node-cs2
Version:
Modern CS2/CS:GO Game Coordinator integration with latest GameTracking-CS2 protobuf definitions. Includes support for highlight_reel, wrapped_sticker, variations, Promise-based API, crate opening, sticker/patch/keychain operations, and all modern CS2 fiel
1,082 lines (1,013 loc) • 325 kB
JavaScript
/*eslint-disable block-scoped-var, id-length, no-control-regex, no-magic-numbers, no-prototype-builtins, no-redeclare, no-shadow, no-var, sort-vars*/
(function(global, factory) { /* global define, require, module */
/* AMD */ if (typeof define === 'function' && define.amd)
define(["protobufjs/minimal"], factory);
/* CommonJS */ else if (typeof require === 'function' && typeof module === 'object' && module && module.exports)
module.exports = factory(require("protobufjs/minimal"));
})(this, function($protobuf) {
"use strict";
// Common aliases
var $Reader = $protobuf.Reader, $Writer = $protobuf.Writer, $util = $protobuf.util;
// Exported root namespace
var $root = $protobuf.roots["default"] || ($protobuf.roots["default"] = {});
/**
* EDemoCommands enum.
* @exports EDemoCommands
* @enum {number}
* @property {number} DEM_Error=-1 DEM_Error value
* @property {number} DEM_Stop=0 DEM_Stop value
* @property {number} DEM_FileHeader=1 DEM_FileHeader value
* @property {number} DEM_FileInfo=2 DEM_FileInfo value
* @property {number} DEM_SyncTick=3 DEM_SyncTick value
* @property {number} DEM_SendTables=4 DEM_SendTables value
* @property {number} DEM_ClassInfo=5 DEM_ClassInfo value
* @property {number} DEM_StringTables=6 DEM_StringTables value
* @property {number} DEM_Packet=7 DEM_Packet value
* @property {number} DEM_SignonPacket=8 DEM_SignonPacket value
* @property {number} DEM_ConsoleCmd=9 DEM_ConsoleCmd value
* @property {number} DEM_CustomData=10 DEM_CustomData value
* @property {number} DEM_CustomDataCallbacks=11 DEM_CustomDataCallbacks value
* @property {number} DEM_UserCmd=12 DEM_UserCmd value
* @property {number} DEM_FullPacket=13 DEM_FullPacket value
* @property {number} DEM_SaveGame=14 DEM_SaveGame value
* @property {number} DEM_SpawnGroups=15 DEM_SpawnGroups value
* @property {number} DEM_AnimationData=16 DEM_AnimationData value
* @property {number} DEM_AnimationHeader=17 DEM_AnimationHeader value
* @property {number} DEM_Recovery=18 DEM_Recovery value
* @property {number} DEM_Max=19 DEM_Max value
* @property {number} DEM_IsCompressed=64 DEM_IsCompressed value
*/
$root.EDemoCommands = (function() {
var valuesById = {}, values = Object.create(valuesById);
values[valuesById[-1] = "DEM_Error"] = -1;
values[valuesById[0] = "DEM_Stop"] = 0;
values[valuesById[1] = "DEM_FileHeader"] = 1;
values[valuesById[2] = "DEM_FileInfo"] = 2;
values[valuesById[3] = "DEM_SyncTick"] = 3;
values[valuesById[4] = "DEM_SendTables"] = 4;
values[valuesById[5] = "DEM_ClassInfo"] = 5;
values[valuesById[6] = "DEM_StringTables"] = 6;
values[valuesById[7] = "DEM_Packet"] = 7;
values[valuesById[8] = "DEM_SignonPacket"] = 8;
values[valuesById[9] = "DEM_ConsoleCmd"] = 9;
values[valuesById[10] = "DEM_CustomData"] = 10;
values[valuesById[11] = "DEM_CustomDataCallbacks"] = 11;
values[valuesById[12] = "DEM_UserCmd"] = 12;
values[valuesById[13] = "DEM_FullPacket"] = 13;
values[valuesById[14] = "DEM_SaveGame"] = 14;
values[valuesById[15] = "DEM_SpawnGroups"] = 15;
values[valuesById[16] = "DEM_AnimationData"] = 16;
values[valuesById[17] = "DEM_AnimationHeader"] = 17;
values[valuesById[18] = "DEM_Recovery"] = 18;
values[valuesById[19] = "DEM_Max"] = 19;
values[valuesById[64] = "DEM_IsCompressed"] = 64;
return values;
})();
$root.CDemoFileHeader = (function() {
/**
* Properties of a CDemoFileHeader.
* @exports ICDemoFileHeader
* @interface ICDemoFileHeader
* @property {string} demo_file_stamp CDemoFileHeader demo_file_stamp
* @property {number|null} [patch_version] CDemoFileHeader patch_version
* @property {string|null} [server_name] CDemoFileHeader server_name
* @property {string|null} [client_name] CDemoFileHeader client_name
* @property {string|null} [map_name] CDemoFileHeader map_name
* @property {string|null} [game_directory] CDemoFileHeader game_directory
* @property {number|null} [fullpackets_version] CDemoFileHeader fullpackets_version
* @property {boolean|null} [allow_clientside_entities] CDemoFileHeader allow_clientside_entities
* @property {boolean|null} [allow_clientside_particles] CDemoFileHeader allow_clientside_particles
* @property {string|null} [addons] CDemoFileHeader addons
* @property {string|null} [demo_version_name] CDemoFileHeader demo_version_name
* @property {string|null} [demo_version_guid] CDemoFileHeader demo_version_guid
* @property {number|null} [build_num] CDemoFileHeader build_num
* @property {string|null} [game] CDemoFileHeader game
* @property {number|null} [server_start_tick] CDemoFileHeader server_start_tick
*/
/**
* Constructs a new CDemoFileHeader.
