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noblox-bonk

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// Includes const http = require('../util/http.js').func // Args exports.required = ['placeId'] exports.optional = ['page', 'jar'] // Docs /** * 🔐 Returns the existing developer products in a specified game. * @category Game * @alias getDeveloperProducts * @param {number} placeId - The ID of the place whose developer products you want to retrieve * @param {number} [page=1] - Which page of developer products to return (pageSize is 50) * @returns {Promise<DeveloperProductsResult>} */ function getDeveloperProducts (jar, placeId, page) { return new Promise((resolve, reject) => { const httpOpt = { url: `//api.roblox.com/developerproducts/list?placeid=${placeId}&page=${page}`, options: { method: 'GET', jar: jar, resolveWithFullResponse: true } } return http(httpOpt) .then(function (res) { if (res.statusCode === 200) { resolve(JSON.parse(res.body)) } else { const body = res.body || {} if (body.errors && body.errors.length > 0) { const errors = body.errors.map((e) => { return e.message }) reject(new Error(`${res.statusCode} ${errors.join(', ')}`)) } else { reject(new Error(`${res.statusCode} An error has occurred ${res.body ? res.body : ''}`)) } } }) .catch(error => reject(error)) }) } // Define exports.func = function (args) { return getDeveloperProducts(args.jar, args.placeId, args.page || 1) }