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node-easel

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node wrapper for EaselJS, utilizing node-canvas.

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/* * Ticker * Visit http://createjs.com/ for documentation, updates and examples. * * Copyright (c) 2010 gskinner.com, inc. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ /** * @module EaselJS */ // namespace: this.createjs = this.createjs||{}; (function() { "use strict"; // constructor: /** * The Ticker provides a centralized tick or heartbeat broadcast at a set interval. Listeners can subscribe to the tick * event to be notified when a set time interval has elapsed. * * Note that the interval that the tick event is called is a target interval, and may be broadcast at a slower interval * during times of high CPU load. The Ticker class uses a static interface (ex. <code>Ticker.getPaused()</code>) and * should not be instantiated. * * <h4>Example</h4> * createjs.Ticker.addEventListener("tick", handleTick); * function handleTick(event) { * // Actions carried out each frame * if (!event.paused) { * // Actions carried out when the Ticker is not paused. * } * } * * To update a stage every tick, the {{#crossLink "Stage"}}{{/crossLink}} instance can also be used as a listener, as * it will automatically update when it receives a tick event: * * createjs.Ticker.addEventListener("tick", stage); * * @class Ticker * @uses EventDispatcher * @static **/ var Ticker = function() { throw "Ticker cannot be instantiated."; }; // constants: /** * In this mode, Ticker uses the requestAnimationFrame API, but attempts to synch the ticks to target framerate. It * uses a simple heuristic that compares the time of the RAF return to the target time for the current frame and * dispatches the tick when the time is within a certain threshold. * * This mode has a higher variance for time between frames than TIMEOUT, but does not require that content be time * based as with RAF while gaining the benefits of that API (screen synch, background throttling). * * Variance is usually lowest for framerates that are a divisor of the RAF frequency. This is usually 60, so * framerates of 10, 12, 15, 20, and 30 work well. * * Falls back on TIMEOUT if the requestAnimationFrame API is not supported. * @property RAF_SYNCHED * @static * @type {String} * @default "synched" * @readonly **/ Ticker.RAF_SYNCHED = "synched"; /** * In this mode, Ticker passes through the requestAnimationFrame heartbeat, ignoring the target framerate completely. * Because requestAnimationFrame frequency is not deterministic, any content using this mode should be time based. * You can leverage {{#crossLink "Ticker/getTime"}}{{/crossLink}} and the tick event object's "delta" properties * to make this easier. * * Falls back on TIMEOUT if the requestAnimationFrame API is not supported. * @property RAF * @static * @type {String} * @default "raf" * @readonly **/ Ticker.RAF = "raf"; /** * In this mode, Ticker uses the setTimeout API. This provides predictable, adaptive frame timing, but does not * provide the benefits of requestAnimationFrame (screen synch, background throttling). * @property RAF * @static * @type {String} * @default "timer" * @readonly **/ Ticker.TIMEOUT = "timeout"; // events: /** * Dispatched each tick. The event will be dispatched to each listener even when the Ticker has been paused using * {{#crossLink "Ticker/setPaused"}}{{/crossLink}}. * * <h4>Example</h4> * createjs.Ticker.addEventListener("tick", handleTick); * function handleTick(event) { * console.log("Paused:", event.paused, event.delta); * } * * @event tick * @param {Object} target The object that dispatched the event. * @param {String} type The event type. * @param {Boolean} paused Indicates whether the ticker is currently paused. * @param {Number} delta The time elapsed in ms since the last tick. * @param {Number} time The total time in ms since Ticker was initialized. * @param {Number} runTime The total time in ms that Ticker was not paused since it was initialized. For example, * you could determine the amount of time that the Ticker has been paused since initialization with time-runTime. * @since 0.6.0 */ // public static properties: /** * Deprecated in favour of {{#crossLink "Ticker/timingMode"}}{{/crossLink}}, and will be removed in a future version. If true, timingMode