UNPKG

node-brawlstars

Version:

Javascript library to communicate with BrawlStars API

48 lines (47 loc) 1.56 kB
import { Icon } from '../interfaces'; import { Club } from './club.model'; import { BaseModel } from './base.model'; import { Brawler } from './brawler.model'; import { BrawlClient } from '../brawl.client'; import { Battle } from './battle.model'; export declare class Player extends BaseModel { readonly tag: string; readonly name: string; readonly icon: Icon; readonly trophies: number; readonly highestTrophies: number; readonly expLevel: number; readonly expPoints: number; readonly isQualifiedFromChampionshipChallenge: boolean; readonly '3vs3Victories': number; readonly soloVictories: number; readonly duoVictories: number; readonly bestRoboRumbleTime: number; readonly bestTimeAsBigBrawler: number; get totalVictories(): number; readonly club?: Club; readonly brawlers: Brawler[]; constructor(client: BrawlClient, raw: Player.Raw); getClub(): Promise<Club>; getBattles(): Promise<Battle[]>; } export declare namespace Player { interface Raw { tag: string; name: string; icon: Icon; trophies: number; highestTrophies: number; expLevel: number; expPoints: number; isQualifiedFromChampionshipChallenge: boolean; '3vs3Victories': number; soloVictories: number; duoVictories: number; bestRoboRumbleTime: number; bestTimeAsBigBrawler: number; club?: Club.Raw; brawlers: Brawler.Raw[]; } function FromRaw(client: BrawlClient, raw: Raw): Player; }