* @exports CDemoFileHeader
* @classdesc Represents a CDemoFileHeader.
* @implements ICDemoFileHeader
* @constructor
* @param {ICDemoFileHeader=} [properties] Properties to set
*/
function CDemoFileHeader(properties) {
if (properties)
for (var keys = Object.keys(properties), i = 0; i < keys.length; ++i)
if (properties[keys[i]] != null)
this[keys[i]] = properties[keys[i]];
}
/**
* CDemoFileHeader demo_file_stamp.
* @member {string} demo_file_stamp
* @memberof CDemoFileHeader
* @instance
*/
CDemoFileHeader.prototype.demo_file_stamp = "";
/**
* CDemoFileHeader patch_version.
* @member {number} patch_version
* @memberof CDemoFileHeader
* @instance
*/
CDemoFileHeader.prototype.patch_version = 0;
/**
* CDemoFileHeader server_name.
* @member {string} server_name
* @memberof CDemoFileHeader
* @instance
*/
CDemoFileHeader.prototype.server_name = "";
/**
* CDemoFileHeader client_name.
* @member {string} client_name
* @memberof CDemoFileHeader
* @instance
*/
CDemoFileHeader.prototype.client_name = "";
/**
* CDemoFileHeader map_name.
* @member {string} map_name
* @memberof CDemoFileHeader
* @instance
*/
CDemoFileHeader.prototype.map_name = "";
/**
* CDemoFileHeader game_directory.
* @member {string} game_directory
* @memberof CDemoFileHeader
* @instance
*/
CDemoFileHeader.prototype.game_directory = "";
/**
* CDemoFileHeader fullpackets_version.
* @member {number} fullpackets_version
* @memberof CDemoFileHeader
* @instance
*/
CDemoFileHeader.prototype.fullpackets_version = 0;
/**
* CDemoFileHeader allow_clientside_entities.
* @member {boolean} allow_clientside_entities
* @memberof CDemoFileHeader
* @instance
*/
CDemoFileHeader.prototype.allow_clientside_entities = false;
/**
* CDemoFileHeader allow_clientside_particles.
* @member {boolean} allow_clientside_particles
* @memberof CDemoFileHeader
* @instance
*/
CDemoFileHeader.prototype.allow_clientside_particles = false;
/**
* CDemoFileHeader addons.
* @member {string} addons
* @memberof CDemoFileHeader
* @instance
*/
CDemoFileHeader.prototype.addons = "";
/**
* CDemoFileHeader demo_version_name.
* @member {string} demo_version_name
* @memberof CDemoFileHeader
* @instance
*/
CDemoFileHeader.prototype.demo_version_name = "";
/**
* CDemoFileHeader demo_version_guid.
* @member {string} demo_version_guid
* @memberof CDemoFileHeader
* @instance
*/
CDemoFileHeader.prototype.demo_version_guid = "";
/**
* CDemoFileHeader build_num.
* @member {number} build_num
* @memberof CDemoFileHeader
* @instance
*/
CDemoFileHeader.prototype.build_num = 0;
/**
* CDemoFileHeader game.
* @member {string} game
* @memberof CDemoFileHeader
* @instance
*/
CDemoFileHeader.prototype.game = "";
/**
* CDemoFileHeader server_start_tick.
* @member {number} server_start_tick
* @memberof CDemoFileHeader
* @instance
*/
CDemoFileHeader.prototype.server_start_tick = 0;
/**
* Creates a new CDemoFileHeader instance using the specified properties.
* @function create
* @memberof CDemoFileHeader
* @static
* @param {ICDemoFileHeader=} [properties] Properties to set
* @returns {CDemoFileHeader} CDemoFileHeader instance
*/
CDemoFileHeader.create = function create(properties) {
return new CDemoFileHeader(properties);
};
/**
* Encodes the specified CDemoFileHeader message. Does not implicitly {@link CDemoFileHeader.verify|verify} messages.
