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ngraph.quadtreebh3d

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Quad Tree data structure for Barnes-Hut simulation in 3d space

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/** * Internal data structure to represent 3D QuadTree node */ module.exports = function Node() { // body stored inside this node. In quad tree only leaf nodes (by construction) // contain boides: this.body = null; // Child nodes are stored in quads. Each quad is presented by number: // Behind Z median: // 0 | 1 // ----- // 2 | 3 // In front of Z median: // 4 | 5 // ----- // 6 | 7 this.quad0 = null; this.quad1 = null; this.quad2 = null; this.quad3 = null; this.quad4 = null; this.quad5 = null; this.quad6 = null; this.quad7 = null; // Total mass of current node this.mass = 0; // Center of mass coordinates this.massX = 0; this.massY = 0; this.massZ = 0; // bounding box coordinates this.left = 0; this.top = 0; this.bottom = 0; this.right = 0; this.front = 0; this.back = 0; };