyPlayerDataBefore = function(playerId, name, flag, avatar, conn, auth){return [[modifiedNick, modifiedAvatar, modifiedFlag]/*, customData*/];}; this.modifyPlayerData = function(playerId, name, flag, avatar, conn, auth, customData){return [modifiedNick, modifiedAvatar, modifiedFlag];}; this.modifyPlayerDataAfter = function(playerId, name, flag, avatar, conn, auth, customData){return [modifiedNick, modifiedAvatar, modifiedFlag];}; this.modifyPlayerPingBefore = function(playerId, ping){return [newPing/*, customData*/];}; this.modifyPlayerPing = function(playerId, ping, customData){return newPing;}; this.modifyPlayerPingAfter = function(playerId, ping, customData){return newPing;}; this.modifyClientPingBefore = function(ping){return [newPing/*, customData*/];}; this.modifyClientPing = function(ping, customData){return newPing;}; this.modifyClientPingAfter = function(ping, customData){return newPing;}; this.onBeforeOperationReceived = function(type, msg, globalFrameNo, clientFrameNo){/*return customData;*/}; this.onOperationReceived = function(type, msg, globalFrameNo, clientFrameNo, customData){return true;}; this.onAfterOperationReceived = function(type, msg, globalFrameNo, clientFrameNo, customData){return true;}; // callbacks: this.onBeforeRoomLink = function(link){/*return customData;*/}; this.onRoomLink = function(link, customData){}; this.onAfterRoomLink = function(link, customData){}; this.onBeforePlayerBallKick = function(playerId){/*return customData;*/}; this.onPlayerBallKick = function(playerId, customData){}; this.onAfterPlayerBallKick = function(playerId, customData){}; this.onBeforeTeamGoal = function(teamId, goalId, goal, ballDiscId, ballDisc){/*return customData;*/}; this.onTeamGoal = function(teamId, goalId, goal, ballDiscId, ballDisc, customData){}; this.onAfterTeamGoal = function(teamId, goalId, goal, ballDiscId, ballDisc, customData){}; this.onBeforeGameEnd = function(winningTeamId){/*return customData;*/}; this.onGameEnd = function(winningTeamId, customData){}; this.onAfterGameEnd = function(winningTeamId, customData){}; this.onBeforeGameTick = function(){/*return customData;*/}; this.onGameTick = function(customData){}; this.onAfterGameTick = function(customData){}; this.onBeforePlayerSyncChange = function(playerId, value){/*return customData;*/}; this.onPlayerSyncChange = function(playerId, value, customData){}; this.onAfterPlayerSyncChange = function(playerId, value, customData){}; this.onBeforeAnnouncement = function(msg, color, style, sound){/*return customData;*/}; this.onAnnouncement = function(msg, color, style, sound, customData){}; this.onAfterAnnouncement = function(msg, color, style, sound, customData){}; this.onBeforeAutoTeams = function(playerId1, teamId1, playerId2, teamId2, byId){/*return customData;*/}; this.onAutoTeams = function(playerId1, teamId1, playerId2, teamId2, byId, customData){}; this.onAfterAutoTeams = function(playerId1, teamId1, playerId2, teamId2, byId, customData){}; this.onBeforeScoreLimitChange = function(value, byId){/*return customData;*/}; this.onScoreLimitChange = function(value, byId, customData){}; this.onAfterScoreLimitChange = function(value, byId, customData){}; this.onBeforeTimeLimitChange = function(value, byId){/*return customData;*/}; this.onTimeLimitChange = function(value, byId, customData){}; this.onAfterTimeLimitChange = function(value, byId, customData){}; this.onBeforePlayerAdminChange = function(id, isAdmin, byId){/*return customData;*/}; this.onPlayerAdminChange = function(id, isAdmin, byId, customData){}; this.onAfterPlayerAdminChange = function(id, isAdmin, byId, customData){}; this.onBeforePlayerAvatarChange = function(id, value){/*return customData;*/}; this.onPlayerAvatarChange = function(id, value, customData){}; this.onAfterPlayerAvatarChange = function(id, value, customData){}; this.onBeforePlayerTeamChange = function(id, teamId, byId){/*return customData;*/}; this.onPlayerTeamChange = function(id, teamId, byId, customData){}; this.onAfterPlayerTeamChange = function(id, teamId, byId, customData){}; this.onBeforePlayerHeadlessAvatarChange = function(id, value){/*return customData*/}; this.onPlayerHeadlessAvatarChange = function(id, value, customData){}; this.onAfterPlayerHeadlessAvatarChange = function(id, value, customData){}; this.onBeforePlayersOrderChange = function(idList, moveToTop){/*return customData*/}; this.onPlayersOrderChange = function(idList, moveToTop, customData){}; this.onAfterPlayersOrderChange = function(idList, moveToTop, customData){}; this.onBeforeStadiumChange = function(stadium, byId){/*return customData;*/}; this.onStadiumChange = function(stadium, byId, customData){}; this.onAfterStadiumChange = function(stadium, byId, customData){}; this.onBeforeTeamsLockChange = function(value, byId){/*return customData;*/}; this.onTeamsLockChange = function(value, byId, customData){}; this.onAfterTeamsLockChange = function(value, byId, customData){}; this.onBeforePlayerObjectCreated = function(playerObj){/*return customData;*/}; this.onPlayerObjectCreated = function(playerObj, customData){}; this.onAfterPlayerObjectCreated = function(playerObj, customData){}; this.onBeforePlayerDiscCreated = function(playerObj){/*return customData;*/}; this.onPlayerDiscCreated = function(playerObj, customData){}; this.onAfterPlayerDiscCreated = function(playerObj, customData){}; this.onBeforePlayerDiscDestroyed = function(playerObj){/*return customData;*/}; this.onPlayerDiscDestroyed = function(playerObj, customData){}; this.onAfterPlayerDiscDestroyed = function(playerObj, customData){}; this.onBeforePlayerJoin = function(playerObj){/*return customData;*/}; this.onPlayerJoin = function(playerObj, customData){}; this.onAfterPlayerJoin = function(playerObj, customData){}; this.onBeforeGamePauseChange = function(isPaused, byId){/*return customData;*/}; this.onGamePauseChange = function(isPaused, byId, customData){}; this.onAfterGamePauseChange = function(isPaused, byId, customData){}; this.onBeforePlayerChat = function(id, message){/*return customData;*/}; this.onPlayerChat = function(id, message, customData){}; this.onAfterPlayerChat = function(id, message, customData){}; this.onBeforePlayerInputChange = function(id, value){/*return customData;*/}; this.onPlayerInputChange = function(id, value, customData){}; this.onAfterPlayerInputChange = function(id, value, customData){}; this.onBeforePlayerChatIndicatorChange = function(id, value){/*return customData;*/}; this.onPlayerChatIndicatorChange = function(id, value, customData){}; this.onAfterPlayerChatIndicatorChange = function(id, value, customData){}; this.onBeforePlayerLeave = function(playerObj, reason, isBanned, byId){/*return customData;*/}; this.onPlayerLeave = function(playerObj, reason, isBanned, byId, customData){}; this.onAfterPlayerLeave = function(playerObj, reason, isBanned, byId, customData){}; this.onBeforeSetDiscProperties = function(id, type, data1, data2){/*return customData;*/}; this.onSetDiscProperties = function(id, type, data1, data2, customData){}; this.onAfterSetDiscProperties = function(id, type, data1, data2, customData){}; this.onBeforeKickRateLimitChange = function(min, rate, burst, byId){/*return customData;*/}; this.onKickRateLimitChange = function(min, rate, burst, byId, customData){}; this.onAfterKickRateLimitChange = function(min, rate, burst, byId, customData){}; this.onBeforeTeamColorsChange = function(teamId, value, byId){/*return customData;*/}; this.onTeamColorsChange = function(teamId, value, byId, customData){}; this.onAfterTeamColorsChange = function(teamId, value, byId, customData){}; this.onBeforeGameStart = function(byId){/*return customData;*/}; this.onGameStart = function(byId, customData){}; this.onAfterGameStart = function(byId, customData){}; this.onBeforeKickOff = function(){/*return customData;*/}; this.onKickOff = function(customData){}; this.onAfterKickOff = function(customData){}; this.onBeforeTimeIsUp = function(){/*return customData;*/}; this.onTimeIsUp = function(customData){}; this.onAfterTimeIsUp = function(customData){}; this.onBeforePositionsReset = function(){/*return customData;*/}; this.onPositionsReset = function(customData){}; this.onAfterPositionsReset = function(customData){}; this.onBeforeGameStop = function(byId){/*return customData;*/}; this.onGameStop = function(byId, customData){}; this.onAfterGameStop = function(byId, customData){}; this.onBeforePingData = function(array){/*return customData;*/}; this.onPingData = function(array, customData){}; this.onAfterPingData = function(array, customData){}; this.onBeforeHandicapChange = function(value){/*return customData;*/}; this.onHandicapChange = function(value, customData){}; this.onAfterHandicapChange = function(value, customData){}; this.onBeforeBansClear = function(){/*return customData;*/}; this.onBansClear = function(customData){}; this.onAfterBansClear = function(customData){}; this.onBeforeBanClear = function(id){/*return customData;*/}; this.onBanClear = function(id, customData){}; this.onAfterBanClear = function(id, customData){}; this.onBeforeRoomRecaptchaModeChange = function(on){/*return customData;*/}; this.onRoomRecaptchaModeChange = function(on, customData){}; this.onAfterRoomRecaptchaModeChange = function(on, customData){}; this.onBeforeRoomTokenChange = function(token){/*return customData;*/}; this.onRoomTokenChange = function(token, customData){}; this.onAfterRoomTokenChange = function(token, customData){}; this.onBeforeRoomRecordingChange = function(value){/*return customData;*/}; this.onRoomRecordingChange = function(value, customData){}; this.onAfterRoomRecordingChange = function(value, customData){}; this.onBeforeRoomPropertiesChange = function(props){/*return customData;*/}; this.onRoomPropertiesChange = function(props, customData){}; this.onAfterRoomPropertiesChange = function(props, customData){}; this.onBeforeCollisionDiscVsDisc = function(discId1, discPlayerId1, discId2, discPlayerId2){/*return customData;*/}; this.onCollisionDiscVsDisc = function(discId1, discPlayerId1, discId2, discPlayerId2, customData){}; this.onAfterCollisionDiscVsDisc = function(discId1, discPlayerId1, discId2, discPlayerId2, customData){}; this.onBeforeCollisionDiscVsSegment = function(discId, discPlayerId, segmentId){/*return customData;*/}; this.onCollisionDiscVsSegment = function(discId, discPlayerId, segmentId, customData){}; this.onAfterCollisionDiscVsSegment = function(discId, discPlayerId, segmentId, customData){}; this.onBeforeCollisionDiscVsPlane = function(discId, discPlayerId, planeId){/*return customData;*/}; this.onCollisionDiscVsPlane = function(discId, discPlayerId, planeId, customData){}; this.onAfterCollisionDiscVsPlane = function(discId, discPlayerId, planeId, customData){}; this.onBeforeCustomEvent = function(type, data, byId){/*return customData;*/}; this.onCustomEvent = function(type, data, byId, customData){}; this.onAfterCustomEvent = function(type, data, byId, customData){}; this.onBeforeBinaryCustomEvent = function(type, data, byId){/*return customData;*/}; this.onBinaryCustomEvent = function(type, data, byId, customData){}; this.onAfterBinaryCustomEvent = function(type, data, byId, customData){}; this.onBeforeIdentityEvent = function(id, data, byId){/*return customData;*/}; this.onIdentityEvent = function(id, data, byId, customData){}; this.onAfterIdentityEvent = function(id, data, byId, customData){}; this.onBeforePluginActiveChange = function(plugin){/*return customData;*/}; this.onPluginActiveChange = function(plugin, customData){}; this.onAfterPluginActiveChange = function(plugin, customData){}; this.onBeforeConfigUpdate = function(oldRoomConfigObj, newRoomConfigObj){/*return customData;*/}; this.onConfigUpdate = function(oldRoomConfigObj, newRoomConfigObj, customData){}; this.onAfterConfigUpdate = function(oldRoomConfigObj, newRoomConfigObj, customData){}; this.onBeforeRendererUpdate = function(oldRendererObj, newRendererObj){/*return customData;*/}; this.onRendererUpdate = function(oldRendererObj, newRendererObj, customData){}; this.onAfterRendererUpdate = function(oldRendererObj, newRendererObj, customData){}; this.onBeforePluginUpdate = function(oldPluginObj, newPluginObj){/*return customData;*/}; this.onPluginUpdate = function(oldPluginObj, newPluginObj, customData){}; this.onAfterPluginUpdate = function(oldPluginObj, newPluginObj, customData){}; this.onBeforeLibraryUpdate = function(oldLibraryObj, newLibraryObj){/*return customData;*/}; this.onLibraryUpdate = function(oldLibraryObj, newLibraryObj, customData){}; this.onAfterLibraryUpdate = function(oldLibraryObj, newLibraryObj, customData){}; this.onBeforeLanguageChange = function(abbr){/*return customData;*/}; this.onLanguageChange = function(abbr, customData){}; this.onAfterLanguageChange = function(abbr, customData){}; };