* @function encode
* @memberof CDemoFileHeader
* @static
* @param {ICDemoFileHeader} message CDemoFileHeader message or plain object to encode
* @param {$protobuf.Writer} [writer] Writer to encode to
* @returns {$protobuf.Writer} Writer
*/
CDemoFileHeader.encode = function encode(message, writer) {
if (!writer)
writer = $Writer.create();
writer.uint32(/* id 1, wireType 2 =*/10).string(message.demo_file_stamp);
if (message.patch_version != null && Object.hasOwnProperty.call(message, "patch_version"))
writer.uint32(/* id 2, wireType 0 =*/16).int32(message.patch_version);
if (message.server_name != null && Object.hasOwnProperty.call(message, "server_name"))
writer.uint32(/* id 3, wireType 2 =*/26).string(message.server_name);
if (message.client_name != null && Object.hasOwnProperty.call(message, "client_name"))
writer.uint32(/* id 4, wireType 2 =*/34).string(message.client_name);
if (message.map_name != null && Object.hasOwnProperty.call(message, "map_name"))
writer.uint32(/* id 5, wireType 2 =*/42).string(message.map_name);
if (message.game_directory != null && Object.hasOwnProperty.call(message, "game_directory"))
writer.uint32(/* id 6, wireType 2 =*/50).string(message.game_directory);
if (message.fullpackets_version != null && Object.hasOwnProperty.call(message, "fullpackets_version"))
writer.uint32(/* id 7, wireType 0 =*/56).int32(message.fullpackets_version);
if (message.allow_clientside_entities != null && Object.hasOwnProperty.call(message, "allow_clientside_entities"))
writer.uint32(/* id 8, wireType 0 =*/64).bool(message.allow_clientside_entities);
if (message.allow_clientside_particles != null && Object.hasOwnProperty.call(message, "allow_clientside_particles"))
writer.uint32(/* id 9, wireType 0 =*/72).bool(message.allow_clientside_particles);
if (message.addons != null && Object.hasOwnProperty.call(message, "addons"))
writer.uint32(/* id 10, wireType 2 =*/82).string(message.addons);
if (message.demo_version_name != null && Object.hasOwnProperty.call(message, "demo_version_name"))
writer.uint32(/* id 11, wireType 2 =*/90).string(message.demo_version_name);
if (message.demo_version_guid != null && Object.hasOwnProperty.call(message, "demo_version_guid"))
writer.uint32(/* id 12, wireType 2 =*/98).string(message.demo_version_guid);
if (message.build_num != null && Object.hasOwnProperty.call(message, "build_num"))
writer.uint32(/* id 13, wireType 0 =*/104).int32(message.build_num);
if (message.game != null && Object.hasOwnProperty.call(message, "game"))
writer.uint32(/* id 14, wireType 2 =*/114).string(message.game);
if (message.server_start_tick != null && Object.hasOwnProperty.call(message, "server_start_tick"))
writer.uint32(/* id 15, wireType 0 =*/120).int32(message.server_start_tick);
return writer;
};
/**
* Encodes the specified CDemoFileHeader message, length delimited. Does not implicitly {@link CDemoFileHeader.verify|verify} messages.
* @function encodeDelimited
* @memberof CDemoFileHeader
* @static
* @param {ICDemoFileHeader} message CDemoFileHeader message or plain object to encode
* @param {$protobuf.Writer} [writer] Writer to encode to
* @returns {$protobuf.Writer} Writer
*/
CDemoFileHeader.encodeDelimited = function encodeDelimited(message, writer) {
return this.encode(message, writer).ldelim();
};
/**
* Decodes a CDemoFileHeader message from the specified reader or buffer.
* @function decode
* @memberof CDemoFileHeader
* @static
* @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
* @param {number} [length] Message length if known beforehand
* @returns {CDemoFileHeader} CDemoFileHeader
* @throws {Error} If the payload is not a reader or valid buffer
* @throws {$protobuf.util.ProtocolError} If required fields are missing
*/
CDemoFileHeader.decode = function decode(reader, length, error) {
if (!(reader instanceof $Reader))
reader = $Reader.create(reader);
var end = length === undefined ? reader.len : reader.pos + length, message = new $root.CDemoFileHeader();
while (reader.pos < end) {
var tag = reader.uint32();
if (tag === error)
break;
switch (tag >>> 3) {
case 1: {
message.demo_file_stamp = reader.string();
break;
}
case 2: {
message.patch_version = reader.int32();
break;
}
case 3: {
message.server_name = reader.string();
break;
}
case 4: {
message.client_name = reader.string();
break;
}
case 5: {
message.map_name = reader.string();
break;
}
case 6: {
message.game_directory = reader.string();
break;
}
case 7: {
message.fullpackets_version = reader.int32();
break;
}
case 8: {
message.allow_clientside_entities = reader.bool();
break;
}
case 9: {
message.allow_clientside_particles = reader.bool();
break;
}
case 10: {
message.addons = reader.string();
break;
}
case 11: {
message.demo_version_name = reader.string();
break;
}
case 12: {
message.demo_version_guid = reader.string();
break;
}
case 13: {
message.build_num = reader.int32();
break;
}
case 14: {
message.game = reader.string();
break;
}
case 15: {
message.server_start_tick = reader.int32();
break;
}
default:
reader.skipType(tag & 7);
break;
}
}
if (!message.hasOwnProperty("demo_file_stamp"))
throw $util.ProtocolError("missing required 'demo_file_stamp'", { instance: message });
return message;
};
/**
* Decodes a CDemoFileHeader message from the specified reader or buffer, length delimited.
