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node-cs2

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Modern CS2/CS:GO Game Coordinator integration with latest GameTracking-CS2 protobuf definitions. Includes support for highlight_reel, wrapped_sticker, variations, Promise-based API, crate opening, sticker/patch/keychain operations, and all modern CS2 fiel

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/*eslint-disable block-scoped-var, id-length, no-control-regex, no-magic-numbers, no-prototype-builtins, no-redeclare, no-shadow, no-var, sort-vars*/ (function(global, factory) { /* global define, require, module */ /* AMD */ if (typeof define === 'function' && define.amd) define(["protobufjs/minimal"], factory); /* CommonJS */ else if (typeof require === 'function' && typeof module === 'object' && module && module.exports) module.exports = factory(require("protobufjs/minimal")); })(this, function($protobuf) { "use strict"; // Common aliases var $Reader = $protobuf.Reader, $Writer = $protobuf.Writer, $util = $protobuf.util; // Exported root namespace var $root = $protobuf.roots["default"] || ($protobuf.roots["default"] = {}); /** * EDemoCommands enum. * @exports EDemoCommands * @enum {number} * @property {number} DEM_Error=-1 DEM_Error value * @property {number} DEM_Stop=0 DEM_Stop value * @property {number} DEM_FileHeader=1 DEM_FileHeader value * @property {number} DEM_FileInfo=2 DEM_FileInfo value * @property {number} DEM_SyncTick=3 DEM_SyncTick value * @property {number} DEM_SendTables=4 DEM_SendTables value * @property {number} DEM_ClassInfo=5 DEM_ClassInfo value * @property {number} DEM_StringTables=6 DEM_StringTables value * @property {number} DEM_Packet=7 DEM_Packet value * @property {number} DEM_SignonPacket=8 DEM_SignonPacket value * @property {number} DEM_ConsoleCmd=9 DEM_ConsoleCmd value * @property {number} DEM_CustomData=10 DEM_CustomData value * @property {number} DEM_CustomDataCallbacks=11 DEM_CustomDataCallbacks value * @property {number} DEM_UserCmd=12 DEM_UserCmd value * @property {number} DEM_FullPacket=13 DEM_FullPacket value * @property {number} DEM_SaveGame=14 DEM_SaveGame value * @property {number} DEM_SpawnGroups=15 DEM_SpawnGroups value * @property {number} DEM_AnimationData=16 DEM_AnimationData value * @property {number} DEM_AnimationHeader=17 DEM_AnimationHeader value * @property {number} DEM_Recovery=18 DEM_Recovery value * @property {number} DEM_Max=19 DEM_Max value * @property {number} DEM_IsCompressed=64 DEM_IsCompressed value */ $root.EDemoCommands = (function() { var valuesById = {}, values = Object.create(valuesById); values[valuesById[-1] = "DEM_Error"] = -1; values[valuesById[0] = "DEM_Stop"] = 0; values[valuesById[1] = "DEM_FileHeader"] = 1; values[valuesById[2] = "DEM_FileInfo"] = 2; values[valuesById[3] = "DEM_SyncTick"] = 3; values[valuesById[4] = "DEM_SendTables"] = 4; values[valuesById[5] = "DEM_ClassInfo"] = 5; values[valuesById[6] = "DEM_StringTables"] = 6; values[valuesById[7] = "DEM_Packet"] = 7; values[valuesById[8] = "DEM_SignonPacket"] = 8; values[valuesById[9] = "DEM_ConsoleCmd"] = 9; values[valuesById[10] = "DEM_CustomData"] = 10; values[valuesById[11] = "DEM_CustomDataCallbacks"] = 11; values[valuesById[12] = "DEM_UserCmd"] = 12; values[valuesById[13] = "DEM_FullPacket"] = 13; values[valuesById[14] = "DEM_SaveGame"] = 14; values[valuesById[15] = "DEM_SpawnGroups"] = 15; values[valuesById[16] = "DEM_AnimationData"] = 16; values[valuesById[17] = "DEM_AnimationHeader"] = 17; values[valuesById[18] = "DEM_Recovery"] = 18; values[valuesById[19] = "DEM_Max"] = 19; values[valuesById[64] = "DEM_IsCompressed"] = 64; return values; })(); $root.CDemoFileHeader = (function() { /** * Properties of a CDemoFileHeader. * @exports ICDemoFileHeader * @interface ICDemoFileHeader * @property {string} demo_file_stamp CDemoFileHeader demo_file_stamp * @property {number|null} [patch_version] CDemoFileHeader patch_version * @property {string|null} [server_name] CDemoFileHeader server_name * @property {string|null} [client_name] CDemoFileHeader client_name * @property {string|null} [map_name] CDemoFileHeader map_name * @property {string|null} [game_directory] CDemoFileHeader game_directory * @property {number|null} [fullpackets_version] CDemoFileHeader fullpackets_version * @property {boolean|null} [allow_clientside_entities] CDemoFileHeader allow_clientside_entities * @property {boolean|null} [allow_clientside_particles] CDemoFileHeader allow_clientside_particles * @property {string|null} [addons] CDemoFileHeader addons * @property {string|null} [demo_version_name] CDemoFileHeader demo_version_name * @property {string|null} [demo_version_guid] CDemoFileHeader demo_version_guid * @property {number|null} [build_num] CDemoFileHeader build_num * @property {string|null} [game] CDemoFileHeader game * @property {number|null} [server_start_tick] CDemoFileHeader server_start_tick */ /** * Constructs a new CDemoFileHeader. * @exports CDemoFileHeader * @classdesc Represents a CDemoFileHeader. * @implements ICDemoFileHeader * @constructor * @param {ICDemoFileHeader=} [properties] Properties to set */ function CDemoFileHeader(properties) { if (properties) for (var keys = Object.keys(properties), i = 0; i < keys.length; ++i) if (properties[keys[i]] != null) this[keys[i]] = properties[keys[i]]; } /** * CDemoFileHeader demo_file_stamp. * @member {string} demo_file_stamp * @memberof CDemoFileHeader * @instance */ CDemoFileHeader.prototype.demo_file_stamp = ""; /** * CDemoFileHeader patch_version. * @member {number} patch_version * @memberof CDemoFileHeader * @instance */ CDemoFileHeader.prototype.patch_version = 0; /** * CDemoFileHeader server_name. * @member {string} server_name * @memberof CDemoFileHeader * @instance */ CDemoFileHeader.prototype.server_name = ""; /** * CDemoFileHeader client_name. * @member {string} client_name * @memberof CDemoFileHeader * @instance */ CDemoFileHeader.prototype.client_name = ""; /** * CDemoFileHeader map_name. * @member {string} map_name * @memberof CDemoFileHeader * @instance */ CDemoFileHeader.prototype.map_name = ""; /** * CDemoFileHeader game_directory. * @member {string} game_directory * @memberof CDemoFileHeader * @instance */ CDemoFileHeader.prototype.game_directory = ""; /** * CDemoFileHeader fullpackets_version. * @member {number} fullpackets_version * @memberof CDemoFileHeader * @instance */ CDemoFileHeader.prototype.fullpackets_version = 0; /** * CDemoFileHeader allow_clientside_entities. * @member {boolean} allow_clientside_entities * @memberof CDemoFileHeader * @instance */ CDemoFileHeader.prototype.allow_clientside_entities = false; /** * CDemoFileHeader allow_clientside_particles. * @member {boolean} allow_clientside_particles * @memberof CDemoFileHeader * @instance */ CDemoFileHeader.prototype.allow_clientside_particles = false; /** * CDemoFileHeader addons. * @member {string} addons * @memberof CDemoFileHeader * @instance */ CDemoFileHeader.prototype.addons = ""; /** * CDemoFileHeader demo_version_name. * @member {string} demo_version_name * @memberof CDemoFileHeader * @instance */ CDemoFileHeader.prototype.demo_version_name = ""; /** * CDemoFileHeader demo_version_guid. * @member {string} demo_version_guid * @memberof CDemoFileHeader * @instance */ CDemoFileHeader.prototype.demo_version_guid = ""; /** * CDemoFileHeader build_num. * @member {number} build_num * @memberof CDemoFileHeader * @instance */ CDemoFileHeader.prototype.build_num = 0; /** * CDemoFileHeader game. * @member {string} game * @memberof CDemoFileHeader * @instance */ CDemoFileHeader.prototype.game = ""; /** * CDemoFileHeader server_start_tick. * @member {number} server_start_tick * @memberof CDemoFileHeader * @instance */ CDemoFileHeader.prototype.server_start_tick = 0; /** * Creates a new CDemoFileHeader instance using the specified properties. * @function create * @memberof CDemoFileHeader * @static * @param {ICDemoFileHeader=} [properties] Properties to set * @returns {CDemoFileHeader} CDemoFileHeader instance */ CDemoFileHeader.create = function create(properties) { return new CDemoFileHeader(properties); }; /** * Encodes the specified CDemoFileHeader message. Does not implicitly {@link CDemoFileHeader.verify|verify} messages. * @function encode * @memberof CDemoFileHeader * @static * @param {ICDemoFileHeader} message CDemoFileHeader message or plain object to encode * @param {$protobuf.Writer} [writer] Writer to encode to * @returns {$protobuf.Writer} Writer */ CDemoFileHeader.encode = function encode(message, writer) { if (!writer) writer = $Writer.create(); writer.uint32(/* id 1, wireType 2 =*/10).string(message.demo_file_stamp); if (message.patch_version != null && Object.hasOwnProperty.call(message, "patch_version")) writer.uint32(/* id 2, wireType 0 =*/16).int32(message.patch_version); if (message.server_name != null && Object.hasOwnProperty.call(message, "server_name")) writer.uint32(/* id 3, wireType 2 =*/26).string(message.server_name); if (message.client_name != null && Object.hasOwnProperty.call(message, "client_name")) writer.uint32(/* id 4, wireType 2 =*/34).string(message.client_name); if (message.map_name != null && Object.hasOwnProperty.call(message, "map_name")) writer.uint32(/* id 5, wireType 2 =*/42).string(message.map_name); if (message.game_directory != null && Object.hasOwnProperty.call(message, "game_directory")) writer.uint32(/* id 6, wireType 2 =*/50).string(message.game_directory); if (message.fullpackets_version != null && Object.hasOwnProperty.call(message, "fullpackets_version")) writer.uint32(/* id 7, wireType 0 =*/56).int32(message.fullpackets_version); if (message.allow_clientside_entities != null && Object.hasOwnProperty.call(message, "allow_clientside_entities")) writer.uint32(/* id 8, wireType 0 =*/64).bool(message.allow_clientside_entities); if (message.allow_clientside_particles != null && Object.hasOwnProperty.call(message, "allow_clientside_particles")) writer.uint32(/* id 9, wireType 0 =*/72).bool(message.allow_clientside_particles); if (message.addons != null && Object.hasOwnProperty.call(message, "addons")) writer.uint32(/* id 10, wireType 2 =*/82).string(message.addons); if (message.demo_version_name != null && Object.hasOwnProperty.call(message, "demo_version_name")) writer.uint32(/* id 11, wireType 2 =*/90).string(message.demo_version_name); if (message.demo_version_guid != null && Object.hasOwnProperty.call(message, "demo_version_guid")) writer.uint32(/* id 12, wireType 2 =*/98).string(message.demo_version_guid); if (message.build_num != null && Object.hasOwnProperty.call(message, "build_num")) writer.uint32(/* id 13, wireType 0 =*/104).int32(message.build_num); if (message.game != null && Object.hasOwnProperty.call(message, "game")) writer.uint32(/* id 14, wireType 2 =*/114).string(message.game); if (message.server_start_tick != null && Object.hasOwnProperty.call(message, "server_start_tick")) writer.uint32(/* id 15, wireType 0 =*/120).int32(message.server_start_tick); return writer; }; /** * Encodes the specified CDemoFileHeader message, length delimited. Does not implicitly {@link CDemoFileHeader.verify|verify} messages. * @function encodeDelimited * @memberof CDemoFileHeader * @static * @param {ICDemoFileHeader} message CDemoFileHeader message or plain object to encode * @param {$protobuf.Writer} [writer] Writer to encode to * @returns {$protobuf.Writer} Writer */ CDemoFileHeader.encodeDelimited = function encodeDelimited(message, writer) { return this.encode(message, writer).ldelim(); }; /** * Decodes a CDemoFileHeader message from the specified reader or buffer. * @function decode * @memberof CDemoFileHeader * @static * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from * @param {number} [length] Message length if known beforehand * @returns {CDemoFileHeader} CDemoFileHeader * @throws {Error} If the payload is not a reader or valid buffer * @throws {$protobuf.util.ProtocolError} If required fields are missing */ CDemoFileHeader.decode = function decode(reader, length, error) { if (!(reader instanceof $Reader)) reader = $Reader.create(reader); var end = length === undefined ? reader.len : reader.pos + length, message = new $root.CDemoFileHeader(); while (reader.pos < end) { var tag = reader.uint32(); if (tag === error) break; switch (tag >>> 3) { case 1: { message.demo_file_stamp = reader.string(); break; } case 2: { message.patch_version = reader.int32(); break; } case 3: { message.server_name = reader.string(); break; } case 4: { message.client_name = reader.string(); break; } case 5: { message.map_name = reader.string(); break; } case 6: { message.game_directory = reader.string(); break; } case 7: { message.fullpackets_version = reader.int32(); break; } case 8: { message.allow_clientside_entities = reader.bool(); break; } case 9: { message.allow_clientside_particles = reader.bool(); break; } case 10: { message.addons = reader.string(); break; } case 11: { message.demo_version_name = reader.string(); break; } case 12: { message.demo_version_guid = reader.string(); break; } case 13: { message.build_num = reader.int32(); break; } case 14: { message.game = reader.string(); break; } case 15: { message.server_start_tick = reader.int32(); break; } default: reader.skipType(tag & 7); break; } } if (!message.hasOwnProperty("demo_file_stamp")) throw $util.ProtocolError("missing required 'demo_file_stamp'", { instance: message }); return message; }; /** * Decodes a CDemoFileHeader message from the specified reader or buffer, length delimited. * @function decodeDelimited * @memberof CDemoFileHeader * @static * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from * @returns {CDemoFileHeader} CDemoFileHeader * @throws {Error} If the payload is not a reader or valid buffer * @throws {$protobuf.util.ProtocolError} If required fields are missing */ CDemoFileHeader.decodeDelimited = function decodeDelimited(reader) { if (!