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node-easel

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node wrapper for EaselJS, utilizing node-canvas.

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/* * Rectangle * Visit http://createjs.com/ for documentation, updates and examples. * * Copyright (c) 2010 gskinner.com, inc. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ /** * @module EaselJS */ // namespace: this.createjs = this.createjs||{}; (function() { "use strict"; /** * Represents a rectangle as defined by the points (x, y) and (x+width, y+height). * * @example * var rect = new createjs.Rectangle(0, 0, 100, 100); * * @class Rectangle * @param {Number} [x=0] X position. * @param {Number} [y=0] Y position. * @param {Number} [width=0] The width of the Rectangle. * @param {Number} [height=0] The height of the Rectangle. * @constructor **/ var Rectangle = function(x, y, width, height) { this.initialize(x, y, width, height); }; var p = Rectangle.prototype; // public properties: /** * X position. * @property x * @type Number **/ p.x = 0; /** * Y position. * @property y * @type Number **/ p.y = 0; /** * Width. * @property width * @type Number **/ p.width = 0; /** * Height. * @property height * @type Number **/ p.height = 0; // constructor: /** * Initialization method. Can also be used to reinitialize the instance. * @method initialize * @param {Number} [x=0] X position. * @param {Number} [y=0] Y position. * @param {Number} [width=0] The width of the Rectangle. * @param {Number} [height=0] The height of the Rectangle. * @return {Rectangle} This instance. Useful for chaining method calls. */ p.initialize = function(x, y, width, height) { this.x = x||0; this.y = y||0; this.width = width||0; this.height = height||0; return this; }; // public methods: /** * Copies all properties from the specified rectangle to this rectangle. * @method copy * @param {Rectangle} rectangle The rectangle to copy properties from. * @return {Rectangle} This rectangle. Useful for chaining method calls. */ p.copy = function(rectangle) { return this.initialize(rectangle.x, rectangle.y, rectangle.width, rectangle.height); }; /** * Returns a clone of the Rectangle instance. * @method clone * @return {Rectangle} a clone of the Rectangle instance. **/ p.clone = function() { return new Rectangle(this.x, this.y, this.width, this.height); }; /** * Returns a string representation of this object. * @method toString * @return {String} a string representation of the instance. **/ p.toString = function() { return "[Rectangle (x="+this.x+" y="+this.y+" width="+this.width+" height="+this.height+")]"; }; createjs.Rectangle = Rectangle; }());