* @function decodeDelimited
* @memberof CDemoFileHeader
* @static
* @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
* @returns {CDemoFileHeader} CDemoFileHeader
* @throws {Error} If the payload is not a reader or valid buffer
* @throws {$protobuf.util.ProtocolError} If required fields are missing
*/
CDemoFileHeader.decodeDelimited = function decodeDelimited(reader) {
if (!(reader instanceof $Reader))
reader = new $Reader(reader);
return this.decode(reader, reader.uint32());
};
/**
* Verifies a CDemoFileHeader message.
* @function verify
* @memberof CDemoFileHeader
* @static
* @param {Object.<string,*>} message Plain object to verify
* @returns {string|null} `null` if valid, otherwise the reason why it is not
*/
CDemoFileHeader.verify = function verify(message) {
if (typeof message !== "object" || message === null)
return "object expected";
if (!$util.isString(message.demo_file_stamp))
return "demo_file_stamp: string expected";
if (message.patch_version != null && message.hasOwnProperty("patch_version"))
if (!$util.isInteger(message.patch_version))
return "patch_version: integer expected";
if (message.server_name != null && message.hasOwnProperty("server_name"))
if (!$util.isString(message.server_name))
return "server_name: string expected";
if (message.client_name != null && message.hasOwnProperty("client_name"))
if (!$util.isString(message.client_name))
return "client_name: string expected";
if (message.map_name != null && message.hasOwnProperty("map_name"))
if (!$util.isString(message.map_name))
return "map_name: string expected";
if (message.game_directory != null && message.hasOwnProperty("game_directory"))
if (!$util.isString(message.game_directory))
return "game_directory: string expected";
if (message.fullpackets_version != null && message.hasOwnProperty("fullpackets_version"))
if (!$util.isInteger(message.fullpackets_version))
return "fullpackets_version: integer expected";
if (message.allow_clientside_entities != null && message.hasOwnProperty("allow_clientside_entities"))
if (typeof message.allow_clientside_entities !== "boolean")
return "allow_clientside_entities: boolean expected";
if (message.allow_clientside_particles != null && message.hasOwnProperty("allow_clientside_particles"))
if (typeof message.allow_clientside_particles !== "boolean")
return "allow_clientside_particles: boolean expected";
if (message.addons != null && message.hasOwnProperty("addons"))
if (!$util.isString(message.addons))
return "addons: string expected";
if (message.demo_version_name != null && message.hasOwnProperty("demo_version_name"))
if (!$util.isString(message.demo_version_name))
return "demo_version_name: string expected";
if (message.demo_version_guid != null && message.hasOwnProperty("demo_version_guid"))
if (!$util.isString(message.demo_version_guid))
return "demo_version_guid: string expected";
if (message.build_num != null && message.hasOwnProperty("build_num"))
if (!$util.isInteger(message.build_num))
return "build_num: integer expected";
if (message.game != null && message.hasOwnProperty("game"))
if (!$util.isString(message.game))
return "game: string expected";
if (message.server_start_tick != null && message.hasOwnProperty("server_start_tick"))
if (!$util.isInteger(message.server_start_tick))
return "server_start_tick: integer expected";
return null;
};
/**
* Creates a CDemoFileHeader message from a plain object. Also converts values to their respective internal types.
* @function fromObject
* @memberof CDemoFileHeader
* @static
* @param {Object.<string,*>} object Plain object
* @returns {CDemoFileHeader} CDemoFileHeader
*/
CDemoFileHeader.fromObject = function fromObject(object) {
if (object instanceof $root.CDemoFileHeader)
return object;
var message = new $root.CDemoFileHeader();
if (object.demo_file_stamp != null)
message.demo_file_stamp = String(object.demo_file_stamp);
if (object.patch_version != null)
message.patch_version = object.patch_version | 0;
if (object.server_name != null)
message.server_name = String(object.server_name);
if (object.client_name != null)
message.client_name = String(object.client_name);
if (object.map_name != null)
message.map_name = String(object.map_name);
if (object.game_directory != null)
message.game_directory = String(object.game_directory);
if (object.fullpackets_version != null)
message.fullpackets_version = object.fullpackets_version | 0;
if (object.allow_clientside_entities != null)
message.allow_clientside_entities = Boolean(object.allow_clientside_entities);
if (object.allow_clientside_particles != null)
message.allow_clientside_particles = Boolean(object.allow_clientside_particles);
if (object.addons != null)
message.addons = String(object.addons);
if (object.demo_version_name != null)
message.demo_version_name = String(object.demo_version_name);
if (object.demo_version_guid != null)
message.demo_version_guid = String(object.demo_version_guid);
if (object.build_num != null)
message.build_num = object.build_num | 0;
if (object.game != null)
message.game = String(object.game);
if (object.server_start_tick != null)
message.server_start_tick = object.server_start_tick | 0;
return message;
};
/**
* Creates a plain object from a CDemoFileHeader message. Also converts values to other types if specified.