(reader instanceof $Reader)) reader = new $Reader(reader); return this.decode(reader, reader.uint32()); }; /** * Verifies a CDemoFileHeader message. * @function verify * @memberof CDemoFileHeader * @static * @param {Object.<string,*>} message Plain object to verify * @returns {string|null} `null` if valid, otherwise the reason why it is not */ CDemoFileHeader.verify = function verify(message) { if (typeof message !== "object" || message === null) return "object expected"; if (!$util.isString(message.demo_file_stamp)) return "demo_file_stamp: string expected"; if (message.patch_version != null && message.hasOwnProperty("patch_version")) if (!$util.isInteger(message.patch_version)) return "patch_version: integer expected"; if (message.server_name != null && message.hasOwnProperty("server_name")) if (!$util.isString(message.server_name)) return "server_name: string expected"; if (message.client_name != null && message.hasOwnProperty("client_name")) if (!$util.isString(message.client_name)) return "client_name: string expected"; if (message.map_name != null && message.hasOwnProperty("map_name")) if (!$util.isString(message.map_name)) return "map_name: string expected"; if (message.game_directory != null && message.hasOwnProperty("game_directory")) if (!$util.isString(message.game_directory)) return "game_directory: string expected"; if (message.fullpackets_version != null && message.hasOwnProperty("fullpackets_version")) if (!$util.isInteger(message.fullpackets_version)) return "fullpackets_version: integer expected"; if (message.allow_clientside_entities != null && message.hasOwnProperty("allow_clientside_entities")) if (typeof message.allow_clientside_entities !== "boolean") return "allow_clientside_entities: boolean expected"; if (message.allow_clientside_particles != null && message.hasOwnProperty("allow_clientside_particles")) if (typeof message.allow_clientside_particles !== "boolean") return "allow_clientside_particles: boolean expected"; if (message.addons != null && message.hasOwnProperty("addons")) if (!$util.isString(message.addons)) return "addons: string expected"; if (message.demo_version_name != null && message.hasOwnProperty("demo_version_name")) if (!$util.isString(message.demo_version_name)) return "demo_version_name: string expected"; if (message.demo_version_guid != null && message.hasOwnProperty("demo_version_guid")) if (!$util.isString(message.demo_version_guid)) return "demo_version_guid: string expected"; if (message.build_num != null && message.hasOwnProperty("build_num")) if (!$util.isInteger(message.build_num)) return "build_num: integer expected"; if (message.game != null && message.hasOwnProperty("game")) if (!$util.isString(message.game)) return "game: string expected"; if (message.server_start_tick != null && message.hasOwnProperty("server_start_tick")) if (!$util.isInteger(message.server_start_tick)) return "server_start_tick: integer expected"; return null; }; /** * Creates a CDemoFileHeader message from a plain object. Also converts values to their respective internal types. * @function fromObject * @memberof CDemoFileHeader * @static * @param {Object.<string,*>} object Plain object * @returns {CDemoFileHeader} CDemoFileHeader */ CDemoFileHeader.fromObject = function fromObject(object) { if (object instanceof $root.CDemoFileHeader) return object; var message = new $root.CDemoFileHeader(); if (object.demo_file_stamp != null) message.demo_file_stamp = String(object.demo_file_stamp); if (object.patch_version != null) message.patch_version = object.patch_version | 0; if (object.server_name != null) message.server_name = String(object.server_name); if (object.client_name != null) message.client_name = String(object.client_name); if (object.map_name != null) message.map_name = String(object.map_name); if (object.game_directory != null) message.game_directory = String(object.game_directory); if (object.fullpackets_version != null) message.fullpackets_version = object.fullpackets_version | 0; if (object.allow_clientside_entities != null) message.allow_clientside_entities = Boolean(object.allow_clientside_entities); if (object.allow_clientside_particles != null) message.allow_clientside_particles = Boolean(object.allow_clientside_particles); if (object.addons != null) message.addons = String(object.addons); if (object.demo_version_name != null) message.demo_version_name = String(object.demo_version_name); if (object.demo_version_guid != null) message.demo_version_guid = String(object.demo_version_guid); if (object.build_num != null) message.build_num = object.build_num | 0; if (object.game != null) message.game = String(object.game); if (object.server_start_tick != null) message.server_start_tick = object.server_start_tick | 0; return message; }; /** * Creates a plain object from a CDemoFileHeader message. Also converts values to other types if specified. * @function toObject * @memberof CDemoFileHeader * @static * @param {CDemoFileHeader} message CDemoFileHeader * @param {$protobuf.IConversionOptions} [options] Conversion options * @returns {Object.