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ngx-carousel-ease

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ngx-carousel-ease is a versatile Angular library providing a feature-rich, simple, and performant carousel component. This library supports infinite and responsive mode, mouse and touch event. Attention has been put to accessibility, performance, and frie

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import { ChangeDetectorRef } from '@angular/core'; import { Carousel } from './carousel'; import { CarouselService } from './carousel.service'; import { CommunSlider } from './communSlider'; export declare class FiniteSlider extends CommunSlider { constructor(carousel: Carousel, responsive: boolean, slideToScroll: number, LIMIT_AUTO_SLIDE: number, strechingLimit: number, autoSlide: boolean, animationTimingFn: string, animationTimingMs: number, enableMouseDrag: boolean, enableTouch: boolean, autoPlay: boolean, autoPlayInterval: number, autoPlayAtStart: boolean, playDirection: string, autoplaySlideToScroll: number, carouselService: CarouselService, cd: ChangeDetectorRef); initProperties(): void; /** * In finite carousel, clear autoPlay interval if limits are reached. */ disableAutoPlayBtn(): void; /** * Fired at drag start * Instantiate property of the starting drag point on the X axis. Used to compute the translation. * Disabling the transition while applying the transformation because of the attached animation. */ dragStart(event: MouseEvent | TouchEvent): void; /** * Fired at drag end * If limits reached (start or end), put back to the current slide. Updates previous translation. */ dragStop(event: MouseEvent | TouchEvent): void; /** * Fired at dragging * Compute the translation, change the slide number, update the direction. */ dragMove(event: MouseEvent | TouchEvent): void; strechingEffect(): boolean; /** * Responsible for changing slide number and updating the limits. * In finite mode, if all slides visible on one window or end of carousel, early return to not trigger change event. */ modifyCurrentSlide(): void; endOfCarousel(): boolean; /** * Auto slide card if option enabled, applied on both directions. * Prevents auto slide on limits in finite mode (if streching < limit auto slide). * If only one slide is displayed (slideToShow === 1), the width of the slide corresponds to the window's width (a dot). Hence, taking the min between the two. * In non responsive and non infinite, there is possibly an offset of the current limit. */ autoSlider(): void; /** * Decrease limit (movement to the left) * Exception: if not responsive (card offset) and finite carousel, the next limit is at the maximum (the end of the carousel) */ decreaseLimits(): void; /** * Increase limit on basis of previous computed limits (movement to the right) * Schema: || previous | current || next * Exception: if not responsive (card offset) and finite carousel, the next limit is at the maximum (the end of the carousel) */ increaseLimits(): void; /** * Previous button navigation */ prev(slides?: number): void; /** * Relaunch autoPlay if not disabled. * Restart only if started (playActive). Play button disabled when limits reached (finite carousel). */ relaunchAutoPlay(): void; defineAutoPlayDirection(): void; /** * Next button navigation */ next(slides?: number): void; /** * Navigation with bullet points * Update values accordingly. */ goTo(bullet: number): void; /** * Exception: if only one window (numberDots === 1), update the accumulatedSlide to let the transformation occurs, but currentSlide should stay at 0. */ changeSlideNumber(step: number): void; finiteChangeSlideNumber(step: number): void; /** * Compute transformation that will be applied on basis of the provided slide number * Exception: if not responsive (card offset) and finite carousel, the next limit is the end of the carousel */ computeTransformation(slide: number): void; }