* @function toObject
* @memberof CDemoFileHeader
* @static
* @param {CDemoFileHeader} message CDemoFileHeader
* @param {$protobuf.IConversionOptions} [options] Conversion options
* @returns {Object.<string,*>} Plain object
*/
CDemoFileHeader.toObject = function toObject(message, options) {
if (!options)
options = {};
var object = {};
if (options.defaults) {
object.demo_file_stamp = "";
object.patch_version = 0;
object.server_name = "";
object.client_name = "";
object.map_name = "";
object.game_directory = "";
object.fullpackets_version = 0;
object.allow_clientside_entities = false;
object.allow_clientside_particles = false;
object.addons = "";
object.demo_version_name = "";
object.demo_version_guid = "";
object.build_num = 0;
object.game = "";
object.server_start_tick = 0;
}
if (message.demo_file_stamp != null && message.hasOwnProperty("demo_file_stamp"))
object.demo_file_stamp = message.demo_file_stamp;
if (message.patch_version != null && message.hasOwnProperty("patch_version"))
object.patch_version = message.patch_version;
if (message.server_name != null && message.hasOwnProperty("server_name"))
object.server_name = message.server_name;
if (message.client_name != null && message.hasOwnProperty("client_name"))
object.client_name = message.client_name;
if (message.map_name != null && message.hasOwnProperty("map_name"))
object.map_name = message.map_name;
if (message.game_directory != null && message.hasOwnProperty("game_directory"))
object.game_directory = message.game_directory;
if (message.fullpackets_version != null && message.hasOwnProperty("fullpackets_version"))
object.fullpackets_version = message.fullpackets_version;
if (message.allow_clientside_entities != null && message.hasOwnProperty("allow_clientside_entities"))
object.allow_clientside_entities = message.allow_clientside_entities;
if (message.allow_clientside_particles != null && message.hasOwnProperty("allow_clientside_particles"))
object.allow_clientside_particles = message.allow_clientside_particles;
if (message.addons != null && message.hasOwnProperty("addons"))
object.addons = message.addons;
if (message.demo_version_name != null && message.hasOwnProperty("demo_version_name"))
object.demo_version_name = message.demo_version_name;
if (message.demo_version_guid != null && message.hasOwnProperty("demo_version_guid"))
object.demo_version_guid = message.demo_version_guid;
if (message.build_num != null && message.hasOwnProperty("build_num"))
object.build_num = message.build_num;
if (message.game != null && message.hasOwnProperty("game"))
object.game = message.game;
if (message.server_start_tick != null && message.hasOwnProperty("server_start_tick"))
object.server_start_tick = message.server_start_tick;
return object;
};
/**
* Converts this CDemoFileHeader to JSON.
* @function toJSON
* @memberof CDemoFileHeader
* @instance
* @returns {Object.<string,*>} JSON object
*/
CDemoFileHeader.prototype.toJSON = function toJSON() {
return this.constructor.toObject(this, $protobuf.util.toJSONOptions);
};
/**
* Gets the default type url for CDemoFileHeader
* @function getTypeUrl
* @memberof CDemoFileHeader
* @static
* @param {string} [typeUrlPrefix] your custom typeUrlPrefix(default "type.googleapis.com")
* @returns {string} The default type url
*/
CDemoFileHeader.getTypeUrl = function getTypeUrl(typeUrlPrefix) {
if (typeUrlPrefix === undefined) {
typeUrlPrefix = "type.googleapis.com";
}
return typeUrlPrefix + "/CDemoFileHeader";
};
return CDemoFileHeader;
})();
$root.CGameInfo = (function() {
/**
* Properties of a CGameInfo.
* @exports ICGameInfo
* @interface ICGameInfo
* @property {CGameInfo.ICDotaGameInfo|null} [dota] CGameInfo dota
* @property {CGameInfo.ICCSGameInfo|null} [cs] CGameInfo cs
*/
/**
* Constructs a new CGameInfo.
* @exports CGameInfo
* @classdesc Represents a CGameInfo.
* @implements ICGameInfo
* @constructor
* @param {ICGameInfo=} [properties] Properties to set
*/
function CGameInfo(properties) {
if (properties)
for (var keys = Object.keys(properties), i = 0; i < keys.length; ++i)
if (properties[keys[i]] != null)
this[keys[i]] = properties[keys[i]];
}
/**
* CGameInfo dota.
* @member {CGameInfo.ICDotaGameInfo|null|undefined} dota
* @memberof CGameInfo
* @instance
*/
CGameInfo.prototype.dota = null;
/**
* CGameInfo cs.
* @member {CGameInfo.ICCSGameInfo|null|undefined} cs
* @memberof CGameInfo
* @instance
*/
CGameInfo.prototype.cs = null;
/**
* Creates a new CGameInfo instance using the specified properties.
* @function create
* @memberof CGameInfo
* @static
* @param {ICGameInfo=} [properties] Properties to set
* @returns {CGameInfo} CGameInfo instance
*/
CGameInfo.create = function create(properties) {
return new CGameInfo(properties);
};
/**
* Encodes the specified CGameInfo message. Does not implicitly {@link CGameInfo.verify|verify} messages.
* @function encode
* @memberof CGameInfo
* @static
* @param {ICGameInfo} message CGameInfo message or plain object to encode
* @param {$protobuf.Writer} [writer] Writer to encode to
* @returns {$protobuf.Writer} Writer
*/
CGameInfo.encode = function encode(message, writer) {
if (!writer)
writer = $Writer.create();
if (message.dota != null && Object.hasOwnProperty.call(message, "dota"))
$root.CGameInfo.CDotaGameInfo.encode(message.dota, writer.uint32(/* id 4, wireType 2 =*/34).fork()).ldelim();
if (message.cs != null && Object.hasOwnProperty.call(message, "cs"))
$root.CGameInfo.CCSGameInfo.encode(message.cs, writer.uint32(/* id 5, wireType 2 =*/42).fork()).ldelim();
return writer;
};
/**
* Encodes the specified CGameInfo message, length delimited. Does not implicitly {@link CGameInfo.verify|verify} messages.
