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node-easel

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node wrapper for EaselJS, utilizing node-canvas.

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/* * Copyright (c) 2013 Wes Gorgichuk * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ var Canvas = require('canvas'); var Image = Canvas.Image; /** * Surpress addEventListener errors on easel. * Its currently only used for MouseEvent, so its not needed on the server. * */ Canvas.prototype.addEventListener = function () { }; /** * Inject a window object * * @type {Object} */ window = { addEventListener:function () { } }; /** * node-canvas doesn't support cloneNode(); * So create our own. * * @return {Canvas} */ Canvas.prototype.cloneNode = function () { var c = new Canvas(this.width, this.height); c.type = this.type; return c; }; // Easel uses instanceof HTMLCanvasElement, so change it to Canvas. HTMLCanvasElement = Canvas; // Create our global createjs namespace. createjs = { _snapToPixelEnabled:true, createCanvas:function () { return new Canvas(); }, createImage:function () { return new Image(); } }; var classes = [ // Shared 'createjs/events/EventDispatcher', 'createjs/events/Event', 'createjs/utils/IndexOf', // TweenJS code (used by MovieClip) 'tweenjs/CSSPlugin', 'tweenjs/Ease', 'tweenjs/MotionGuidePlugin', 'tweenjs/Timeline', 'tweenjs/Tween', 'tweenjs/version', // EaselJS code 'easeljs/utils/UID', 'easeljs/utils/SpriteSheetBuilder', 'easeljs/utils/SpriteSheetUtils', 'easeljs/utils/Ticker', 'easeljs/events/MouseEvent', 'easeljs/geom/Matrix2D', 'easeljs/geom/Rectangle', 'easeljs/geom/Point', 'easeljs/display/DisplayObject', 'easeljs/display/Container', 'easeljs/display/Stage', 'easeljs/display/Shadow', 'easeljs/display/Shape', 'easeljs/display/SpriteSheet', 'easeljs/display/Sprite', 'easeljs/display/Text', 'easeljs/display/Bitmap', 'easeljs/display/BitmapText', 'easeljs/display/BitmapAnimation', 'easeljs/display/Graphics', 'easeljs/display/MovieClip', 'easeljs/filters/Filter', 'easeljs/filters/AlphaMapFilter', 'easeljs/filters/AlphaMaskFilter', 'easeljs/filters/BlurFilter', 'easeljs/filters/ColorFilter', 'easeljs/filters/ColorMatrix', 'easeljs/filters/ColorMatrixFilter', 'easeljs/version', 'easeljs/version_movieclip' ]; for (var i = 0; i < classes.length; i++) { var path = classes[i]; var name = path.split('/').pop(); require('./' + path + '.js')[name]; }; /** * Inject custom functionality that is only required on the server. * So we can keep the same EaselJS source desktop / server. * */ /** * Inject a halt method for Ticker. * Clears the Ticker's Timeout, and stops all animation. * Should only be called when your ready to stop the node instance. * */ createjs.Ticker.halt = function() { if (createjs.Ticker.timeoutID !== null) { clearTimeout(createjs.Ticker.timeoutID); } }