will * use {{#crossLink "Ticker/RAF_SYNCHED"}}{{/crossLink}} by default. * @deprecated Deprecated in favour of {{#crossLink "Ticker/timingMode"}}{{/crossLink}}. * @property useRAF * @static * @type {Boolean} * @default false **/ Ticker.useRAF = false; /** * Specifies the timing api (setTimeout or requestAnimationFrame) and mode to use. See * {{#crossLink "Ticker/TIMEOUT"}}{{/crossLink}}, {{#crossLink "Ticker/RAF"}}{{/crossLink}}, and * {{#crossLink "Ticker/RAF_SYNCHED"}}{{/crossLink}} for mode details. * @property timingMode * @static * @type {String} * @default Ticker.TIMEOUT **/ Ticker.timingMode = null; /** * Specifies a maximum value for the delta property in the tick event object. This is useful when building time * based animations and systems to prevent issues caused by large time gaps caused by background tabs, system sleep, * alert dialogs, or other blocking routines. Double the expected frame duration is often an effective value * (ex. maxDelta=50 when running at 40fps). * * This does not impact any other values (ex. time, runTime, etc), so you may experience issues if you enable maxDelta * when using both delta and other values. * * If 0, there is no maximum. * @property maxDelta * @static * @type {number} * @default 0 */ Ticker.maxDelta = 0; // mix-ins: // EventDispatcher methods: Ticker.removeEventListener = null; Ticker.removeAllEventListeners = null; Ticker.dispatchEvent = null; Ticker.hasEventListener = null; Ticker._listeners = null; createjs.EventDispatcher.initialize(Ticker); // inject EventDispatcher methods. Ticker._addEventListener = Ticker.addEventListener; Ticker.addEventListener = function() { !Ticker._inited&&Ticker.init(); Ticker._addEventListener.apply(Ticker, arguments); }; // private static properties: /** * @property _paused * @type {Boolean} * @protected **/ Ticker._paused = false; /** * @property _inited * @type {Boolean} * @protected **/ Ticker._inited = false; /** * @property _startTime * @type {Number} * @protected **/ Ticker._startTime = 0; /** * @property _pausedTime * @type {Number} * @protected **/ Ticker._pausedTime=0; /** * The number of ticks that have passed * @property _ticks * @type {Number} * @protected **/ Ticker._ticks = 0; /** * The number of ticks that have passed while Ticker has been paused * @property _pausedTicks * @type {Number} * @protected **/ Ticker._pausedTicks = 0; /** * @property _interval * @type {Number} * @protected **/ Ticker._interval = 50; /** * @property _lastTime * @type {Number} * @protected **/ Ticker._lastTime = 0; /** * @property _times * @type {Array} * @protected **/ Ticker._times = null; /** * @property _tickTimes * @type {Array} * @protected **/ Ticker._tickTimes = null; /** * Stores the timeout or requestAnimationFrame id. * @property _timerId * @type {Number} * @protected **/ Ticker._timerId = null; /** * True if currently using requestAnimationFrame, false if using setTimeout. * @property _raf * @type {Boolean} * @protected **/ Ticker._raf = true; // public static methods: /** * Starts the tick. This is called automatically when the first listener is added. * @method init * @static **/ Ticker.init = function() { if (Ticker._inited) { return; } Ticker._inited = true; Ticker._times = []; Ticker._tickTimes = []; Ticker._startTime = Ticker._getTime(); Ticker._times.push(Ticker._lastTime = 0); Ticker.setInterval(Ticker._interval); }; /** * Stops the Ticker and removes all listeners. Use init() to restart the Ticker. * @method reset * @static **/ Ticker.reset = function() { if (Ticker._raf) { var f = window.cancelAnimationFrame || window.webkitCancelAnimationFrame || window.mozCancelAnimationFrame || window.oCancelAnimationFrame || window.msCancelAnimationFrame; f&&f(Ticker._timerId); } else { clearTimeout(Ticker._timerId); } Ticker.removeAllEventListeners("tick"); }; /** * Sets the target time (in milliseconds) between ticks. Default is 50 (20 FPS). * * Note actual time between ticks may be more than requested depending on CPU load. * @method setInterval * @static * @param {Number} interval Time in milliseconds between ticks. Default value is 50. **/ Ticker.setInterval = function(interval) { Ticker._interval = interval; if (!Ticker._inited) { return; } Ticker._setupTick(); }; /** * Returns the current target time between ticks, as set with {{#crossLink "Ticker/setInterval"}}{{/crossLink}}. * @method getInterval * @static * @return {Number} The current target interval in milliseconds between tick events. **/ Ticker.getInterval = function() { return Ticker._interval; }; /** * Sets the target frame rate in frames per second (FPS). For example, with an interval of 40, <code>getFPS()</code> * will return 25 (1000ms per second divided by 40 ms per tick = 25fps). * @method setFPS * @static * @param {Number} value Target number of ticks broadcast per second. **/ Ticker.setFPS = function(value) { Ticker.setInterval(1000/value); }; /** * Returns the target frame rate in frames per second (FPS). For example, with an interval of 40, <code>getFPS()</code> * will return 25 (1000ms per second divided by 40 ms per tick = 25fps). * @method getFPS * @static * @return {Number} The current target number of frames / ticks broadcast per second. **/ Ticker.getFPS = function() { return 1000/Ticker._interval; }; /** * Returns the average time spent within a tick. This can vary significantly from the value provided by getMeasuredFPS * because it only measures the time spent within the tick execution stack. * * Example 1: With a target FPS of 20, getMeasuredFPS() returns 20fps, which indicates an average of 50ms between * the end of one tick and the end of the next. However, getMeasuredTickTime() returns 15ms. This indicates that * there may be up to 35ms of "idle" time between the end of one tick and the start of the next. * * Example 2: With a target FPS of 30, getFPS() returns 10fps, which indicates an average of 100ms between the end of * one tick and the end of the next. However, getMeasuredTickTime() returns 20ms. This would indicate that something * other than the tick is using ~80ms (another script, DOM rendering, etc). * @method getMeasuredTickTime * @static * @param {Number} [ticks] The number of previous ticks over which to measure the average time spent in a tick. * Defaults to the number of ticks per second. To get only the last tick's time, pass in 1. * @return {Number} The average time spent in a tick in milliseconds. **/ Ticker.getMeasuredTickTime = function(ticks) { var ttl=0, times=Ticker._tickTimes; if (times.length < 1) { return -1; } // by default, calculate average for the past ~1 second: ticks = Math.min(times.length, ticks||(Ticker.getFPS()|0)); for (var i=0; i<ticks; i++) { ttl += times[i]; } return times/ticks; }; /** * Returns the actual frames / ticks per second. * @method getMeasuredFPS * @static * @param {Number} [ticks] The number of previous ticks over which to measure the actual frames / ticks per second. * Defaults to the number of ticks per second. * @return {Number} The actual frames / ticks per second. Depending on performance, this may differ * from the target frames per second. **/ Ticker.getMeasuredFPS = function(ticks) { var times = Ticker._times; if (times.length < 2) { return -1; } // by default, calculate fps for the past ~1 second: ticks = Math.min(times.length-1, ticks||(Ticker.getFPS()|0)); return 1000/((times[0]-times[ticks])/ticks); }; /** * Changes the "paused" state of the Ticker, which can be retrieved by the {{#crossLink "Ticker/getPaused"}}{{/crossLink}} * method, and is passed as the "paused" property of the <code>tick</code> event. When the ticker is paused, all * listeners will still receive a tick event, but the <code>paused</code> property will be false. * * Note that in EaselJS v0.5.0 and earlier, "pauseable" listeners would <strong>not</strong> receive the tick * callback when Ticker was paused. This is no longer the case. * * <h4>Example</h4> * createjs.Ticker.addEventListener("tick", handleTick); * createjs.Ticker.setPaused(true); * function handleTick(event) { * console.log("Paused:", event.paused, createjs.Ticker.getPaused()); * } * * @method setPaused * @static * @param {Boolean} value Indicates whether to pause (true) or unpause (false) Ticker. **/ Ticker.setPaused = function(value) { Ticker._paused = value; }; /** * Returns a boolean indicating whether Ticker is currently paused, as set with {{#crossLink "Ticker/setPaused"}}{{/crossLink}}. * When the ticker is paused, all listeners will still receive a tick event, but this value will be false. * * Note that in EaselJS v0.5.0 and earlier, "pauseable" listeners would <strong>not</strong> receive the tick * callback when Ticker was paused. This is no longer the case. * * <h4>Example</h4> * createjs.Ticker.addEventListener("tick", handleTick); * createjs.Ticker.setPaused(true); * function