* @function encodeDelimited
* @memberof CGameInfo
* @static
* @param {ICGameInfo} message CGameInfo message or plain object to encode
* @param {$protobuf.Writer} [writer] Writer to encode to
* @returns {$protobuf.Writer} Writer
*/
CGameInfo.encodeDelimited = function encodeDelimited(message, writer) {
return this.encode(message, writer).ldelim();
};
/**
* Decodes a CGameInfo message from the specified reader or buffer.
* @function decode
* @memberof CGameInfo
* @static
* @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
* @param {number} [length] Message length if known beforehand
* @returns {CGameInfo} CGameInfo
* @throws {Error} If the payload is not a reader or valid buffer
* @throws {$protobuf.util.ProtocolError} If required fields are missing
*/
CGameInfo.decode = function decode(reader, length, error) {
if (!(reader instanceof $Reader))
reader = $Reader.create(reader);
var end = length === undefined ? reader.len : reader.pos + length, message = new $root.CGameInfo();
while (reader.pos < end) {
var tag = reader.uint32();
if (tag === error)
break;
switch (tag >>> 3) {
case 4: {
message.dota = $root.CGameInfo.CDotaGameInfo.decode(reader, reader.uint32());
break;
}
case 5: {
message.cs = $root.CGameInfo.CCSGameInfo.decode(reader, reader.uint32());
break;
}
default:
reader.skipType(tag & 7);
break;
}
}
return message;
};
/**
* Decodes a CGameInfo message from the specified reader or buffer, length delimited.
* @function decodeDelimited
* @memberof CGameInfo
* @static
* @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
* @returns {CGameInfo} CGameInfo
* @throws {Error} If the payload is not a reader or valid buffer
* @throws {$protobuf.util.ProtocolError} If required fields are missing
*/
CGameInfo.decodeDelimited = function decodeDelimited(reader) {
if (!(reader instanceof $Reader))
reader = new $Reader(reader);
return this.decode(reader, reader.uint32());
};
/**
* Verifies a CGameInfo message.
* @function verify
* @memberof CGameInfo
* @static
* @param {Object.<string,*>} message Plain object to verify
* @returns {string|null} `null` if valid, otherwise the reason why it is not
*/
CGameInfo.verify = function verify(message) {
if (typeof message !== "object" || message === null)
return "object expected";
if (message.dota != null && message.hasOwnProperty("dota")) {
var error = $root.CGameInfo.CDotaGameInfo.verify(message.dota);
if (error)
return "dota." + error;
}
if (message.cs != null && message.hasOwnProperty("cs")) {
var error = $root.CGameInfo.CCSGameInfo.verify(message.cs);
if (error)
return "cs." + error;
}
return null;
};
/**
* Creates a CGameInfo message from a plain object. Also converts values to their respective internal types.
* @function fromObject
* @memberof CGameInfo
* @static
* @param {Object.<string,*>} object Plain object
* @returns {CGameInfo} CGameInfo
*/
CGameInfo.fromObject = function fromObject(object) {
if (object instanceof $root.CGameInfo)
return object;
var message = new $root.CGameInfo();
if (object.dota != null) {
if (typeof object.dota !== "object")
throw TypeError(".CGameInfo.dota: object expected");
message.dota = $root.CGameInfo.CDotaGameInfo.fromObject(object.dota);
}
if (object.cs != null) {
if (typeof object.cs !== "object")
throw TypeError(".CGameInfo.cs: object expected");
message.cs = $root.CGameInfo.CCSGameInfo.fromObject(object.cs);
}
return message;
};
/**
* Creates a plain object from a CGameInfo message. Also converts values to other types if specified.
* @function toObject
* @memberof CGameInfo
* @static
* @param {CGameInfo} message CGameInfo
* @param {$protobuf.IConversionOptions} [options] Conversion options
* @returns {Object.<string,*>} Plain object
*/
CGameInfo.toObject = function toObject(message, options) {
if (!options)
options = {};
var object = {};
if (options.defaults) {
object.dota = null;
object.cs = null;
}
if (message.dota != null && message.hasOwnProperty("dota"))
object.dota = $root.CGameInfo.CDotaGameInfo.toObject(message.dota, options);
if (message.cs != null && message.hasOwnProperty("cs"))
object.cs = $root.CGameInfo.CCSGameInfo.toObject(message.cs, options);
return object;
};
/**
* Converts this CGameInfo to JSON.
