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ng-zorro-antd

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An enterprise-class UI components based on Ant Design and Angular

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import * as i0 from '@angular/core'; import { NgZone, EventEmitter } from '@angular/core'; import { NzSafeAny } from 'ng-zorro-antd/core/types'; /** * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://github.com/NG-ZORRO/ng-zorro-antd/blob/master/LICENSE */ /** Utility to dispatch any event on a Node. */ declare function dispatchEvent(node: Node | Window, event: Event): Event; /** Shorthand to dispatch a fake event on a specified node. */ declare function dispatchFakeEvent(node: Node | Window, type: string, canBubble?: boolean): Event; /** Shorthand to dispatch a keyboard event with a specified key code. */ declare function dispatchKeyboardEvent(node: Node, type: string, keyCode: number, target?: Element): KeyboardEvent; /** Shorthand to dispatch a mouse event on the specified coordinates. */ declare function dispatchMouseEvent(node: Node, type: string, x?: number, y?: number, event?: MouseEvent): MouseEvent; /** Shorthand to dispatch a touch event on the specified coordinates. */ declare function dispatchTouchEvent(node: Node, type: string, x?: number, y?: number): TouchEvent; /** * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://github.com/NG-ZORRO/ng-zorro-antd/blob/master/LICENSE */ /** Creates a browser MouseEvent with the specified options. */ declare function createMouseEvent(type: string, x?: number, y?: number, button?: number): MouseEvent; /** Creates a browser TouchEvent with the specified pointer coordinates. */ declare function createTouchEvent(type: string, pageX?: number, pageY?: number): UIEvent; /** Dispatches a keydown event from an element. */ declare function createKeyboardEvent(type: string, keyCode: number, target?: Element, key?: string, ctrlKey?: boolean, metaKey?: boolean, shiftKey?: boolean): KeyboardEvent; /** Creates a fake event object with any desired event type. */ declare function createFakeEvent(type: string, canBubble?: boolean, cancelable?: boolean): Event; /** * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://github.com/NG-ZORRO/ng-zorro-antd/blob/master/LICENSE */ /** * Focuses an input, sets its value and dispatches * the `input` event, simulating the user typing. * * @param value Value to be set on the input. * @param element Element onto which to set the value. */ declare function typeInElement(value: string, element: HTMLInputElement | HTMLTextAreaElement): void; /** * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://github.com/NG-ZORRO/ng-zorro-antd/blob/master/LICENSE */ /** * Mock synchronous NgZone implementation that can be used * to flush out `onStable` subscriptions in tests. * * via: https://github.com/angular/angular/blob/master/packages/core/testing/src/ng_zone_mock.ts * * @docs-private */ declare class MockNgZone extends NgZone { onStable: EventEmitter<any>; constructor(); run(fn: () => NzSafeAny): NzSafeAny; runOutsideAngular(fn: () => NzSafeAny): NzSafeAny; simulateZoneExit(): void; static ɵfac: i0.ɵɵFactoryDeclaration<MockNgZone, never>; static ɵprov: i0.ɵɵInjectableDeclaration<MockNgZone>; } export { MockNgZone, createFakeEvent, createKeyboardEvent, createMouseEvent, createTouchEvent, dispatchEvent, dispatchFakeEvent, dispatchKeyboardEvent, dispatchMouseEvent, dispatchTouchEvent, typeInElement };