UNPKG

ng-commander

Version:

Command pattern for Angular applications

39 lines (38 loc) 1.31 kB
import { CommandEvent } from '../Domain/command-event.interface'; import { Command } from '../Domain/command.interface'; import * as i0 from "@angular/core"; export declare enum CommanderState { IDLE = 0, EXECUTING = 1, DONE = 2, ERROR = 3 } export declare enum CommandsType { WAITING = 0, DONE = 1, ERROR = 2 } export declare class Commander { private commandsSubject; private commandsDoneSubject; private commandsInErrorSubject; private stateSubject; private eventsSubject; private processingCommand; commands$: import("rxjs").Observable<Command<any>[]>; commandsDone$: import("rxjs").Observable<Command<any>[]>; commandsInError$: import("rxjs").Observable<Command<any>[]>; state$: import("rxjs").Observable<CommanderState>; events$: import("rxjs").Observable<CommandEvent[]>; constructor(); addCommand<C>(command: Command<C>): void; replayCommandsInError(): void; getCommands(type: CommandsType): Command<any>[]; getState(): CommanderState; getEvents(): CommandEvent[]; getCommandEvents(commandId: string): CommandEvent[]; private trackEvent; private executeNextCommand; static ɵfac: i0.ɵɵFactoryDeclaration<Commander, never>; static ɵprov: i0.ɵɵInjectableDeclaration<Commander>; }