handleTick(event) { * console.log("Paused:", createjs.Ticker.getPaused()); * } * * @static * @return {Boolean} Whether the Ticker is currently paused. **/ Ticker.getPaused = function() { return Ticker._paused; }; /** * Returns the number of milliseconds that have elapsed since Ticker was initialized. For example, you could use * this in a time synchronized animation to determine the exact amount of time that has elapsed. * @method getTime * @static * @param {Boolean} [runTime=false] If true only time elapsed while Ticker was not paused will be returned. * If false, the value returned will be total time elapsed since the first tick event listener was added. * @return {Number} Number of milliseconds that have elapsed since Ticker was initialized. **/ Ticker.getTime = function(runTime) { return Ticker._getTime() - Ticker._startTime - (runTime ? Ticker._pausedTime : 0); }; /** * Similar to getTime(), but returns the time included with the current (or most recent) tick event object. * @method getEventTime * @param runTime {Boolean} [runTime=false] If true, the runTime property will be returned instead of time. * @returns {number} The time or runTime property from the most recent tick event. */ Ticker.getEventTime = function(runTime) { return (Ticker._lastTime || Ticker._startTime) - (runTime ? Ticker._pausedTime : 0); }; /** * Returns the number of ticks that have been broadcast by Ticker. * @method getTicks * @static * @param {Boolean} pauseable Indicates whether to include ticks that would have been broadcast * while Ticker was paused. If true only tick events broadcast while Ticker is not paused will be returned. * If false, tick events that would have been broadcast while Ticker was paused will be included in the return * value. The default value is false. * @return {Number} of ticks that have been broadcast. **/ Ticker.getTicks = function(pauseable) { return Ticker._ticks - (pauseable ?Ticker._pausedTicks : 0); }; // private static methods: /** * @method _handleSynch * @static * @protected **/ Ticker._handleSynch = function() { var time = Ticker._getTime() - Ticker._startTime; Ticker._timerId = null; Ticker._setupTick(); // run if enough time has elapsed, with a little bit of flexibility to be early: if (time - Ticker._lastTime >= (Ticker._interval-1)*0.97) { Ticker._tick(); } }; /** * @method _handleRAF * @static * @protected **/ Ticker._handleRAF = function() { Ticker._timerId = null; Ticker._setupTick(); Ticker._tick(); }; /** * @method _handleTimeout * @static * @protected **/ Ticker._handleTimeout = function() { Ticker._timerId = null; Ticker._setupTick(); Ticker._tick(); }; /** * @method _setupTick * @static * @protected **/ Ticker._setupTick = function() { if (Ticker._timerId != null) { return; } // avoid duplicates var mode = Ticker.timingMode||(Ticker.useRAF&&Ticker.RAF_SYNCHED); if (mode == Ticker.RAF_SYNCHED || mode == Ticker.RAF) { var f = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame; if (f) { Ticker._timerId = f(mode == Ticker.RAF ? Ticker._handleRAF : Ticker._handleSynch); Ticker._raf = true; return; } } Ticker._raf = false; Ticker._timerId = setTimeout(Ticker._handleTimeout, Ticker._interval); }; /** * @method _tick * @static * @protected **/ Ticker._tick = function() { var time = Ticker._getTime()-Ticker._startTime; var elapsedTime = time-Ticker._lastTime; var paused = Ticker._paused; Ticker._ticks++; if (paused) { Ticker._pausedTicks++; Ticker._pausedTime += elapsedTime; } Ticker._lastTime = time; if (Ticker.hasEventListener("tick")) { var event = new createjs.Event("tick"); var maxDelta = Ticker.maxDelta; event.delta = (maxDelta && elapsedTime > maxDelta) ? maxDelta : elapsedTime; event.paused = paused; event.time = time; event.runTime = time-Ticker._pausedTime; Ticker.dispatchEvent(event); } Ticker._tickTimes.unshift(Ticker._getTime()-time); while (Ticker._tickTimes.length > 100) { Ticker._tickTimes.pop(); } Ticker._times.unshift(time); while (Ticker._times.length > 100) { Ticker._times.pop(); } }; /** * @method _getTime * @static * @protected **/ var now = window.performance && (performance.now || performance.mozNow || performance.msNow || performance.oNow || performance.webkitNow); Ticker._getTime = function() { return (now&&now.call(performance))||(new Date().getTime()); }; createjs.Ticker = Ticker; }());