next
Version:
The React Framework
161 lines (160 loc) • 5.98 kB
JavaScript
import path from 'path';
import * as Log from '../../build/output/log';
import { Telemetry } from '../../telemetry/storage';
import { once } from 'events';
import { setTimeout as sleep } from 'timers/promises';
import { isColorSupported } from '../picocolors';
// Keep at most this much while the menu is open, so a menu left open doesn't
// grow memory without bound.
const MAX_HELD_BYTES = 10 * 1024 * 1024;
// All output of the child (and anything it starts) comes through here, so it
// can be held while the upgrade menu is on screen.
export function createPromptOutput() {
// print: show now. hold: keep for later. drop: throw away.
let mode = 'print';
// One list for stdout and stderr keeps their order.
let held = [];
let heldBytes = 0;
let droppedBytes = 0;
function forward(destination) {
return (chunk)=>{
if (mode === 'print') {
destination.write(chunk);
} else if (mode === 'hold') {
held.push([
destination,
chunk
]);
heldBytes += chunk.length;
// Over the limit: drop the oldest output.
while(heldBytes > MAX_HELD_BYTES && held.length > 1){
const [, oldest] = held.shift();
heldBytes -= oldest.length;
droppedBytes += oldest.length;
}
}
};
}
return {
attach (child) {
child.stdout.on('data', forward(process.stdout));
child.stderr.on('data', forward(process.stderr));
},
// The menu opened.
hold () {
mode = 'hold';
},
// The menu closed: show what was held.
release () {
mode = 'print';
if (droppedBytes > 0) {
Log.warn(`${droppedBytes} bytes of earlier output were dropped while the upgrade menu was open.`);
}
for (const [destination, chunk] of held){
destination.write(chunk);
}
held = [];
},
// Upgrade was chosen and the child is stopping, so its output doesn't
// matter.
discard () {
mode = 'drop';
held = [];
}
};
}
// Read what is left in the pipes after the child exits. Don't wait long, in
// case something the child started keeps them open.
export async function drainPromptOutput(child) {
var _child_stderr;
// The pipes are often closed by the time 'exit' fires, and then 'close' has
// already been sent.
if (!child.stdout || child.stdout.destroyed && ((_child_stderr = child.stderr) == null ? void 0 : _child_stderr.destroyed)) {
return;
}
await Promise.race([
once(child, 'close'),
sleep(500)
]);
}
// A pipe is not a terminal. Like other tools that pipe a child's output, pass
// FORCE_COLOR on. Tell Next's own output code that the output still ends up on
// a terminal, and how wide it is.
export function getPromptOutputEnv() {
const { FORCE_COLOR, NODE_DISABLE_COLORS } = process.env;
return {
FORCE_COLOR: // An empty FORCE_COLOR means "on" to Node but "unset" to picocolors.
FORCE_COLOR || (isColorSupported && !NODE_DISABLE_COLORS ? '1' : FORCE_COLOR),
NEXT_PRIVATE_PROMPT_OUTPUT: '1',
NEXT_PRIVATE_TERMINAL_COLUMNS: process.stdout.columns ? String(process.stdout.columns) : undefined
};
}
// A child on the terminal puts it back in normal mode when it exits, which
// stops the menu from reading keys. Put raw mode back.
export function reassertRawMode() {
const stdin = process.stdin;
if (stdin.isTTY && stdin.isRaw) {
// Node skips setting a mode it thinks is already set, so toggle.
stdin.setRawMode(false);
stdin.setRawMode(true);
}
}
let pendingTelemetry;
// Shows the menu while the child keeps working. Returns what to do next:
// upgrade, interrupt, or carry on (null).
export async function showUpgradeMenu(output, options) {
const { dir, context, command, signal, initialAssessment } = options;
const { nudgeUpgrade } = require('./nudge');
if (options.telemetryDisabled) {
process.env.NEXT_TELEMETRY_DISABLED = options.telemetryDisabled;
}
const telemetry = new Telemetry({
distDir: path.join(dir, context.distDir),
skipNotify: true
});
let nudgeId = null;
// onNudgeId runs as the menu draws, so holding starts at exactly that point.
const action = await nudgeUpgrade(dir, context, command, signal, initialAssessment, {
telemetry,
onNudgeId (id) {
nudgeId = id;
output.hold();
}
}).catch((error)=>{
Log.warn(`Could not offer the upgrade: ${String(error)}`);
});
// The answer is already being sent. Don't wait for it here, or Ctrl+C would
// be ignored until it is done.
pendingTelemetry = telemetry.flush();
// Upgrade. The caller drops or shows what was held.
const policy = context.experimental.agentUpgrade;
if (action === 'update' && policy && !signal.aborted) {
return {
policy,
nudgeId
};
}
// Skip, Ctrl+C, or closed: show what was held.
output.release();
return action === 'interrupt' && !signal.aborted ? 'interrupt' : null;
}
// The menu closes right away when cancelled, but it may still be waiting on a
// network check before showing. Don't wait on that.
export async function closedUpgradeMenu(menu) {
await Promise.race([
menu,
sleep(1000, undefined, {
ref: false
})
]);
}
// Before exiting, give the menu's telemetry a moment to finish sending.
export async function flushUpgradeTelemetry() {
await Promise.race([
pendingTelemetry,
sleep(1000, undefined, {
ref: false
})
]);
}
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