ng-zorro-antd
Version:
An enterprise-class UI components based on Ant Design and Angular
65 lines (64 loc) • 2.62 kB
TypeScript
/**
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://github.com/NG-ZORRO/ng-zorro-antd/blob/master/LICENSE
*/
import { Direction, Directionality } from '@angular/cdk/bidi';
import { ChangeDetectorRef, EventEmitter, OnChanges, OnDestroy, OnInit, Renderer2, SimpleChanges, TemplateRef } from '@angular/core';
import { ControlValueAccessor } from '@angular/forms';
import { NzConfigKey, NzConfigService } from 'ng-zorro-antd/core/config';
import { BooleanInput, NgClassType } from 'ng-zorro-antd/core/types';
export declare class NzRateComponent implements OnInit, OnDestroy, ControlValueAccessor, OnChanges {
nzConfigService: NzConfigService;
private renderer;
private cdr;
private directionality;
readonly _nzModuleName: NzConfigKey;
static ngAcceptInputType_nzAllowClear: BooleanInput;
static ngAcceptInputType_nzAllowHalf: BooleanInput;
static ngAcceptInputType_nzDisabled: BooleanInput;
static ngAcceptInputType_nzAutoFocus: BooleanInput;
static ngAcceptInputType_nzCount: BooleanInput;
private ulElement?;
nzAllowClear: boolean;
nzAllowHalf: boolean;
nzDisabled: boolean;
nzAutoFocus: boolean;
nzCharacter: TemplateRef<void>;
nzCount: number;
nzTooltips: string[];
readonly nzOnBlur: EventEmitter<FocusEvent>;
readonly nzOnFocus: EventEmitter<FocusEvent>;
readonly nzOnHoverChange: EventEmitter<number>;
readonly nzOnKeyDown: EventEmitter<KeyboardEvent>;
classMap: NgClassType;
starArray: number[];
starStyleArray: NgClassType[];
dir: Direction;
private readonly destroy$;
private hasHalf;
private hoverValue;
private isFocused;
private _value;
get nzValue(): number;
set nzValue(input: number);
constructor(nzConfigService: NzConfigService, renderer: Renderer2, cdr: ChangeDetectorRef, directionality: Directionality);
ngOnChanges(changes: SimpleChanges): void;
ngOnInit(): void;
ngOnDestroy(): void;
onItemClick(index: number, isHalf: boolean): void;
onItemHover(index: number, isHalf: boolean): void;
onRateLeave(): void;
onFocus(e: FocusEvent): void;
onBlur(e: FocusEvent): void;
focus(): void;
blur(): void;
onKeyDown(e: KeyboardEvent): void;
private updateStarArray;
private updateStarStyle;
writeValue(value: number | null): void;
setDisabledState(isDisabled: boolean): void;
registerOnChange(fn: (_: number) => void): void;
registerOnTouched(fn: () => void): void;
onChange: (value: number) => void;
onTouched: () => void;
}