node-brawlstars
Version:
Javascript library to communicate with BrawlStars API
48 lines (47 loc) • 1.56 kB
TypeScript
import { Icon } from '../interfaces';
import { Club } from './club.model';
import { BaseModel } from './base.model';
import { Brawler } from './brawler.model';
import { BrawlClient } from '../brawl.client';
import { Battle } from './battle.model';
export declare class Player extends BaseModel {
readonly tag: string;
readonly name: string;
readonly icon: Icon;
readonly trophies: number;
readonly highestTrophies: number;
readonly expLevel: number;
readonly expPoints: number;
readonly isQualifiedFromChampionshipChallenge: boolean;
readonly '3vs3Victories': number;
readonly soloVictories: number;
readonly duoVictories: number;
readonly bestRoboRumbleTime: number;
readonly bestTimeAsBigBrawler: number;
get totalVictories(): number;
readonly club?: Club;
readonly brawlers: Brawler[];
constructor(client: BrawlClient, raw: Player.Raw);
getClub(): Promise<Club>;
getBattles(): Promise<Battle[]>;
}
export declare namespace Player {
interface Raw {
tag: string;
name: string;
icon: Icon;
trophies: number;
highestTrophies: number;
expLevel: number;
expPoints: number;
isQualifiedFromChampionshipChallenge: boolean;
'3vs3Victories': number;
soloVictories: number;
duoVictories: number;
bestRoboRumbleTime: number;
bestTimeAsBigBrawler: number;
club?: Club.Raw;
brawlers: Brawler.Raw[];
}
function FromRaw(client: BrawlClient, raw: Raw): Player;
}