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node-haxball

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The most powerful and lightweight API that allows you to develop your original Haxball(www.haxball.com) host, client, and standalone applications both on node.js and browser environments and also includes every possible hack and functionality that you can

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const { OperationType, VariableType, ConnectionState, AllowFlags, Direction, CollisionFlags, CameraFollow, BackgroundType, GamePlayState, Callback, Utils, Room, Replay, Query, Library, RoomConfig, Plugin, Renderer, Errors, Language, Impl } = API = require("../../../src/index"); function roomCallback(room){ // examples start from here. room.onCollisionDiscVsDisc = (discId1, discPlayerId1, discId2, discPlayerId2, customData) => { console.log("Disc vs disc collision : ", discPlayerId1, discId1, discPlayerId2, discId2); }; room.onCollisionDiscVsSegment = (discId, discPlayerId, segmentId, customData) => { console.log("Disc vs segment collision : ", discPlayerId, discId, segmentId); }; room.onCollisionDiscVsPlane = (discId, discPlayerId, planeId, customData) => { console.log("Disc vs plane collision : ", discPlayerId, discId, planeId); }; }