* @function toJSON
* @memberof CGameInfo
* @instance
* @returns {Object.<string,*>} JSON object
*/
CGameInfo.prototype.toJSON = function toJSON() {
return this.constructor.toObject(this, $protobuf.util.toJSONOptions);
};
/**
* Gets the default type url for CGameInfo
* @function getTypeUrl
* @memberof CGameInfo
* @static
* @param {string} [typeUrlPrefix] your custom typeUrlPrefix(default "type.googleapis.com")
* @returns {string} The default type url
*/
CGameInfo.getTypeUrl = function getTypeUrl(typeUrlPrefix) {
if (typeUrlPrefix === undefined) {
typeUrlPrefix = "type.googleapis.com";
}
return typeUrlPrefix + "/CGameInfo";
};
CGameInfo.CDotaGameInfo = (function() {
/**
* Properties of a CDotaGameInfo.
* @memberof CGameInfo
* @interface ICDotaGameInfo
* @property {number|Long|null} [match_id] CDotaGameInfo match_id
* @property {number|null} [game_mode] CDotaGameInfo game_mode
* @property {number|null} [game_winner] CDotaGameInfo game_winner
* @property {Array.<CGameInfo.CDotaGameInfo.ICPlayerInfo>|null} [player_info] CDotaGameInfo player_info
* @property {number|null} [leagueid] CDotaGameInfo leagueid
* @property {Array.<CGameInfo.CDotaGameInfo.ICHeroSelectEvent>|null} [picks_bans] CDotaGameInfo picks_bans
* @property {number|null} [radiant_team_id] CDotaGameInfo radiant_team_id
* @property {number|null} [dire_team_id] CDotaGameInfo dire_team_id
* @property {string|null} [radiant_team_tag] CDotaGameInfo radiant_team_tag
* @property {string|null} [dire_team_tag] CDotaGameInfo dire_team_tag
* @property {number|null} [end_time] CDotaGameInfo end_time
*/
/**
* Constructs a new CDotaGameInfo.
* @memberof CGameInfo
* @classdesc Represents a CDotaGameInfo.
* @implements ICDotaGameInfo
* @constructor
* @param {CGameInfo.ICDotaGameInfo=} [properties] Properties to set
*/
function CDotaGameInfo(properties) {
this.player_info = [];
this.picks_bans = [];
if (properties)
for (var keys = Object.keys(properties), i = 0; i < keys.length; ++i)
if (properties[keys[i]] != null)
this[keys[i]] = properties[keys[i]];
}
/**
* CDotaGameInfo match_id.
* @member {number|Long} match_id
* @memberof CGameInfo.CDotaGameInfo
* @instance
*/
CDotaGameInfo.prototype.match_id = $util.Long ? $util.Long.fromBits(0,0,true) : 0;
/**
* CDotaGameInfo game_mode.
* @member {number} game_mode
* @memberof CGameInfo.CDotaGameInfo
* @instance
*/
CDotaGameInfo.prototype.game_mode = 0;
/**
* CDotaGameInfo game_winner.
* @member {number} game_winner
* @memberof CGameInfo.CDotaGameInfo
* @instance
*/
CDotaGameInfo.prototype.game_winner = 0;
/**
* CDotaGameInfo player_info.
* @member {Array.<CGameInfo.CDotaGameInfo.ICPlayerInfo>} player_info
* @memberof CGameInfo.CDotaGameInfo
* @instance
*/
CDotaGameInfo.prototype.player_info = $util.emptyArray;
/**
* CDotaGameInfo leagueid.
* @member {number} leagueid
* @memberof CGameInfo.CDotaGameInfo
* @instance
*/
CDotaGameInfo.prototype.leagueid = 0;
/**
* CDotaGameInfo picks_bans.
* @member {Array.<CGameInfo.CDotaGameInfo.ICHeroSelectEvent>} picks_bans
* @memberof CGameInfo.CDotaGameInfo
* @instance
*/
CDotaGameInfo.prototype.picks_bans = $util.emptyArray;
/**
* CDotaGameInfo radiant_team_id.
* @member {number} radiant_team_id
* @memberof CGameInfo.CDotaGameInfo
* @instance
*/
CDotaGameInfo.prototype.radiant_team_id = 0;
/**
* CDotaGameInfo dire_team_id.
* @member {number} dire_team_id
* @memberof CGameInfo.CDotaGameInfo
* @instance
*/
CDotaGameInfo.prototype.dire_team_id = 0;
/**
* CDotaGameInfo radiant_team_tag.
* @member {string} radiant_team_tag
* @memberof CGameInfo.CDotaGameInfo
* @instance
*/
CDotaGameInfo.prototype.radiant_team_tag = "";
/**
* CDotaGameInfo dire_team_tag.
* @member {string} dire_team_tag
* @memberof CGameInfo.CDotaGameInfo
* @instance
*/
CDotaGameInfo.prototype.dire_team_tag = "";
/**
* CDotaGameInfo end_time.
* @member {number} end_time
* @memberof CGameInfo.CDotaGameInfo
* @instance
*/
CDotaGameInfo.prototype.end_time = 0;
/**
* Creates a new CDotaGameInfo instance using the specified properties.
* @function create
* @memberof CGameInfo.CDotaGameInfo
* @static
* @param {CGameInfo.ICDotaGameInfo=} [properties] Properties to set
* @returns {CGameInfo.CDotaGameInfo} CDotaGameInfo instance
*/
CDotaGameInfo.create = function create(properties) {
return new CDotaGameInfo(properties);
};
/**
* Encodes the specified CDotaGameInfo message. Does not implicitly {@link CGameInfo.CDotaGameInfo.verify|verify} messages.
