next
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The React Framework
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TypeScript
/**
* Centralized offline detection, state management, and retry logic.
*
* This module tracks whether the app is offline and provides primitives for
* retrying failed network requests. It is designed to be extended in the
* future — e.g., instrumenting module chunk loading, Flight chunk resolution,
* or eventually being promoted to a React-level feature.
*
* All stateful behavior (event listeners, polling, state tracking) only runs
* in the browser. On the server and during hydration, getOffline() always
* returns false.
*
* ## Known limitation: queued fetches
*
* When the user navigates multiple times while offline, each navigation queues
* a separate fetch that blocks on waitForConnection(). When connectivity is
* restored, all of them resume and retry simultaneously.
*
* Future mitigations:
* - Stale cache access (PR 3): offline navigations will reuse back-forward
* cache entries, so most navigations won't issue new fetches at all. This is
* the primary shield against duplicate requests.
* - Fetch cancellation: on router.refresh(), we could abort pending blocked
* fetches since refresh invalidates all dynamic caches.
*/
export type OfflineState = {
promise: Promise<void>;
resolve: () => void;
timeoutHandle: ReturnType<typeof setTimeout> | null;
backoffStep: number;
};
/**
* Returns true if the error from a fetch() rejection indicates a network
* failure (as opposed to an intentional abort or timeout). If it is a
* network error, also starts the connectivity polling loop.
*
* - AbortError: the request was intentionally canceled via AbortSignal
* - TimeoutError: AbortSignal.timeout() expired — could be a slow server,
* not necessarily offline
*/
export declare function checkOfflineError(err: unknown): boolean;
/**
* Returns whether the app is currently considered offline (i.e., a
* connectivity polling loop is active). Always returns false on the
* server and during hydration.
*/
export declare function getOffline(): OfflineState | null;
/**
* Call this when any network request succeeds while we're in the offline state.
* If a polling loop is active, this short-circuits it — no need to wait for
* the next HEAD check if we already know we're back online.
*/
export declare function notifyOnline(): void;
/**
* Returns a promise that resolves when connectivity is restored.
*/
export declare function waitForConnection(state: OfflineState): Promise<void>;