node-cs2
Version:
Modern CS2/CS:GO Game Coordinator integration with latest GameTracking-CS2 protobuf definitions. Includes support for highlight_reel, variations, and all modern CS2 fields.
23 lines (19 loc) • 879 B
JavaScript
// Auto-generated by generate-protos script on Sun Aug 24 2025 04:53:40 GMT+0200 (Central European Summer Time)
const Schema = module.exports;
mergeObjects(Schema, require('./base_gcmessages.js'));
mergeObjects(Schema, require('./cstrike15_gcmessages.js'));
mergeObjects(Schema, require('./econ_gcmessages.js'));
mergeObjects(Schema, require('./engine_gcmessages.js'));
mergeObjects(Schema, require('./gcsdk_gcmessages.js'));
mergeObjects(Schema, require('./gcsystemmsgs.js'));
mergeObjects(Schema, require('./netmessages.js'));
mergeObjects(Schema, require('./network_connection.js'));
mergeObjects(Schema, require('./networkbasetypes.js'));
mergeObjects(Schema, require('./steammessages.js'));
function mergeObjects(destinationObject, sourceObject) {
for (let i in sourceObject) {
if (sourceObject.hasOwnProperty(i)) {
destinationObject[i] = sourceObject[i];
}
}
}