* @function encode
* @memberof CGameInfo.CDotaGameInfo
* @static
* @param {CGameInfo.ICDotaGameInfo} message CDotaGameInfo message or plain object to encode
* @param {$protobuf.Writer} [writer] Writer to encode to
* @returns {$protobuf.Writer} Writer
*/
CDotaGameInfo.encode = function encode(message, writer) {
if (!writer)
writer = $Writer.create();
if (message.match_id != null && Object.hasOwnProperty.call(message, "match_id"))
writer.uint32(/* id 1, wireType 0 =*/8).uint64(message.match_id);
if (message.game_mode != null && Object.hasOwnProperty.call(message, "game_mode"))
writer.uint32(/* id 2, wireType 0 =*/16).int32(message.game_mode);
if (message.game_winner != null && Object.hasOwnProperty.call(message, "game_winner"))
writer.uint32(/* id 3, wireType 0 =*/24).int32(message.game_winner);
if (message.player_info != null && message.player_info.length)
for (var i = 0; i < message.player_info.length; ++i)
$root.CGameInfo.CDotaGameInfo.CPlayerInfo.encode(message.player_info[i], writer.uint32(/* id 4, wireType 2 =*/34).fork()).ldelim();
if (message.leagueid != null && Object.hasOwnProperty.call(message, "leagueid"))
writer.uint32(/* id 5, wireType 0 =*/40).uint32(message.leagueid);
if (message.picks_bans != null && message.picks_bans.length)
for (var i = 0; i < message.picks_bans.length; ++i)
$root.CGameInfo.CDotaGameInfo.CHeroSelectEvent.encode(message.picks_bans[i], writer.uint32(/* id 6, wireType 2 =*/50).fork()).ldelim();
if (message.radiant_team_id != null && Object.hasOwnProperty.call(message, "radiant_team_id"))
writer.uint32(/* id 7, wireType 0 =*/56).uint32(message.radiant_team_id);
if (message.dire_team_id != null && Object.hasOwnProperty.call(message, "dire_team_id"))
writer.uint32(/* id 8, wireType 0 =*/64).uint32(message.dire_team_id);
if (message.radiant_team_tag != null && Object.hasOwnProperty.call(message, "radiant_team_tag"))
writer.uint32(/* id 9, wireType 2 =*/74).string(message.radiant_team_tag);
if (message.dire_team_tag != null && Object.hasOwnProperty.call(message, "dire_team_tag"))
writer.uint32(/* id 10, wireType 2 =*/82).string(message.dire_team_tag);
if (message.end_time != null && Object.hasOwnProperty.call(message, "end_time"))
writer.uint32(/* id 11, wireType 0 =*/88).uint32(message.end_time);
return writer;
};
/**
* Encodes the specified CDotaGameInfo message, length delimited. Does not implicitly {@link CGameInfo.CDotaGameInfo.verify|verify} messages.
* @function encodeDelimited
* @memberof CGameInfo.CDotaGameInfo
* @static
* @param {CGameInfo.ICDotaGameInfo} message CDotaGameInfo message or plain object to encode
* @param {$protobuf.Writer} [writer] Writer to encode to
* @returns {$protobuf.Writer} Writer
*/
CDotaGameInfo.encodeDelimited = function encodeDelimited(message, writer) {
return this.encode(message, writer).ldelim();
};
/**
* Decodes a CDotaGameInfo message from the specified reader or buffer.
* @function decode
* @memberof CGameInfo.CDotaGameInfo
* @static
* @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
* @param {number} [length] Message length if known beforehand
* @returns {CGameInfo.CDotaGameInfo} CDotaGameInfo
* @throws {Error} If the payload is not a reader or valid buffer
* @throws {$protobuf.util.ProtocolError} If required fields are missing
*/
CDotaGameInfo.decode = function decode(reader, length, error) {
if (!(reader instanceof $Reader))
reader = $Reader.create(reader);
var end = length === undefined ? reader.len : reader.pos + length, message = new $root.CGameInfo.CDotaGameInfo();
while (reader.pos < end) {
var tag = reader.uint32();
if (tag === error)
break;
switch (tag >>> 3) {
case 1: {
message.match_id = reader.uint64();
break;
}
case 2: {
message.game_mode = reader.int32();
break;
}
case 3: {
message.game_winner = reader.int32();
break;
}
case 4: {
if (!(message.player_info && message.player_info.length))
message.player_info = [];
message.player_info.push($root.CGameInfo.CDotaGameInfo.CPlayerInfo.decode(reader, reader.uint32()));
break;
}
case 5: {
message.leagueid = reader.uint32();
break;
}
case 6: {
if (!(message.picks_bans && message.picks_bans.length))
message.picks_bans = [];
message.picks_bans.push($root.CGameInfo.CDotaGameInfo.CHeroSelectEvent.decode(reader, reader.uint32()));
break;
}
case 7: {
message.radiant_team_id = reader.uint32();
break;
}
case 8: {
message.dire_team_id = reader.uint32();
break;
}
case 9: {