node-brawlstars
Version:
Javascript library to communicate with BrawlStars API
45 lines (44 loc) • 1.22 kB
TypeScript
import { BaseModel } from './base.model';
import { BrawlClient } from '../brawl.client';
import { Event } from '../interfaces';
import { Player } from './player.model';
import { BrawlMode } from '../enums';
export declare class Battle extends BaseModel {
readonly event: Event;
readonly battleTime: string;
get battleDate(): Date;
readonly mode: BrawlMode;
readonly type: Battle.Type;
readonly result: Battle.Result;
readonly duration?: number;
readonly starPlayer?: Player;
readonly teams?: Battle.Player[][];
readonly players?: Battle.Player[];
constructor(client: BrawlClient, raw: Battle.Raw);
}
export declare namespace Battle {
interface Raw {
event: Event;
battleTime: string;
battle: Record<string, any>;
}
function FromRaw(client: BrawlClient, raw: Raw): Battle;
enum Type {
Ranked = "ranked",
Friendly = "friendly"
}
enum Result {
Victory = "victory",
Defeat = "defeat"
}
interface Player {
tag: string;
name: string;
brawler: {
id: number;
name: string;
power: number;
trophies: number;
};
}
}