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nexustate

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State management with listeners

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import { assurePathExists, set } from 'objer'; export function findIndex(array, callback, context) { for (let keydex = 0; keydex < array.length; keydex += 1) { if (callback(array[keydex])) return keydex; } return -1; } // ** COPIED FROM UNDERSCORE JS ** // Returns a function, that, when invoked, will only be triggered at most once // during a given window of time. Normally, the throttled function will run // as much as it can, without ever going more than once per `wait` duration; // but if you'd like to disable the execution on the leading edge, pass // `{leading: false}`. To disable execution on the trailing edge, ditto. export function throttle(func, wait, options) { var timeout, context, args, result; var previous = 0; if (!options) options = {}; var later = function() { previous = options.leading === false ? 0 : new Date().getTime(); timeout = null; result = func.apply(context, args); if (!timeout) context = args = null; }; var throttled = function() { var now = new Date().getTime(); if (!previous && options.leading === false) previous = now; var remaining = wait - (now - previous); context = this; args = arguments; if (remaining <= 0 || remaining > wait) { if (timeout) { clearTimeout(timeout); timeout = null; } previous = now; result = func.apply(context, args); if (!timeout) context = args = null; } else if (!timeout && options.trailing !== false) { timeout = setTimeout(later, remaining); } return result; }; throttled.cancel = function() { clearTimeout(timeout); previous = 0; timeout = context = args = null; }; return throttled; } export function getKeyFilledObject(key, value) { if (key === null) return value; const result = {}; assurePathExists(result, key); set(result, key, value); return result; }