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The React Framework

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/** * Centralized offline detection, state management, and retry logic. * * This module tracks whether the app is offline and provides primitives for * retrying failed network requests. It is designed to be extended in the * future — e.g., instrumenting module chunk loading, Flight chunk resolution, * or eventually being promoted to a React-level feature. * * All stateful behavior (event listeners, polling, state tracking) only runs * in the browser. On the server and during hydration, getOffline() always * returns false. * * ## Known limitation: queued fetches * * When the user navigates multiple times while offline, each navigation queues * a separate fetch that blocks on waitForConnection(). When connectivity is * restored, all of them resume and retry simultaneously. * * Future mitigations: * - Stale cache access (PR 3): offline navigations will reuse back-forward * cache entries, so most navigations won't issue new fetches at all. This is * the primary shield against duplicate requests. * - Fetch cancellation: on router.refresh(), we could abort pending blocked * fetches since refresh invalidates all dynamic caches. */ // Backoff delays for the polling loop: 500ms → 1s → 2s → 3s (cap) // Timeout for the HEAD connectivity check. If the request doesn't resolve // within this window, we assume we're still offline. 200ms is more than enough // — network errors reject almost instantly. const CONNECTIVITY_CHECK_TIMEOUT_MS = 200; import { pingPrefetchScheduler } from './segment-cache/scheduler'; import { fetch } from './segment-cache/fetch'; import { RSC_HEADER } from './app-router-headers'; import { dispatchOfflineChange } from './use-offline'; let offlineState = null; /** * Returns true if the error from a fetch() rejection indicates a network * failure (as opposed to an intentional abort or timeout). If it is a * network error, also starts the connectivity polling loop. * * - AbortError: the request was intentionally canceled via AbortSignal * - TimeoutError: AbortSignal.timeout() expired — could be a slow server, * not necessarily offline */ export function checkOfflineError(err) { if (err instanceof DOMException) { if (err.name === 'AbortError' || err.name === 'TimeoutError') { return false; } } notifyOffline(); return true; } /** * Returns whether the app is currently considered offline (i.e., a * connectivity polling loop is active). Always returns false on the * server and during hydration. */ export function getOffline() { return offlineState; } /** * Enters the offline state if not already in it, and starts the * connectivity polling loop. */ function notifyOffline() { if (offlineState !== null) { return offlineState; } let resolve; const promise = new Promise((r)=>{ resolve = r; }); offlineState = { promise, resolve: resolve, timeoutHandle: null, backoffStep: 0 }; dispatchOfflineChange(true); checkConnectivity(offlineState); return offlineState; } /** * Call this when any network request succeeds while we're in the offline state. * If a polling loop is active, this short-circuits it — no need to wait for * the next HEAD check if we already know we're back online. */ export function notifyOnline() { if (offlineState === null) { return; } if (offlineState.timeoutHandle !== null) { clearTimeout(offlineState.timeoutHandle); } const resolve = offlineState.resolve; offlineState = null; resolve(); dispatchOfflineChange(false); pingPrefetchScheduler(); } /** * Does a HEAD request to confirm connectivity, then either resolves the * offline state or schedules the next check with backoff. */ async function checkConnectivity(state) { // Cancel any previously scheduled check so we don't end up with // parallel polling loops. if (state.timeoutHandle !== null) { clearTimeout(state.timeoutHandle); state.timeoutHandle = null; } const controller = new AbortController(); const timeoutId = setTimeout(()=>controller.abort(), CONNECTIVITY_CHECK_TIMEOUT_MS); try { // HEAD request to the current page with the RSC header, so we're // testing connectivity to the same endpoint that navigations use. await fetch(location.href, { method: 'HEAD', headers: { [RSC_HEADER]: '1' }, signal: controller.signal }); clearTimeout(timeoutId); // If the fetch didn't throw, we're back online. notifyOnline(); } catch (err) { // If the error is from our own timeout abort, that actually means // the request went out and is waiting for a response — i.e., we're // back online. A truly offline request fails almost instantly (well // within the 200ms timeout). if (err instanceof DOMException && err.name === 'AbortError') { clearTimeout(timeoutId); notifyOnline(); return; } // Network error — still offline. Schedule the next check with backoff. const delay = state.backoffStep === 0 ? 500 : state.backoffStep === 1 ? 1000 : state.backoffStep === 2 ? 2000 : 3000; state.backoffStep++; state.timeoutHandle = setTimeout(()=>checkConnectivity(state), delay); } } /** * Returns a promise that resolves when connectivity is restored. */ export function waitForConnection(state) { return state.promise; } function pingOfflineState() { if (offlineState !== null) { checkConnectivity(offlineState); } } // Set up browser event listeners for proactive offline detection. if (typeof window !== 'undefined') { window.addEventListener('offline', notifyOffline); window.addEventListener('online', pingOfflineState); } //# sourceMappingURL=offline.js.map