<string,*>} Plain object */ CDemoFileHeader.toObject = function toObject(message, options) { if (!options) options = {}; var object = {}; if (options.defaults) { object.demo_file_stamp = ""; object.patch_version = 0; object.server_name = ""; object.client_name = ""; object.map_name = ""; object.game_directory = ""; object.fullpackets_version = 0; object.allow_clientside_entities = false; object.allow_clientside_particles = false; object.addons = ""; object.demo_version_name = ""; object.demo_version_guid = ""; object.build_num = 0; object.game = ""; object.server_start_tick = 0; } if (message.demo_file_stamp != null && message.hasOwnProperty("demo_file_stamp")) object.demo_file_stamp = message.demo_file_stamp; if (message.patch_version != null && message.hasOwnProperty("patch_version")) object.patch_version = message.patch_version; if (message.server_name != null && message.hasOwnProperty("server_name")) object.server_name = message.server_name; if (message.client_name != null && message.hasOwnProperty("client_name")) object.client_name = message.client_name; if (message.map_name != null && message.hasOwnProperty("map_name")) object.map_name = message.map_name; if (message.game_directory != null && message.hasOwnProperty("game_directory")) object.game_directory = message.game_directory; if (message.fullpackets_version != null && message.hasOwnProperty("fullpackets_version")) object.fullpackets_version = message.fullpackets_version; if (message.allow_clientside_entities != null && message.hasOwnProperty("allow_clientside_entities")) object.allow_clientside_entities = message.allow_clientside_entities; if (message.allow_clientside_particles != null && message.hasOwnProperty("allow_clientside_particles")) object.allow_clientside_particles = message.allow_clientside_particles; if (message.addons != null && message.hasOwnProperty("addons")) object.addons = message.addons; if (message.demo_version_name != null && message.hasOwnProperty("demo_version_name")) object.demo_version_name = message.demo_version_name; if (message.demo_version_guid != null && message.hasOwnProperty("demo_version_guid")) object.demo_version_guid = message.demo_version_guid; if (message.build_num != null && message.hasOwnProperty("build_num")) object.build_num = message.build_num; if (message.game != null && message.hasOwnProperty("game")) object.game = message.game; if (message.server_start_tick != null && message.hasOwnProperty("server_start_tick")) object.server_start_tick = message.server_start_tick; return object; }; /** * Converts this CDemoFileHeader to JSON. * @function toJSON * @memberof CDemoFileHeader * @instance * @returns {Object.<string,*>} JSON object */ CDemoFileHeader.prototype.toJSON = function toJSON() { return this.constructor.toObject(this, $protobuf.util.toJSONOptions); }; /** * Gets the default type url for CDemoFileHeader * @function getTypeUrl * @memberof CDemoFileHeader * @static * @param {string} [typeUrlPrefix] your custom typeUrlPrefix(default "type.googleapis.com") * @returns {string} The default type url */ CDemoFileHeader.getTypeUrl = function getTypeUrl(typeUrlPrefix) { if (typeUrlPrefix === undefined) { typeUrlPrefix = "type.googleapis.com"; } return typeUrlPrefix + "/CDemoFileHeader"; }; return CDemoFileHeader; })(); $root.CGameInfo = (function() { /** * Properties of a CGameInfo. * @exports ICGameInfo * @interface ICGameInfo * @property {CGameInfo.ICDotaGameInfo|null} [dota] CGameInfo dota * @property {CGameInfo.ICCSGameInfo|null} [cs] CGameInfo cs */ /** * Constructs a new CGameInfo. * @exports CGameInfo * @classdesc Represents a CGameInfo. * @implements ICGameInfo * @constructor * @param {ICGameInfo=} [properties] Properties to set */ function CGameInfo(properties) { if (properties) for (var keys = Object.keys(properties), i = 0; i < keys.length; ++i) if (properties[keys[i]] != null) this[keys[i]] = properties[keys[i]]; } /** * CGameInfo dota. * @member {CGameInfo.ICDotaGameInfo|null|undefined} dota * @memberof CGameInfo * @instance */ CGameInfo.prototype.dota = null; /** * CGameInfo cs. * @member {CGameInfo.ICCSGameInfo|null|undefined} cs * @memberof CGameInfo * @instance */ CGameInfo.prototype.cs = null; /** * Creates a new CGameInfo instance using the specified properties. * @function create * @memberof CGameInfo * @static * @param {ICGameInfo=} [properties] Properties to set * @returns {CGameInfo} CGameInfo instance */ CGameInfo.create = function create(properties) { return new CGameInfo(properties); }; /** * Encodes the specified CGameInfo message. Does not implicitly {@link CGameInfo.verify|verify} messages. * @function encode * @memberof CGameInfo * @static * @param {ICGameInfo} message CGameInfo message or plain object to encode * @param {$protobuf.Writer} [writer] Writer to encode to * @returns {$protobuf.Writer} Writer */ CGameInfo.encode = function encode(message, writer) { if (!writer) writer = $Writer.create(); if (message.dota != null && Object.hasOwnProperty.call(message, "dota")) $root.CGameInfo.CDotaGameInfo.encode(message.dota, writer.uint32(/* id 4, wireType 2 =*/34).fork()).ldelim(); if (message.cs != null && Object.hasOwnProperty.call(message, "cs")) $root.CGameInfo.CCSGameInfo.encode(message.cs, writer.uint32(/* id 5, wireType 2 =*/42).fork()).ldelim(); return writer; }; /** * Encodes the specified CGameInfo message, length delimited. Does not implicitly {@link CGameInfo.verify|verify} messages. * @function encodeDelimited * @memberof CGameInfo * @static * @param {ICGameInfo} message CGameInfo message or plain object to encode * @param {$protobuf.Writer} [writer] Writer to encode to * @returns {$protobuf.Writer} Writer */ CGameInfo.encodeDelimited = function encodeDelimited(message, writer) { return this.encode(message, writer).ldelim(); }; /** * Decodes a CGameInfo message from the specified reader or buffer. * @function decode * @memberof CGameInfo * @static * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from * @param {number} [length] Message length if known beforehand * @returns {CGameInfo} CGameInfo * @throws {Error} If the payload is not a reader or valid buffer * @throws {$protobuf.util.ProtocolError} If required fields are missing */ CGameInfo.decode = function decode(reader, length, error) { if (!(reader instanceof $Reader)) reader = $Reader.create(reader); var end = length === undefined ? reader.len : reader.pos + length, message = new $root.CGameInfo(); while (reader.pos < end) { var tag = reader.uint32(); if (tag === error) break; switch (tag >>> 3) { case 4: { message.dota = $root.CGameInfo.CDotaGameInfo.decode(reader, reader.uint32()); break; } case 5: { message.cs = $root.CGameInfo.CCSGameInfo.decode(reader, reader.uint32()); break; } default: reader.skipType(tag & 7); break; } } return message; }; /** * Decodes a CGameInfo message from the specified reader or buffer, length delimited. * @function decodeDelimited * @memberof CGameInfo * @static * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from * @returns {CGameInfo} CGameInfo * @throws {Error} If the payload is not a reader or valid buffer * @throws {$protobuf.util.ProtocolError} If required fields are missing */ CGameInfo.decodeDelimited = function decodeDelimited(reader) { if (!(reader instanceof $Reader)) reader = new $Reader(reader); return this.decode(reader, reader.uint32()); }; /** * Verifies a CGameInfo message. * @function verify * @memberof CGameInfo * @static * @param {Object.<string,*>} message Plain object to verify * @returns {string|null} `null` if valid, otherwise the reason why it is not */ CGameInfo.verify = function verify(message) { if (typeof message !== "object" || message === null) return "object expected"; if (message.dota != null && message.hasOwnProperty("dota")) { var error = $root.CGameInfo.CDotaGameInfo.verify(message.dota); if (error) return "dota." + error; } if (message.cs != null && message.hasOwnProperty("cs")) { var error = $root.CGameInfo.CCSGameInfo.verify(message.cs); if (error) return "cs." + error; } return null; }; /** * Creates a CGameInfo message from a plain object. Also converts values to their respective internal types. * @function fromObject * @memberof CGameInfo * @static * @param {Object.<string,*>} object Plain object * @returns {CGameInfo} CGameInfo */ CGameInfo.fromObject = function fromObject(object) { if (object instanceof $root.CGameInfo) return object; var message = new $root.CGameInfo(); if (object.dota != null) { if (typeof object.dota !== "object") throw TypeError(".CGameInfo.dota: object expected"); message.dota = $root.CGameInfo.CDotaGameInfo.fromObject(object.dota); } if (object.cs != null) { if (typeof object.cs !== "object") throw TypeError(".CGameInfo.cs: object expected"); message.cs = $root.CGameInfo.CCSGameInfo.fromObject(object.cs); } return message; }; /** * Creates a plain object from a CGameInfo message. Also converts values to other types if specified. * @function toObject * @memberof CGameInfo * @static * @param {CGameInfo} message CGameInfo * @param {$protobuf.IConversionOptions} [options] Conversion options * @returns {Object.<string,*>} Plain object */ CGameInfo.toObject = function toObject(message, options) { if (!options) options = {}; var object = {}; if (options.defaults) { object.dota = null; object.cs = null; } if (message.dota != null && message.hasOwnProperty("dota")) object.dota = $root.CGameInfo.CDotaGameInfo.toObject(message.dota, options); if (message.cs != null && message.hasOwnProperty("cs")) object.cs = $root.CGameInfo.CCSGameInfo.toObject(message.cs, options); return object; }; /** * Converts this CGameInfo to JSON. * @function toJSON * @memberof CGameInfo * @instance * @returns {Object.<string,*>} JSON object */ CGameInfo.prototype.toJSON = function toJSON() { return this.constructor.toObject(this, $protobuf.util.toJSONOptions); }; /** * Gets the default type url for CGameInfo * @function getTypeUrl * @memberof CGameInfo * @static * @param {string} [typeUrlPrefix] your custom typeUrlPrefix(default "type.googleapis.com") * @returns {string} The default type url */ CGameInfo.getTypeUrl = function getTypeUrl(typeUrlPrefix) { if (typeUrlPrefix === undefined) { typeUrlPrefix = "type.googleapis.com"; } return typeUrlPrefix + "/CGameInfo"; }; CGameInfo.CDotaGameInfo = (function() { /** * Properties of a CDotaGameInfo. * @memberof CGameInfo * @interface ICDotaGameInfo * @property {number|Long|null} [match_id] CDotaGameInfo match_id * @property {number|null} [game_mode] CDotaGameInfo game_mode * @property {number|null} [game_winner] CDotaGameInfo game_winner * @property {Array.<CGameInfo.CDotaGameInfo.ICPlayerInfo>|null} [player_info] CDotaGameInfo player_info * @property {number|null} [leagueid] CDotaGameInfo leagueid * @property {Array.<CGameInfo.CDotaGameInfo.ICHeroSelectEvent>|null} [picks_bans] CDotaGameInfo picks_bans * @property {number|null} [radiant_team_id] CDotaGameInfo radiant_team_id * @property {number|null} [dire_team_id] CDotaGameInfo dire_team_id * @property {string|null} [radiant_team_tag] CDotaGameInfo radiant_team_tag * @property {string|null} [dire_team_tag] CDotaGameInfo dire_team_tag * @property {number|null} [end_time] CDotaGameInfo end_time */ /** * Constructs a new CDotaGameInfo. * @memberof CGameInfo * @classdesc Represents a CDotaGameInfo. * @implements ICDotaGameInfo * @constructor * @param {CGameInfo.ICDotaGameInfo=} [properties] Properties to set */ function CDotaGameInfo(properties) { this.player_info = []; this.picks_bans = []; if (properties) for (var keys = Object.keys(properties), i = 0; i < keys.length; ++i) if (properties[keys[i]] != null) this[keys[i]] = properties[keys[i]]; } /** * CDotaGameInfo match_id. * @member {number|Long} match_id * @memberof CGameInfo.CDotaGameInfo * @instance */ CDotaGameInfo.prototype.match_id = $util.Long ? $util.Long.fromBits(0,0,true) : 0; /** * CDotaGameInfo game_mode. * @member {number} game_mode * @memberof CGameInfo.CDotaGameInfo * @instance */ CDotaGameInfo.prototype.game_mode = 0; /** * CDotaGameInfo game_winner. * @member {number} game_winner * @memberof CGameInfo.CDotaGameInfo * @instance */ CDotaGameInfo.prototype.game_winner = 0; /** * CDotaGameInfo player_info. * @member {Array.<CGameInfo.CDotaGameInfo.ICPlayerInfo>} player_info * @memberof CGameInfo.CDotaGameInfo * @instance */ CDotaGameInfo.prototype.player_info = $util.emptyArray; /** * CDotaGameInfo leagueid. * @member {number} leagueid * @memberof CGameInfo.CDotaGameInfo * @instance */ CDotaGameInfo.prototype.leagueid = 0; /** * CDotaGameInfo picks_bans. * @member {Array.<CGameInfo.CDotaGameInfo.ICHeroSelectEvent>} picks_bans * @memberof CGameInfo.CDotaGameInfo * @instance */ CDotaGameInfo.prototype.picks_bans = $util.emptyArray; /** * CDotaGameInfo radiant_team_id. * @member {number} radiant_team_id * @memberof CGameInfo.CDotaGameInfo * @instance */ CDotaGameInfo.prototype.radiant_team_id = 0; /** * CDotaGameInfo dire_team_id. * @member {number} dire_team_id * @memberof CGameInfo.CDotaGameInfo * @instance */ CDotaGameInfo.prototype.dire_team_id = 0; /** * CDotaGameInfo radiant_team_tag. * @member {string} radiant_team_tag * @memberof CGameInfo.CDotaGameInfo * @instance */ CDotaGameInfo.prototype.radiant_team_tag = ""; /** * CDotaGameInfo dire_team_tag. * @member {string} dire_team_tag * @memberof CGameInfo.CDotaGameInfo * @instance */ CDotaGameInfo.prototype.dire_team_tag = ""; /** * CDotaGameInfo end_time. * @member {number} end_time * @memberof CGameInfo.CDotaGameInfo * @instance */ CDotaGameInfo.prototype.end_time = 0; /** * Creates a new CDotaGameInfo instance using the specified properties. * @function create * @memberof CGameInfo.CDotaGameInfo * @static * @param {CGameInfo.ICDotaGameInfo=} [properties] Properties to set * @returns {CGameInfo.CDotaGameInfo} CDotaGameInfo instance */ CDotaGameInfo.create = function create(properties) { return new CDotaGameInfo(properties); }; /** * Encodes the specified CDotaGameInfo message. Does not implicitly {@link CGameInfo.CDotaGameInfo.verify|verify} messages. * @function encode * @memberof CGameInfo.CDotaGameInfo * @static * @param {CGameInfo.ICDotaGameInfo} message CDotaGameInfo message or plain object to encode * @param {$protobuf.Writer} [writer] Writer to encode to * @returns {$protobuf.Writer} Writer */ CDotaGameInfo.encode = function encode(message, writer) { if (!writer) writer = $Writer.create(); if (message.match_id != null && Object.hasOwnProperty.call(message, "match_id")) writer.uint32(/* id 1, wireType 0 =*/8).uint64(message.match_id); if (message.game_mode != null && Object.hasOwnProperty.call(message, "game_mode")) writer.uint32(/* id 2, wireType 0 =*/16).int32(message.game_mode); if (message.game_winner != null && Object.hasOwnProperty.call(message, "game_winner")) writer.uint32(/* id 3, wireType 0 =*/24).int32(message.game_winner); if (message.player_info != null && message.player_info.length) for (var i = 0; i < message.player_info.length; ++i) $root.CGameInfo.CDotaGameInfo.CPlayerInfo.encode(message.player_info[i], writer.uint32(/* id 4, wireType 2 =*/34).fork()).ldelim(); if (message.leagueid != null && Object.hasOwnProperty.call(message, "leagueid")) writer.uint32(/* id 5, wireType 0 =*/40).uint32(message.leagueid); if (message.picks_bans != null && message.picks_bans.length) for (var i = 0; i < message.picks_bans.length; ++i) $root.CGameInfo.CDotaGameInfo.CHeroSelectEvent.encode(message.picks_bans[i], writer.uint32(/* id 6, wireType 2 =*/50).fork()).ldelim(); if (message.radiant_team_id != null && Object.hasOwnProperty.call(message, "radiant_team_id")) writer.uint32(/* id 7, wireType 0 =*/56).uint32(message.radiant_team_id); if (message.dire_team_id != null && Object.hasOwnProperty.call(message, "dire_team_id")) writer.uint32(/* id 8, wireType 0 =*/64).uint32(message.dire_team_id); if (message.radiant_team_tag != null && Object.hasOwnProperty.call(message, "radiant_team_tag")) writer.uint32(/* id 9, wireType 2 =*/74).string(message.radiant_team_tag); if (message.dire_team_tag != null && Object.hasOwnProperty.call(message, "dire_team_tag")) writer.uint32(/* id 10, wireType 2 =*/82).string(message.dire_team_tag); if (message.end_time != null && Object.hasOwnProperty.call(message, "end_time")) writer.uint32(/* id 11, wireType 0 =*/88).uint32(message.end_time); return writer; }; /** * Encodes the specified CDotaGameInfo message, length delimited. Does not implicitly {@link CGameInfo.CDotaGameInfo.verify|verify} messages. * @function encodeDelimited * @memberof CGameInfo.CDotaGameInfo * @static * @param {CGameInfo.ICDotaGameInfo} message CDotaGameInfo message or plain object to encode * @param {$protobuf.Writer} [writer] Writer to encode to * @returns {$protobuf.Writer} Writer */ CDotaGameInfo.encodeDelimited = function encodeDelimited(message, writer) { return this.encode(message, writer).ldelim(); }; /** * Decodes a CDotaGameInfo message from the specified reader or buffer. * @function decode * @memberof CGameInfo.CDotaGameInfo * @static * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from * @param {number} [length] Message length if known beforehand * @returns {CGameInfo.CDotaGameInfo} CDotaGameInfo * @throws {Error} If the payload is not a reader or valid buffer * @throws {$protobuf.util.ProtocolError} If required fields are missing */ CDotaGameInfo.decode = function decode(reader, length, error) { if (!(reader instanceof $Reader)) reader = $Reader.create(reader); var end = length === undefined ? reader.len : reader.pos + length, message = new $root.CGameInfo.CDotaGameInfo(); while (reader.pos < end) { var tag = reader.uint32(); if (tag === error) break; switch (tag >>> 3) { case 1: { message.match_id = reader.uint64(); break; } case 2: { message.game_mode = reader.int32(); break; } case 3: { message.game_winner = reader.int32(); break; } case 4: { if (!(message.player_info && message.player_info.length)) message.player_info = []; message.player_info.push($root.CGameInfo.CDotaGameInfo.CPlayerInfo.decode(reader, reader.uint32())); break; } case 5: { message.leagueid = reader.uint32(); break; } case 6: { if (!(message.picks_bans && message.picks_bans.length)) message.picks_bans = []; message.picks_bans.push($root.CGameInfo.CDotaGameInfo.CHeroSelectEvent.decode(reader, reader.uint32())); break; } case 7: { message.radiant_team_id = reader.uint32(); break; } case 8: { message.dire_team_id = reader.uint32(); break; } case 9: {